Template:Material Gear Difficulty Modifier: Difference between revisions
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WINTERDAWN (talk | contribs) (→Table: added somnis) |
(Corrected and clarified wood footnote.) |
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|role="rowheader" align=left|[[adamantine]] || -150 |
|role="rowheader" align=left|[[adamantine]] || -150 |
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|role="rowheader" align=left|[[Aganjira|aganjira (lesser)]] || -60 |
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|role="rowheader" align=left|[[Aganjira|aganjira (greater)]] || -150 |
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|role="rowheader" align=left|[[alexandrite]] || -500 |
|role="rowheader" align=left|[[alexandrite]] || -500 |
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|role="rowheader" align=left|silver || -500 |
|role="rowheader" align=left|silver || -500 |
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|role="rowheader" align=left|[[somnis |
|role="rowheader" align=left|[[somnis]] || -150 |
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|role="rowheader" align=left|[[steel]] || -10 |
|role="rowheader" align=left|[[steel]] || -10 |
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|role="rowheader" align=left|[[veil iron]]<sup>2</sup> || -50 |
|role="rowheader" align=left|[[veil iron]]<sup>2</sup> || -50 |
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|role="rowheader" align=left|[[Vethinye|vethinye]] || -150 |
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|role="rowheader" align=left|[[villswood]] || 0 |
|role="rowheader" align=left|[[villswood]] || 0 |
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|role="rowheader" align=left|[[witchwood]] || -75 |
|role="rowheader" align=left|[[witchwood]] || -75 |
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|role="rowheader" align=left|[[wood]] || -10 |
|role="rowheader" align=left|[[wood]] || -10 / -100<sup>3</sup> |
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|role="rowheader" align=left|[[wyrwood]] || -60 |
|role="rowheader" align=left|[[wyrwood]] || -60 |
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<sup>1</sup> If the item inspects as "metal" (rather than a specific type of metal) something is wrong.{{boldmono| |
<sup>1</sup> If the item inspects as "metal" (rather than a specific type of metal) something is wrong. {{boldmono|[[ASSIST]]}} to get it fixed. |
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<sup>2</sup> Materials with anti-magical properties cannot be improved via magical player services, such as [[Enchant (925)]] and [[Ensorcell (735)]] |
<sup>2</sup> Materials with anti-magical properties cannot be improved via magical player services, such as [[Enchant (925)]] and [[Ensorcell (735)]] |
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<sup>3</sup> 'Wood' has a different difficulty for shield/bow/runestaff (-10) vs melee weapon/armor (-100). |
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<section end=material chart /> |
Latest revision as of 12:11, 16 March 2024
Instructions
Table
Material Gear Difficulty Modifier | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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1 If the item inspects as "metal" (rather than a specific type of metal) something is wrong. ASSIST to get it fixed.
2 Materials with anti-magical properties cannot be improved via magical player services, such as Enchant (925) and Ensorcell (735)
3 'Wood' has a different difficulty for shield/bow/runestaff (-10) vs melee weapon/armor (-100).