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{{#lst:Undead|undeadinfo}} |
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The '''undead''' are creatures that are brought to a semblance of life after their death, in a manner that is different from resurrection in that their life is not fully restored. This is usually accomplished by binding a cursed soul to some aspect of the material world, often (but not always) their own corpse. The undead can range from zombie roltons to phantoms to much worse. |
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==Corporeal Undead== |
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Undead are immune to physical damage from weapons that are not blessed. [[Cleric]]s and [[paladin]]s do not require a bless for their weapons to fight undead as long as their weapon is [[sanctify|sanctified]]. Most direct damage spells harm them normally. They are immune or highly resistant to many forms of mind-affecting magic. The cleric spell [[Smite/Bane (302)]] may be more or less effective depending on the cleric's conversion status. |
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[[:Category:Corporeal undead creatures|Corporeal undead]] are undead creatures with a more solid and material existence. These can typically take normal damage from [[blessed ]] weapons or by [[sanctified ]] weapons when wielded by a [[cleric ]] or [[paladin ]]. |
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{{#section:Category:Corporeal undead creatures|corporealundead}} |
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==Categories== |
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[[:Category:Corporeal undead creatures|Corporeal undead]] are undead creatures that have a more solid and material existence. These can typically take normal damage from blessed weapons or sanctified weapons wielded by a cleric or paladin. |
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==Non-corporeal Undead== |
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[[:Category:Non-corporeal undead creatures|Non-corporeal undead]] are immaterial in nature and therefore, have no physical body to hit. They are still vulnerable to attack from blessed or sanctified weapons, they are immune to instant death or debilitating wounds. |
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[[:Category:Non-corporeal undead creatures|Non-corporeal undead]] are immaterial in nature and, therefore, have no physical body to hit. They are still vulnerable to attack from blessed or sanctified weapons. They are immune to instant death or debilitating wounds. |
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{{#section:Category:Non-corporeal undead creatures|noncorporeal}} |
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[[Category: Creatures]] |
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[[Category: Creatures]] |
The Undead are creatures that are brought to a semblance of life after their death, in a manner that is different from resurrection in that their life is not fully restored. This is usually accomplished by binding a cursed soul to some aspect of the material world, often (but not always) their own corpse. The Undead can range from zombie roltons to phantoms to much worse. They can manifest in corporeal and non-corporeal entities.
Undead possess a natural 25% damage resistance to physical attacks, as well as a +25 bonus to defending against PSM skills. Each tier of Sanctify on relevant offensive combat gear negates 20% of these defenses, removing them completely at the fifth tier (T5). Blessed combat gear removes these defenses entirely. Most direct damage spells harm them normally. Clerics and paladins do not require a bless or sanctify to bypass damage resistance if their weapon is a holy armament.
Many undead are immune or highly resistant to many forms of mind-affecting magic. The Cleric spell Smite/Bane (302) may be more or less effective depending on the cleric's deity.
Corporeal Undead
Corporeal undead are undead creatures with a more solid and material existence. These can typically take normal damage from blessed weapons or by sanctified weapons when wielded by a cleric or paladin.
Creature
|
Level
|
Realm
|
Hunting areas
|
Lesser ghoul |
1 |
Ta'Vaalor, Wehnimer's Landing |
Glaise Cnoc Cemetery - TV, The Graveyard - WL
|
Skeleton |
1 |
Icemule, Ta'Vaalor, Wehnimer's Landing |
Icemule Environs, Glaise Cnoc Cemetery - TV, The Graveyard - WH
|
Zombie rolton |
1 |
Icemule, River's Rest, Solhaven |
Icemule Environs, The Citadel - RR, Cairnfang Forest - SH
|
Greater ghoul |
3 |
River's Rest, Solhaven, Ta'Vaalor, Wehnimer's Landing |
The Citadel - RR, Vornavian Coast - SH, Glaise Cnoc Cemetery - TV, The Graveyard - WL
|
Ice skeleton |
3 |
Icemule, Wehnimer's Landing |
Glatoph
|
Lesser mummy |
6 |
Wehnimer's Landing |
The Graveyard
|
Bone golem |
8 |
River's Rest, Ta'Vaalor, Wehnimer's Landing |
The Citadel - RR, Plains of Bone - TV, Danjirland - WL
|
Werebear |
10 |
Solhaven, Wehnimer's Landing |
Cairnfang Forest - SH, Sentoph - WL
|
Darkwoode |
13 |
Solhaven, Ta'Vaalor, Wehnimer's Landing |
Foggy Valley - SH, The Toadwort - TV, Sentoph - WL
|
Tomb wight |
15 |
Wehnimer's Landing |
The Graveyard
|
Ghoul master |
16 |
Ta'Vaalor, Wehnimer's Landing |
Plains of Bone - TV, The Graveyard - WL
|
Elder ghoul master |
18 |
Wehnimer's Landing |
The Graveyard
|
Nedum vereri |
18 |
Icemule, Wehnimer's Landing |
Temple of Hope - IT, Sentoph - WH
|
Rotting krolvin pirate |
18 |
River's Rest |
The Citadel
|
Arch wight |
20 |
Icemule, Ta'Vaalor, Wehnimer's Landing |
Temple of Hope - IT, Plains of Bone - TV, Castle Anwyn - WL, The Graveyard - WL
|
Wood wight |
20 |
Solhaven |
Marshtown
|
Ancient ghoul master |
21 |
Wehnimer's Landing |
The Graveyard
|
Crazed zombie |
23 |
Ta'Vaalor |
Lunule Weald
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Niirsha |
23 |
