MoonShard pendant: Difference between revisions
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{{iteminfo |
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{{work-in-progress}} |
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|type= Fluff |
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<table><tr valign="top"><td> |
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|type2= Feature altering |
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Initially released during the April 2016 [[Duskruin Arena]], this pendant acts like a [[Glamour crystal|glamour crystal]] when used. The pendant itself is useless without the accompanying [[Moon-Filled Pendant#Moon Shards|moon shards]] found only in the [[Duskruin Arena#Sewers|sewers]]. During the August 2016 run, a new feature was added with [[Moon-Filled Pendant#Bloodrunes|bloodrunes]] that add an additional description to the glamoured affect. |
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|itemclass= Accessory |
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|itemtype= Neckworn |
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|alter= No |
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|ld= No |
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|feature= Full Glamour |
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|releasevenue= Duskruin Arena |
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|loresong= Yes |
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|hide= RUB |
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|restrictions= <!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. --> |
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}} |
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{{itemverb |
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|verb= SPIN |
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|verb2= TOSS |
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|verb3= |
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|verb4= |
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|verb5= COVER |
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|verb6= EXHALE |
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|verb7= FIDGET |
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|verb8= PROD |
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|verb9= RAISE |
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|verb10= RUB |
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|verb11= SHAKE |
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|verb12= LOOK |
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}} |
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Initially released during the April 2016 [[Duskruin Arena]], this pendant acts like a [[Glamour crystal|glamour crystal]] when used. The pendant itself is useless without the accompanying [[Moon-Filled Pendant#Moon Shards|moon shards]] found only in the [[Bloodriven Sewers]]. During the August 2016 run, a new feature was added with [[Moon-Filled Pendant#Bloodrunes|bloodrunes]] that add an additional description to the glamoured affect. Moonshard parts are no longer available in the sewers.<br> |
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<small>''This page contains collapsed sections. To view, click to <span class="mw-customtoggle-classic mw-customtoggle-divine mw-customtoggle-arcane mw-customtoggle-mystic mw-customtoggle-legendary mw-customtoggle-divinecrystal mw-customtoggle-arcanecrystal" role="link" style="color:#0000ff">'''toggle all content'''</span></small>. |
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{{TOC limit|2}} |
{{TOC limit|2}} |
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{{itemtiermulti |
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{{itemtiermulti <!-- Copy/Paste x #Tier for item as needed. --> |
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|item= MoonShards |
|item= MoonShards |
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|itemsummary= '''MoonShards''' were found in the sewers, and are required to complete the MoonShard pendant. They need to be [[BUNDLE]]d with appropriate matching MoonShards to create one of four miniature moons based on [[Liabo]], [[Lornon]], [[Tilaok]], and [[Makiri]]. They change to cluster, sphere, then a completed moon with each combination and are all a different color for the bundles. The old dwarven archaeologist inside the Underground Temple in the Duskruin Arena |
|itemsummary= '''MoonShards''' were found in the sewers, and are required to complete the MoonShard pendant. They need to be {{boldmono|[[BUNDLE]]}}d with appropriate matching MoonShards to create one of four miniature moons based on [[Liabo]], [[Lornon]], [[Tilaok]], and [[Makiri]]. They change to cluster, sphere, then a completed moon with each combination and are all a different color for the bundles. The old dwarven archaeologist inside the Underground Temple in the Duskruin Arena exchanges [[bloodscrip]] for moonshard parts. |
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{{MoonShards}} |
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<div><ul> |
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<li style="display: inline-table;"> |
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<table class="wikitable"> |
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<caption>Liabo (white)</caption> |
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<tr><td> |
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* a jagged white sunstone shard |
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* a broken white opal sphere |
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* a white dreamstone sliver |
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* a thin platinum strip |
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</td></tr></table></li> |
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<li style="display: inline-table;"> |
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<table class="wikitable"> |
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<caption>Lornon (grey)</caption> |
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<tr><td> |
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* a black opal fragment |
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* a blood red garnet chunk |
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* a coarse grey moonstone shard |
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* a thin iron strip |
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</td></tr></table></li> |
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<li style="display: inline-table;"> |
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<table class="wikitable"> |
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<caption>Tilaok (fire-hued)</caption> |
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<tr><td> |
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* a cracked ur-barath stone |
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* a broken fire opal chunk |
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* a splintered fire agate shard |
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* a thin kakore strip |
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</td></tr></table></li> |
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<li style="display: inline-table;"> |
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<table class="wikitable"> |
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<caption>Makiri (golden)</caption> |
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<tr><td> |
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* a lopsided golden moonstone sphere |
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* a sharp golden topaz shard |
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* a golden glimaerstone nugget |
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* a reticulated crystal-edged golvern segment |
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</td></tr></table></li> |
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</ul></div> |
