Template:Material Gear Difficulty Modifier: Difference between revisions

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|role="rowheader" align=left|[[adamantine]] || -150
|role="rowheader" align=left|[[adamantine]] || -150
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|role="rowheader" align=left|[[Aganjira|aganjira (lesser)]] || -60
|-
|role="rowheader" align=left|[[Aganjira|aganjira (greater)]] || -150
|-
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|role="rowheader" align=left|[[alexandrite]] || -500
|role="rowheader" align=left|[[alexandrite]] || -500
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|role="rowheader" align=left|silver || -500
|role="rowheader" align=left|silver || -500
|-
|role="rowheader" align=left|[[somnis]] || -150
|-
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|role="rowheader" align=left|[[steel]] || -10
|role="rowheader" align=left|[[steel]] || -10
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|role="rowheader" align=left|[[veil iron]]<sup>2</sup> || -50
|role="rowheader" align=left|[[veil iron]]<sup>2</sup> || -50
|-
|role="rowheader" align=left|[[Vethinye|vethinye]] || -150
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|role="rowheader" align=left|[[villswood]] || 0
|role="rowheader" align=left|[[villswood]] || 0
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|role="rowheader" align=left|[[witchwood]] || -75
|role="rowheader" align=left|[[witchwood]] || -75
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|role="rowheader" align=left|[[wood]] || -10
|role="rowheader" align=left|[[wood]] || -10 / -100<sup>3</sup>
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|role="rowheader" align=left|[[wyrwood]] || -60
|role="rowheader" align=left|[[wyrwood]] || -60
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<sup>1</sup> If the item inspects as "metal" (rather than a specific type of metal) something is wrong.{{boldmono| [[ASSIST]] }}to get it fixed.<section end=material chart />
<sup>1</sup> If the item inspects as "metal" (rather than a specific type of metal) something is wrong. {{boldmono|[[ASSIST]]}} to get it fixed.


<sup>2</sup> Materials with anti-magical properties cannot be improved via magical player services, such as [[Enchant (925)]] and [[Ensorcell (735)]]
<sup>2</sup> Materials with anti-magical properties cannot be improved via magical player services, such as [[Enchant (925)]] and [[Ensorcell (735)]]

<sup>3</sup> 'Wood' has a different difficulty for shield/bow/runestaff (-10) vs melee weapon/armor (-100).
<section end=material chart />

Latest revision as of 12:11, 16 March 2024

Instructions

Table


Material Gear Difficulty Modifier
Material Modifiers for Adamantine to Ghezyte
Material Name Modifier
adamantine -150
aganjira (lesser) -60
aganjira (greater) -150
alexandrite -500
black alloy 0
bone -250
bronze -50
carmiln 10
cloth 0
copper -50
coraesine -200
deringo -20
drakar -50
drake 0
eahnor 15
eonake 0
faenor 15
faewood 0
feras 0
fireleaf 15
firewheel -35
ghezyte -50
Material Modifiers for Glaes to Low Steel
Material Name Modifier
glaes -10
glass 0
glowbark -10
golvern -10
gornar -50
high steel 0
hoarbeam 5
illthorn 0
imflass -30
invar 0
ipantor -40
iron -30
ironwood 0
kakore 0
kelyn 0
krodera2 -100
kroderine2 -100
leather -10
lor -25
low steel 0
Material Modifiers for Mein to Shadarl
Material Name Modifier
mein -10
metal1 -500
mesille 0
mithglin 15
mithril 20
modwir 0
mossbark 0
obsidian -500
ora 0
ora, black -75
ora, white 0
orase 0
razern -20
rhimar -50
rolaren -40
rowan 20
ruby -500
ruic -60
sephwir -25
shadarl -100
Material Modifiers for Silver to Zorchar
Material Name Modifier
silver -500
somnis -150
steel -10
stone -500
surita (lesser) -100
surita (greater) -250
urglaes -999
urnon -999
vaalorn 10
veil iron2 -50
vethinye -150
villswood 0
vultite 0
white alloy 0
witchwood -75
wood -10 / -1003
wyrwood -60
yew -20
zelnorn -250
zorchar -50

1 If the item inspects as "metal" (rather than a specific type of metal) something is wrong. ASSIST to get it fixed.

2 Materials with anti-magical properties cannot be improved via magical player services, such as Enchant (925) and Ensorcell (735)

3 'Wood' has a different difficulty for shield/bow/runestaff (-10) vs melee weapon/armor (-100).