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|analyze= You analyze your Liabo moon and sense that the item cannot be altered in any way. |
|analyze= You analyze your Liabo moon and sense that the item cannot be altered in any way. |
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You get no sense of whether or not the moon may be further lightened. |
You get no sense of whether or not the moon may be further lightened. |
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|itemverbtable= Yes |
|itemverbtable= Yes |
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}} |
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}} : {| {{verbtable}} |
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: {| {{verbtable}} |
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|- {{verbtableheader}} |
|- {{verbtableheader}} |
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! style="width:5em"|VERB |
! style="width:5em"|VERB |
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|- |
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! SPIN |
! SPIN |
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| You deftly balance the miniature <name> moon on the tip of your forefinger and with the opposite hand, spin it gently. <Colored> radiate outward for the duration of the sphere's rotations and dissipate as the ball ceases spinning and falls into your hand.|| |
| You deftly balance the miniature <name> moon on the tip of your forefinger and with the opposite hand, spin it gently. <Colored> sparks radiate outward for the duration of the sphere's rotations and dissipate as the ball ceases spinning and falls into your hand.|| Character deftly balances his miniature <name> moon on the tip of his forefinger and with his other hand, spins it gently. <Colored> sparks radiate outward for the duration of the sphere's rotations and dissipate as the ball ceases spinning and falls into his hand. |
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|- |
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! TOSS |
! TOSS |
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| You toss the miniature |
| You toss the miniature <name> moon into the air. It hovers weightlessly for a moment, a tail of <colored> mist in its wake. Slowly, it falls to your waiting hand.|| Character tosses his miniature <name> moon into the air. It hovers weightlessly for a moment, a tail of <colored> mist in its wake. Slowly, it falls to his waiting hand. |
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|- |
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{{top}} |
{{top}} |
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<blockquote> |
<blockquote> |
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<big> |
<big>{{boldmono|LOOK}}</big> |
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<pre{{log2}}> |
<pre{{log2}}> |
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Long strands of silver and <metal> have been twisted together in a double rope pattern to create a sturdy, but elegant, neckchain. Four unembellished rings situated side-by-side dangle from the centermost point of the metal strands. All four rings contain a small glowing sphere that appears to spin slowly. |
Long strands of silver and <metal> have been twisted together in a double rope pattern to create a sturdy, but elegant, neckchain. Four unembellished rings situated side-by-side dangle from the centermost point of the metal strands. All four rings contain a small glowing sphere that appears to spin slowly. |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable= Yes<!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
|itemverbtable= Yes<!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
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}} : {| {{verbtable}} |
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: {| {{verbtable}} |
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|- {{verbtableheader}} |
|- {{verbtableheader}} |
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! style="width:5em"|VERB |
! style="width:5em"|VERB |
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|- |
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! COVER<br>''(Glamour active) |
! COVER<br>''(Glamour active) |
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|You cover all four encircled moons on your white ora pendant with your palm. An ethereal white haze surrounding you fades.|| |
|You cover all four encircled moons on your white ora pendant with your palm. An ethereal white haze surrounding you fades.||Character covers her white ora pendant with her palm, and an ethereal white haze surrounding her form fades. |
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|- |
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! EXHALE |
! EXHALE |
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|Drawing the white ora pendant to your mouth, you blow against the quartet of miniature moons. A soft whirring sound resonates through the air.||Drawing her white ora pendant to her mouth, |
|Drawing the white ora pendant to your mouth, you blow against the quartet of miniature moons. A soft whirring sound resonates through the air.||Drawing her white ora pendant to her mouth, Character blows against the pendant's encircled miniature moons. A soft whirring sound resonates through the air. |
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! FIDGET |
! FIDGET |
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|You fiddle distractedly with the miniature moons on your pendant, spinning each within its casing.|| |
|You fiddle distractedly with the miniature moons on your pendant, spinning each within its casing.||Character fiddles distractedly with some miniature moons on her pendant, spinning each within its casing. |
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|- |
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! PROD |
! PROD |
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|You adjust the casing surrounding each of the moons on your white ora pendant. It is now aligned with the arena setting.|| |
|You adjust the casing surrounding each of the moons on your white ora pendant. It is now aligned with the arena setting.||Character adjusts her white ora pendant and rearranges the placement of its moons. |
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|- |
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! RAISE |
! RAISE |
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|Tugging lightly, you slide the moon-filled pendant back and forth along its chain. A faint dark grey orb materializes above your head, spinning for a moment before the image fades.|| |
|Tugging lightly, you slide the moon-filled pendant back and forth along its chain. A faint dark grey orb materializes above your head, spinning for a moment before the image fades.||Character tugs lightly against her moon-filled pendant, sliding it back and forth along its chain. A faint dark grey orb materializes above her head and spins for a moment before the image fades. |
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|- |
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! RUB<br>''(Glamour not active) |
! RUB<br>''(Glamour not active) |
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|Making sure to cover all four moons, you position your palm against your white ora pendant and quickly snap your hand back, causing each moon to spin within its casing. An ethereal white haze radiates outward from beneath your hand and blankets you in its light.|| |
|Making sure to cover all four moons, you position your palm against your white ora pendant and quickly snap your hand back, causing each moon to spin within its casing. An ethereal white haze radiates outward from beneath your hand and blankets you in its light.||Character positions her hand over her white ora pendant and quickly snaps her hand back, causing some moons to spin within their casing. An ethereal white haze radiates outward from beneath her hand and blankets her in its light. |
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! RUB<br>''(Glamour active) |
! RUB<br>''(Glamour active) |
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! SHAKE |
! SHAKE |
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|You grasp the pendant between your fingers and shake gently. As four miniature moons begin to rotate within their encasing, your vision distorts briefly.|| |
|You grasp the pendant between your fingers and shake gently. As four miniature moons begin to rotate within their encasing, your vision distorts briefly.||Character grasps her pendant between her fingers and shakes it gently. As some miniature moons begin to rotate within their encasing, her pupils transform into white orbs and then return to normal. |
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|- |
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! LOOK<br>''(Glamour active) |
! LOOK<br>''(Glamour active) |
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|Through an ethereal white haze, you see an elven Champion of Gosaena with pale as parchment skin and large, owlish gentian blue eyes.||Through an ethereal white haze, you see an elven Champion of Duskruin Arena with pale as parchment skin and large, owlish gentian blue eyes. |
|Through an ethereal white haze, you see an elven Champion of Gosaena with pale as parchment skin and large, owlish gentian blue eyes.||Through an ethereal white haze, you see an elven Champion of Duskruin Arena with pale as parchment skin and large, owlish gentian blue eyes. |
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{{top}} |
{{top}} |
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===Loresong=== |
===Loresong=== |
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{| {{loresong}} |
: {| {{loresong}} |
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|- style="background:maroon; vertical-align: top; font-size: larger; color:white;" |
|- style="background:maroon; vertical-align: top; font-size: larger; color:white;" |
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! Loresong |
! Loresong |
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Your breathing slows and your muscles tighten to a point of paralysis. Time seems to speed up as if hundreds of years were passing before your eyes while you remain unable to move. The moons rise and fall in the sky, and hundreds of men and women visit the water's edge only to leave with sacks full of the red flint-like substance. With a blink, time slows and you feel your breathing return to normal as your muscles relax. |
Your breathing slows and your muscles tighten to a point of paralysis. Time seems to speed up as if hundreds of years were passing before your eyes while you remain unable to move. The moons rise and fall in the sky, and hundreds of men and women visit the water's edge only to leave with sacks full of the red flint-like substance. With a blink, time slows and you feel your breathing return to normal as your muscles relax. |
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You glance down to see a dried river bed, and your hand is empty, no longer holding the treasured ur-barath stone. |
You glance down to see a dried river bed, and your hand is empty, no longer holding the treasured ur-barath stone. |
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| After finishing her song's verse, BARD drops to her knees, gazing down. She reaches toward the floor and scoops at the air, contemplating her empty hand. She stares intently, a distant look in her eyes. |
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| {{addmetext}} |
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|- |
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| You continue to sing, but you remain unable to hear your own words. Your surroundings are unfamiliar. |
| You continue to sing, but you remain unable to hear your own words. Your surroundings are unfamiliar. |
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Three participants clothed in ripped cloth and bloodied armor stand before you, their heads bowed in respect. Hundreds of spectators cheer eagerly as they await your confirmation of the triumphant combatants. You glance down and take note of three silver and kelyn pendants in your hand, each filled with four miniature moons. You silently approach the trio, and in a methodical and practiced production, drape a pendant around each participant's neck. The winners fall to their knees as you recite, "Your physical prowess has proven you worthy of this gift from our Gods. Wear it with pride in remembrance of this day...the day you became a true Champion!" The rest of your words are drowned out by the cheering crowds who follow the victors out of the arena and toward a great temple. |
Three participants clothed in ripped cloth and bloodied armor stand before you, their heads bowed in respect. Hundreds of spectators cheer eagerly as they await your confirmation of the triumphant combatants. You glance down and take note of three silver and kelyn pendants in your hand, each filled with four miniature moons. You silently approach the trio, and in a methodical and practiced production, drape a pendant around each participant's neck. The winners fall to their knees as you recite, "Your physical prowess has proven you worthy of this gift from our Gods. Wear it with pride in remembrance of this day...the day you became a true Champion!" The rest of your words are drowned out by the cheering crowds who follow the victors out of the arena and toward a great temple. |
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Black clouds of dust obscure your vision, and all sounds cease. You feel incredibly disoriented. |
Black clouds of dust obscure your vision, and all sounds cease. You feel incredibly disoriented. |
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| BARD maintains her lifeless gaze. An unfamiliar, gravelly voice escapes her lips as she speaks, "Your physical prowess has proven you worthy of this gift from our Gods. Wear it with pride in remembrance of this day...the day you became a true Champion!" A distant chorus of cheers, origin unknown, drowns out any further speech. |
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| {{addmetext}} |
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|- |
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| Words spill across your lips as they've done many times before, but you are still unable to hear your own voice. |
| Words spill across your lips as they've done many times before, but you are still unable to hear your own voice. |
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A deep ominous rumble echoes in the distance. The ground begins to tremble and shake violently. A heavy downpour soaks the terrain. Suddenly, waves of mud and debris slide across the ground and engulfs the arena. The ground splits open and swallows the surrounding buildings including the sacred temple, suffocating them in a dark ocean of dust and rubble. |
A deep ominous rumble echoes in the distance. The ground begins to tremble and shake violently. A heavy downpour soaks the terrain. Suddenly, waves of mud and debris slide across the ground and engulfs the arena. The ground splits open and swallows the surrounding buildings including the sacred temple, suffocating them in a dark ocean of dust and rubble. |
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Tiny particles in the air force you to blink rapidly, but you are unable to see. You shut your eyes tight and rub them with clenched fists, sandy grit scraping across your cornea. You scream out in pain, but are unable to hear your own cries. Darkness surrounds you. |
Tiny particles in the air force you to blink rapidly, but you are unable to see. You shut your eyes tight and rub them with clenched fists, sandy grit scraping across your cornea. You scream out in pain, but are unable to hear your own cries. Darkness surrounds you. |
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| BARD begins to sweat profusely. Her knees tremble and buckle beneath her as she struggles to maintain her balance. She reaches toward her face and claws at her eyes in obvious pain. She opens her mouth as if to scream, but nothing comes out. |
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| {{addmetext}} |
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|- |
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| As the sting in your eyes dissipates, you open your eyes to see an area - empty, overgrown, and with little sign of life. You struggle to bring yourself back to the present. |
| As the sting in your eyes dissipates, you open your eyes to see an area - empty, overgrown, and with little sign of life. You struggle to bring yourself back to the present. |
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Standing before the devastated lands, time once again hastens and your body becomes immobilized. Bandits flood the area, structures rise from the ground, smoke billows into the sky -- signs that life has returned to the once ruined land at the blood ravine. Laying atop a small dirt mound, a tiny chunk of ur-barath lies in wait. You try to reach toward the stone, but are still unable to move. With your last bit of energy, you open your mouth and speak, in the same unfamiliar and gravelly voice, "Bloodriven..." |
Standing before the devastated lands, time once again hastens and your body becomes immobilized. Bandits flood the area, structures rise from the ground, smoke billows into the sky -- signs that life has returned to the once ruined land at the blood ravine. Laying atop a small dirt mound, a tiny chunk of ur-barath lies in wait. You try to reach toward the stone, but are still unable to move. With your last bit of energy, you open your mouth and speak, in the same unfamiliar and gravelly voice, "Bloodriven..." |
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With a weak gasp for air, you collapse onto the ground, exhausted. |
With a weak gasp for air, you collapse onto the ground, exhausted. |
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| BARD turns her head from side to side, her eyes darting rapidly back and forth as she watches something unfold. In the unfamiliar gravelly voice, he says, "Bloodriven..." before collapsing onto the floor. |
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| {{addmetext}} |
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{{top}} |
{{top}} |
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===Bloodrunes=== |
===Bloodrunes=== |
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'''Bloodrunes''' can be used in conjunction with the Moon-filled Pendant in order alter the appearance of the illusion. |
'''Bloodrunes''' can be used in conjunction with the Moon-filled Pendant in order alter the appearance of the illusion. Creating a bloodrune is done by using a [[Bloodrune#Flat Etched Stone | flat etched stone]], which is found in the [[Bloodriven Sewers | Sewers]], and then carving an ur-barath totem with a chisel. When a bloodrune is in use, it adds an additional line to the pendant's {{boldmono|SHOW}} description. |
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Bloodrunes, while in stone form, can be{{boldmono| |
Bloodrunes, while in stone form, can be {{boldmono|TURN}}ed to prevent them from being sold to the archaeologist NPC. {{boldmono|MARK }}does not work with this item. |
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<blockquote><big> |
<blockquote><big>{{boldmono|LOOK}}</big> |
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<pre{{log2}}> |
<pre{{log2}}> |
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Long strands of silver and <metal> have been twisted together in a double rope pattern to create a sturdy, but elegant, neckchain. Four unembellished rings situated side-by-side dangle from the centermost point of the metal strands. All four rings contain a small glowing sphere that appears to spin slowly. <span style="color:red">''A bloodrune rests atop the four moons, secured by a luminescent, crimson-hued thread.''</span> |
Long strands of silver and <metal> have been twisted together in a double rope pattern to create a sturdy, but elegant, neckchain. Four unembellished rings situated side-by-side dangle from the centermost point of the metal strands. All four rings contain a small glowing sphere that appears to spin slowly. <span style="color:red">''A bloodrune rests atop the four moons, secured by a luminescent, crimson-hued thread.''</span> |
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: <h4>[[Bloodrune#Classic | Classic]]</h4> |
: <h4>[[Bloodrune#Classic | Classic]]</h4> |
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: Classic bloodrunes are the most common tier available. When added, the bloodrune adds an additional line to the glamour illusion of the pendant. |
: Classic bloodrunes are the most common tier available. When added, the bloodrune adds an additional line to the glamour illusion of the pendant. |
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{| class="mw-collapsible mw-collapsed" |
{| class="mw-collapsible mw-collapsed" id="mw-customcollapsible-classic" |
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| style="padding-left: 2em;" | '''Effect: A(n) <rune> look washes over (his/her) face. |
|+ style="white-space:nowrap; padding-left: 2em; text-align: left;" | '''Effect: A(n) <rune> look washes over (his/her) face. [<span class="mw-customtoggle-classic" role="link" style="color:#0000ff">Expand</span>]''' |
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|- |
|- |
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| {{#section:Bloodrune|classic}} |
| {{#section:Bloodrune|classic}} |
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: <h4>[[Bloodrune#Divine | Divine]]</h4> |
: <h4>[[Bloodrune#Divine | Divine]]</h4> |
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: Divine bloodrunes are the second most common tier able to be found in the sewers. Similar to the classic tier, they add a line to the MoonShard pendant's original glamour effect, and align with specific deities. A [[Blood-infused crystal#Divine | blood-infused crystal]] can be used to slightly alter the rune on divine bloodrunes, changing the moonshard pendant's base glamour from saying '''Champion of < |
: Divine bloodrunes are the second most common tier able to be found in the sewers. Similar to the classic tier, they add a line to the MoonShard pendant's original glamour effect, and align with specific deities. A [[Blood-infused crystal#Divine | blood-infused crystal]] can be used to slightly alter the rune on divine bloodrunes, changing the moonshard pendant's base glamour from saying '''Champion of <Deity>''' to either '''Betrayer''' or '''Zealot'''. |
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{| class="mw-collapsible mw-collapsed" |
{| class="mw-collapsible mw-collapsed" id="mw-customcollapsible-divine" |
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| style="padding-left: 2em;" | '''Effect: Interspersed within the dim aura are miniature <item> that float around (him/her). |
|+ style="white-space:nowrap; padding-left: 2em; text-align: left;" | '''Effect: Interspersed within the dim aura are miniature <item> that float around (him/her). [<span class="mw-customtoggle-divine" role="link" style="color:#0000ff">Expand</span>]''' |
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|- |
|- |
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| {{#section:Bloodrune|divine}} |
| {{#section:Bloodrune|divine}} |
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: <h4>[[Bloodrune#Arcane | Arcane]]</h4> |
: <h4>[[Bloodrune#Arcane | Arcane]]</h4> |
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: Arcane bloodrunes are the third tier available, and were initially introduced during the August 2017 Duskruin run. Unlike the classic or divine, arcane bloodrunes change the entire glamour affect of the MoonShard pendant instead of adding a line at the end of it. [[Blood-infused crystal#Arcane | Blood-infused crystals]] can be used to change the location in the pendant's glamour from '''Bloodriven Village''' to what is the location associated with the rune on the crystal. |
: Arcane bloodrunes are the third tier available, and were initially introduced during the August 2017 Duskruin run. Unlike the classic or divine, arcane bloodrunes change the entire glamour affect of the MoonShard pendant instead of adding a line at the end of it. [[Blood-infused crystal#Arcane | Blood-infused crystals]] can be used to change the location in the pendant's glamour from '''Bloodriven Village''' to what is the location associated with the rune on the crystal. |
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{| class="mw-collapsible mw-collapsed" |
{| class="mw-collapsible mw-collapsed" id="mw-customcollapsible-arcane" |
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| style="padding-left: 2em;" | '''Effect: Varies based on rune. |
|+ style="white-space:nowrap; padding-left: 2em; text-align: left;" | '''Effect: Varies based on rune. [<span class="mw-customtoggle-arcane" role="link" style="color:#0000ff">Expand</span>]''' |
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|- |
|- |
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| {{#section:Bloodrune|arcane}} |
| {{#section:Bloodrune|arcane}} |
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: <h4>[[Bloodrune#Mystic | Mystic]]</h4> |
: <h4>[[Bloodrune#Mystic | Mystic]]</h4> |
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: Mystic bloodrunes are the final tier of more widely available bloodrunes. Similar to arcane bloodrunes, they were released in August 2017 and change the entire glamour effect of the MoonShard pendant. However, mystic bloodrunes have 4-5 versions that shift when worn. |
: Mystic bloodrunes are the final tier of more widely available bloodrunes. Similar to arcane bloodrunes, they were released in August 2017 and change the entire glamour effect of the MoonShard pendant. However, mystic bloodrunes have 4-5 versions that shift when worn. |
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{| class="mw-collapsible mw-collapsed" |
{| class="mw-collapsible mw-collapsed" id="mw-customcollapsible-mystic" |
||
| style="padding-left: 2em;" | '''Effect: Varies based on rune. |
|+ style="white-space:nowrap; padding-left: 2em; text-align: left;" | '''Effect: Varies based on rune. [<span class="mw-customtoggle-mystic" role="link" style="color:#0000ff">Expand</span>]''' |
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|- |
|- |
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| {{#section:Bloodrune|mystic}} |
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: <h4>[[Bloodrune#Legendary | Legendary]]</h4> |
: <h4>[[Bloodrune#Legendary | Legendary]]</h4> |
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: Legendary bloodrunes are the final tier of bloodrunes and are limited to a release of 1 per instance. Similar to arcane and mystic tiers, they change the glamour projected by a moonshard pendant. Additionally, they work with corresponding cloaks that are released during the same run but in alternate methods, such as the Treasure Trove. |
: Legendary bloodrunes are the final tier of bloodrunes and are limited to a release of 1 per instance. Similar to arcane and mystic tiers, they change the glamour projected by a moonshard pendant. Additionally, they work with corresponding cloaks that are released during the same run but in alternate methods, such as the Treasure Trove. |
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{| class="mw-collapsible mw-collapsed" |
{| class="mw-collapsible mw-collapsed" id="mw-customcollapsible-legendary" |
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| style="padding-left: 2em;" | '''Effect: Varies based on rune. |
|+ style="white-space:nowrap; padding-left: 2em; text-align: left;" | '''Effect: Varies based on rune. [<span class="mw-customtoggle-legendary" role="link" style="color:#0000ff">Expand</span>]''' |
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| {{#section:Bloodrune|legendary}} |
| {{#section:Bloodrune|legendary}} |
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{{top}} |
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===[[Blood-infused crystal | Blood-Infused Crystals]]=== |
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Blood-infused crystals can be used to augment [[bloodrune]]s, which in turn can change how the MoonShard pendant's glamour appears. |
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: <h4>[[Blood-infused crystal#Divine | Divine]]</h4> |
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: Divine blood-infused crystals can be used to carve [[Bloodrune#Divine | divine]] bloodrunes only. Once carved and added to a MoonShard pendant, the bloodrune changes the base glamour of the pendant. |
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===[[Blood-infused crystal#Divine | Divine]]=== |
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{| class="mw-collapsible mw-collapsed" id="mw-customcollapsible-divinecrystal" |
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Divine blood-infused crystals can be used to carve [[Bloodrune#Divine | divine]] bloodrunes only. Once carved and added to a MoonShard pendant, the bloodrune changes the base glamour of the pendant. |
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|+ style="white-space:nowrap; padding-left: 2em; text-align: left;" | '''Effect: Slightly alters base glamour. [<span class="mw-customtoggle-divinecrystal" role="link" style="color:#0000ff">Expand</span>]''' |
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{| class="mw-collapsible mw-collapsed" |
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| style="padding-left: 2em;" | '''Effect: Slightly alters base glamour. ''' |
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| {{#section:Blood-infused crystal|divine}} |
| {{#section:Blood-infused crystal|divine}} |
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: <h4>[[Blood-infused crystal#Arcane | Arcane]]</h4> |
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Arcane blood-infused crystals can be used to carve [[Bloodrune#Arcane | arcane]] bloodrunes only. Once carved and added to a MoonShard pendant, the bloodrune changes the location shown in the pendant's glamour from '''Bloodriven Village''' to the location associated with the rune on the crystal. |
: Arcane blood-infused crystals can be used to carve [[Bloodrune#Arcane | arcane]] bloodrunes only. Once carved and added to a MoonShard pendant, the bloodrune changes the location shown in the pendant's glamour from '''Bloodriven Village''' to the location associated with the rune on the crystal. |
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{| class="mw-collapsible mw-collapsed" |
{| class="mw-collapsible mw-collapsed" id="mw-customcollapsible-arcanecrystal" |
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| style="padding-left: 2em;" | '''Effect: Changes location in glamour based on crystal rune. |
|+ style="white-space:nowrap; padding-left: 2em; text-align: left;" | '''Effect: Changes location in glamour based on crystal rune. [<span class="mw-customtoggle-arcanecrystal" role="link" style="color:#0000ff">Expand</span>]''' |
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|- |
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| {{#section:Blood-infused crystal|arcane}} |
| {{#section:Blood-infused crystal|arcane}} |
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{{top}} |
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===[[Legendary Bloodrune Cloak]]=== |
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==Policy 7 Warning== |
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'''Legendary Bloodrune Cloaks''' were first released back in February 2018 to enhance MoonShard pendants equipped with the corresponding [[Bloodrune#Legendary|legendary bloodrune]] found in [[Duskruin Arena]]. |
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{{top}} |
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===Policy 7 Warning=== |
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'''Posted by Wyrom 2016 Jul 1:''' |
'''Posted by Wyrom 2016 Jul 1:''' |
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<div {{prettydiv}}> |
<div {{prettydiv}}> |
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</div> |
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{{top}} |
{{top}} |
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</td><td> |
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==See Also== |
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{{iteminfo |
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* [[/saved posts|Saved posts]] |
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|type= <!-- REQUIRED: Mechanical or Fluff. --> |
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* [[Bloodrune]] |
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|type2= <!-- OPTIONAL: If an item is feature altering, please enter "Feature altering". --> |
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* [[Blood-infused crystal|Blood-Infused Crystal]] |
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|itemclass= <!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, or Miscellaneous --> |
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* [[Legendary Bloodrune Cloak]] |
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|itemclass2= <!-- OPTIONAL: If a script can be applied to more than one classification. An example would be Joola items (clothing and jewelry). --> |
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* [[Bloodrune Holder]] |
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|itemclass3= |
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* [[Duskruin Arena]] |
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|itemtype= <!-- REQUIRED: What items can this apply to. Up to 8 can be specified. --> |
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|itemtype2= |
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[[Category:Duskruin collectible items]] |
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|itemtype5= |
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|alter= <!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --> |
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|ld= <!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --> |
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|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered --> |
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|feature2= |
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|feature4= |
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|feature5= |
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|feature6= |
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|feature7= |
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|feature8= |
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|customize= <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. --> |
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|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered. If the messaging is alterable, simply enter "Verb"--> |
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|custom2= |
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|custom3= |
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|custom4= |
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|custom5= |
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|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If not, leave blank.--> |
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|releasevenue= <!-- OPTIONAL: This area is for indicating the original release venue and year, if known. If not, leave blank. --> |
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|tiered= <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. --> |
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|tiersnumber= <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --> |
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|unlock= <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant" or "Certificate" ONLY. If both, enter at unlock2.--> |
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|unlock2= |
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|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). --> |
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|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. --> |
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|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. --> |
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|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. --> |
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|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". --> |
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|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. --> |
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|hideable= <!-- OPTIONAL: Enter "Yes" if an item is hideable in inventory. If no, leave blank. --> |
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|hide= <!-- OPTIONAL: This area is only REQUIRED if the item is indicated to be hideable. This should indicate HOW it hides, whether by a verb or simply by being WORN. --> |
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|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified. Example to enter: Call Familiar (920). If no, leave blank. --> |
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|spell2= |
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|spell3= |
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|spell4= |
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|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. --> |
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|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. --> |
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|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. --> |
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|restrictions= <!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. --> |
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}} |
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{{itemverb |
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|verb= <!-- Verbs MUST be capitalized when entered. --> |
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}} |
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</td></tr></table> |
Latest revision as of 11:52, 6 March 2024
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Initially released during the April 2016 Duskruin Arena, this pendant acts like a glamour crystal when used. The pendant itself is useless without the accompanying moon shards found only in the Bloodriven Sewers. During the August 2016 run, a new feature was added with bloodrunes that add an additional description to the glamoured affect. Moonshard parts are no longer available in the sewers.
This page contains collapsed sections. To view, click to toggle all content.
MoonShards
MoonShards were found in the sewers, and are required to complete the MoonShard pendant. They need to be BUNDLEd with appropriate matching MoonShards to create one of four miniature moons based on Liabo, Lornon, Tilaok, and Makiri. They change to cluster, sphere, then a completed moon with each combination and are all a different color for the bundles. The old dwarven archaeologist inside the Underground Temple in the Duskruin Arena exchanges bloodscrip for moonshard parts.
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Analyze
You analyze your Liabo moon and sense that the item cannot be altered in any way. The creator has also provided the following information: You have successfully combined all the items necessary to craft a miniature Liabo moon! You can either keep this finished item, or you can use it in conjunction with the pendant found on the Duskruin grounds. Usage: SPIN and TOSS You get no sense of whether or not the moon may be further lightened.
Usage
VERB FIRST THIRD SPIN You deftly balance the miniature <name> moon on the tip of your forefinger and with the opposite hand, spin it gently. <Colored> sparks radiate outward for the duration of the sphere's rotations and dissipate as the ball ceases spinning and falls into your hand. Character deftly balances his miniature <name> moon on the tip of his forefinger and with his other hand, spins it gently. <Colored> sparks radiate outward for the duration of the sphere's rotations and dissipate as the ball ceases spinning and falls into his hand. TOSS You toss the miniature <name> moon into the air. It hovers weightlessly for a moment, a tail of <colored> mist in its wake. Slowly, it falls to your waiting hand. Character tosses his miniature <name> moon into the air. It hovers weightlessly for a moment, a tail of <colored> mist in its wake. Slowly, it falls to his waiting hand.
MoonShard Pendant
Upon placing the four completed miniature moons into a four-ringed metal pendant, it will randomly transform into a moon-filled pendant with one of fifteen possible metals, and is a fully functioning glamour crystal. The metal dictates the color of the haze for the glamour, as well as the base and show description of the pendant.
LOOK
Long strands of silver and <metal> have been twisted together in a double rope pattern to create a sturdy, but elegant, neckchain. Four unembellished rings situated side-by-side dangle from the centermost point of the metal strands. All four rings contain a small glowing sphere that appears to spin slowly.
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Analyze
You analyze your white ora pendant and sense that the item cannot be altered in any way. The creator has also provided the following information: This white ora pendant cannot be altered in any way. It will hold miniature moons created from individual pieces found in Bloodriven Village, Duskruin. You curently have 4 moons attached to your pendant. USAGE: COVER (turn feature off), EXHALE, FIDGET, PROD, RAISE, RUB, and SHAKE Since your pendant is unlocked, it can alter your LOOK description. When worn, you can RUB the pendant to activate this ability, and PROD to change what others will see when they look at you. Through a ethereal white haze, you see a/an <race> Champion of <Duskruin/Deity> with <complexion> skin and <eye characteristic, if applicable> <eye color> eyes. Use PROD to toggle between "Duskruin" and <your attuned deity>. Note that this pendant will not be accepted as alter fodder. You get no sense of whether or not the pendant may be further lightened.
Usage
VERB FIRST THIRD COVER
(Glamour not active)You sense that the pendant's magic is already subdued. If you want to activate it again, RUB it. N/A COVER
(Glamour active)You cover all four encircled moons on your white ora pendant with your palm. An ethereal white haze surrounding you fades. Character covers her white ora pendant with her palm, and an ethereal white haze surrounding her form fades. EXHALE Drawing the white ora pendant to your mouth, you blow against the quartet of miniature moons. A soft whirring sound resonates through the air. Drawing her white ora pendant to her mouth, Character blows against the pendant's encircled miniature moons. A soft whirring sound resonates through the air. FIDGET You fiddle distractedly with the miniature moons on your pendant, spinning each within its casing. Character fiddles distractedly with some miniature moons on her pendant, spinning each within its casing. PROD You adjust the casing surrounding each of the moons on your white ora pendant. It is now aligned with the arena setting. Character adjusts her white ora pendant and rearranges the placement of its moons. RAISE Tugging lightly, you slide the moon-filled pendant back and forth along its chain. A faint dark grey orb materializes above your head, spinning for a moment before the image fades. Character tugs lightly against her moon-filled pendant, sliding it back and forth along its chain. A faint dark grey orb materializes above her head and spins for a moment before the image fades. RUB
(Glamour not active)Making sure to cover all four moons, you position your palm against your white ora pendant and quickly snap your hand back, causing each moon to spin within its casing. An ethereal white haze radiates outward from beneath your hand and blankets you in its light. Character positions her hand over her white ora pendant and quickly snaps her hand back, causing some moons to spin within their casing. An ethereal white haze radiates outward from beneath her hand and blankets her in its light. RUB
(Glamour active)The celestial moon pendant's effect is already activated. N/A SHAKE You grasp the pendant between your fingers and shake gently. As four miniature moons begin to rotate within their encasing, your vision distorts briefly. Character grasps her pendant between her fingers and shakes it gently. As some miniature moons begin to rotate within their encasing, her pupils transform into white orbs and then return to normal. LOOK
(Glamour active)Through an ethereal white haze, you see an elven Champion of Gosaena with pale as parchment skin and large, owlish gentian blue eyes. Through an ethereal white haze, you see an elven Champion of Duskruin Arena with pale as parchment skin and large, owlish gentian blue eyes.
Additional Information
Bloodforge
In order to change the pendant's metal/haze, a visit to the Bloodforge is necessary.
Loresong
Loresong Reaction After the first few words of your song leave your mouth, your ears go deaf and your vision falls black. Your lips continue to move, but you hear nothing at all, not even your own voice. Scenery unfolds around you, and you find yourself standing at the base of the DragonSpine Mountains in front of a thin section of the Locksmehr River. The water has a faint tinge of red, and you notice something protruding from its bank. You kneel down and scoop up an oily stone, gazing curiously at its crimson-laced porous surface. In an unfamiliar gravelly voice, you murmur, "The Gods have answered, and they now share with us this gift from the blood ravine." Your breathing slows and your muscles tighten to a point of paralysis. Time seems to speed up as if hundreds of years were passing before your eyes while you remain unable to move. The moons rise and fall in the sky, and hundreds of men and women visit the water's edge only to leave with sacks full of the red flint-like substance. With a blink, time slows and you feel your breathing return to normal as your muscles relax. You glance down to see a dried river bed, and your hand is empty, no longer holding the treasured ur-barath stone.
After finishing her song's verse, BARD drops to her knees, gazing down. She reaches toward the floor and scoops at the air, contemplating her empty hand. She stares intently, a distant look in her eyes. You continue to sing, but you remain unable to hear your own words. Your surroundings are unfamiliar. Three participants clothed in ripped cloth and bloodied armor stand before you, their heads bowed in respect. Hundreds of spectators cheer eagerly as they await your confirmation of the triumphant combatants. You glance down and take note of three silver and kelyn pendants in your hand, each filled with four miniature moons. You silently approach the trio, and in a methodical and practiced production, drape a pendant around each participant's neck. The winners fall to their knees as you recite, "Your physical prowess has proven you worthy of this gift from our Gods. Wear it with pride in remembrance of this day...the day you became a true Champion!" The rest of your words are drowned out by the cheering crowds who follow the victors out of the arena and toward a great temple. Black clouds of dust obscure your vision, and all sounds cease. You feel incredibly disoriented.
BARD maintains her lifeless gaze. An unfamiliar, gravelly voice escapes her lips as she speaks, "Your physical prowess has proven you worthy of this gift from our Gods. Wear it with pride in remembrance of this day...the day you became a true Champion!" A distant chorus of cheers, origin unknown, drowns out any further speech. Words spill across your lips as they've done many times before, but you are still unable to hear your own voice. A deep ominous rumble echoes in the distance. The ground begins to tremble and shake violently. A heavy downpour soaks the terrain. Suddenly, waves of mud and debris slide across the ground and engulfs the arena. The ground splits open and swallows the surrounding buildings including the sacred temple, suffocating them in a dark ocean of dust and rubble. Tiny particles in the air force you to blink rapidly, but you are unable to see. You shut your eyes tight and rub them with clenched fists, sandy grit scraping across your cornea. You scream out in pain, but are unable to hear your own cries. Darkness surrounds you.
BARD begins to sweat profusely. Her knees tremble and buckle beneath her as she struggles to maintain her balance. She reaches toward her face and claws at her eyes in obvious pain. She opens her mouth as if to scream, but nothing comes out. As the sting in your eyes dissipates, you open your eyes to see an area - empty, overgrown, and with little sign of life. You struggle to bring yourself back to the present. Standing before the devastated lands, time once again hastens and your body becomes immobilized. Bandits flood the area, structures rise from the ground, smoke billows into the sky -- signs that life has returned to the once ruined land at the blood ravine. Laying atop a small dirt mound, a tiny chunk of ur-barath lies in wait. You try to reach toward the stone, but are still unable to move. With your last bit of energy, you open your mouth and speak, in the same unfamiliar and gravelly voice, "Bloodriven..." With a weak gasp for air, you collapse onto the ground, exhausted.
BARD turns her head from side to side, her eyes darting rapidly back and forth as she watches something unfold. In the unfamiliar gravelly voice, he says, "Bloodriven..." before collapsing onto the floor.
Bloodrunes
Bloodrunes can be used in conjunction with the Moon-filled Pendant in order alter the appearance of the illusion. Creating a bloodrune is done by using a flat etched stone, which is found in the Sewers, and then carving an ur-barath totem with a chisel. When a bloodrune is in use, it adds an additional line to the pendant's SHOW description.
Bloodrunes, while in stone form, can be TURNed to prevent them from being sold to the archaeologist NPC. MARK does not work with this item.
LOOK
Long strands of silver and <metal> have been twisted together in a double rope pattern to create a sturdy, but elegant, neckchain. Four unembellished rings situated side-by-side dangle from the centermost point of the metal strands. All four rings contain a small glowing sphere that appears to spin slowly. A bloodrune rests atop the four moons, secured by a luminescent, crimson-hued thread.
Classic
- Classic bloodrunes are the most common tier available. When added, the bloodrune adds an additional line to the glamour illusion of the pendant.
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Divine
- Divine bloodrunes are the second most common tier able to be found in the sewers. Similar to the classic tier, they add a line to the MoonShard pendant's original glamour effect, and align with specific deities. A blood-infused crystal can be used to slightly alter the rune on divine bloodrunes, changing the moonshard pendant's base glamour from saying Champion of <Deity> to either Betrayer or Zealot.
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Arcane
- Arcane bloodrunes are the third tier available, and were initially introduced during the August 2017 Duskruin run. Unlike the classic or divine, arcane bloodrunes change the entire glamour affect of the MoonShard pendant instead of adding a line at the end of it. Blood-infused crystals can be used to change the location in the pendant's glamour from Bloodriven Village to what is the location associated with the rune on the crystal.
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Mystic
- Mystic bloodrunes are the final tier of more widely available bloodrunes. Similar to arcane bloodrunes, they were released in August 2017 and change the entire glamour effect of the MoonShard pendant. However, mystic bloodrunes have 4-5 versions that shift when worn.
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Legendary
- Legendary bloodrunes are the final tier of bloodrunes and are limited to a release of 1 per instance. Similar to arcane and mystic tiers, they change the glamour projected by a moonshard pendant. Additionally, they work with corresponding cloaks that are released during the same run but in alternate methods, such as the Treasure Trove.
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Blood-Infused Crystals
Blood-infused crystals can be used to augment bloodrunes, which in turn can change how the MoonShard pendant's glamour appears.
Divine
- Divine blood-infused crystals can be used to carve divine bloodrunes only. Once carved and added to a MoonShard pendant, the bloodrune changes the base glamour of the pendant.
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Arcane
- Arcane blood-infused crystals can be used to carve arcane bloodrunes only. Once carved and added to a MoonShard pendant, the bloodrune changes the location shown in the pendant's glamour from Bloodriven Village to the location associated with the rune on the crystal.
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Legendary Bloodrune Cloak
Legendary Bloodrune Cloaks were first released back in February 2018 to enhance MoonShard pendants equipped with the corresponding legendary bloodrune found in Duskruin Arena.
Policy 7 Warning
Posted by Wyrom 2016 Jul 1:
Seems I have to post about a POLICY 7 issue that has come up.
It seems a few of the pendants that went out may have caused a bug that would leave the moon you tried to place inside it still in your hand. If this happened to you, please place an ASSIST and let us know, as well as turn over any moons that didn't physically go into the pendant. As of right now, we know there is one pendant that could still be completed. It's unclear as of right now if anyone used a buggy Makiri moon to complete a pendant. If you did, please tell us.
This also means people should be very leery of purchasing a Makiri moon from another player, should you be wishing to complete that final pendant that is out there. If you have the final Makiri moon and would like to confirm with me how legitimate it is, please email me (using the link to the left). If the golvern segment hasn't been combined, that would also be helpful to let me know.