Ta'Vaalor |
Lunule Weald
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Nonomino |
23 |
Wehnimer's Landing |
Castle Anwyn
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Rotting woodsman |
23 |
Solhaven |
Marshtown
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Zombie |
23 |
Icemule, Wehnimer's Landing |
Icemule Environs, Danjirland - WH
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Night hound |
24 |
Icemule, Wehnimer's Landing |
Glatoph, Icemule Environs, Olbin Pass - IT, The Graveyard - WL
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Carceris |
25 |
Wehnimer's Landing |
Castle Anwyn
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Frenzied monk |
27 |
Ta'Vaalor |
Lunule Weald
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Monastic lich |
27 |
Wehnimer's Landing |
The Monastery
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Skeletal ice troll |
31 |
Icemule |
Frozen Battlefield
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Rotting corpse |
32 |
Solhaven |
Castle Varunar
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Rotting farmhand |
32 |
Icemule |
Icemule Environs
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Skeletal giant |
33 |
Wehnimer's Landing |
Sentoph
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Rock troll zombie |
34 |
Zul Logoth |
Troll Burial Grounds
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Skeletal soldier |
34 |
River's Rest |
Miasmal Forest
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Writhing icy bush |
36 |
Icemule |
Frozen Bramble
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Lesser moor wight |
37 |
River's Rest, Ta'Illistim |
Miasmal Forest - RR, Black Moor - TI
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Skeletal warhorse |
37 |
Solhaven |
Castle Varunar
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Blackened decaying tumbleweed |
39 |
Icemule |
Frozen Bramble
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Greater moor wight |
39 |
River's Rest, Ta'Illistim |
Miasmal Forest - RR, Black Moor - TI
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Vourkha |
39 |
Ta'Illistim |
Black Moor
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Writhing frost-glazed vine |
40 |
Icemule |
Frozen Bramble
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Skeletal lord |
41 |
Solhaven |
Castle Varunar
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Frozen corpse |
42 |
Icemule |
Arctic Tundra, Nightmare Gorge
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Night mare |
43 |
Wehnimer's Landing |
Shadow Valley
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Bog wight |
44 |
Ta'Vaalor |
Fethayl Bog
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Dark frosty plant |
45 |
Icemule |
Frozen Bramble
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Lesser vruul |
45 |
Wehnimer's Landing |
The Broken Lands
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Rotting chimera |
46 |
River's Rest |
Marsh Keep
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Dybbuk |
48 |
Solhaven |
Bonespear Tower
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Large thorned shrub |
48 |
Icemule |
Frozen Bramble
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Necrotic snake |
48 |
River's Rest |
Marsh Keep
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Waern |
49 |
Solhaven |
Bonespear Tower
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Flesh golem |
50 |
River's Rest |
Marsh Keep
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Shriveled icy creeper |
50 |
Icemule |
Frozen Bramble
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Seeker |
52 |
Icemule |
Mount Aenatumgana
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Decaying Citadel guardsman |
56 |
River's Rest |
The Citadel
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Rotting Citadel arbalester |
58 |
River's Rest |
The Citadel
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Putrefied Citadel herald |
60 |
River's Rest |
The Citadel
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Soul golem |
63 |
Teras Isle |
Temple of Luukos
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Magna vereri |
72 |
Icemule Trace |
Den of Rot
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Greater vruul |
75 |
Wehnimer's Landing |
The Broken Lands
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Shrickhen |
76 |
Ta'Illistim |
Blighted Forest
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Lich qyn'arj |
84 |
Ta'Illistim |
Old Ta'Faendryl
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N'ecare |
87 |
The Rift |
Plane 3, Plane 5
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Vaespilon |
93 |
The Rift |
Plane 5
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Patchwork flesh monstrosity |
97 |
Solhaven |
Sanctum
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Shambling lurk |
97 |
Solhaven |
Sanctum
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Murky soul siphon |
106 |
The Rift |
Scatter
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Lich |
110 |
The Rift |
Scatter
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Eyeless black valravn |
112 |
Hinterwilds |
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Non-corporeal Undead
Non-corporeal undead are immaterial in nature and, therefore, have no physical body to hit. They are still vulnerable to attack from blessed or sanctified weapons. They are immune to instant death or debilitating wounds.
Creature
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Level
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Realm
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Hunting areas
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Ghost |
2 |
Wehnimer's Landing |
Coastal Cliffs
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Lesser frost shade |
2 |
Icemule |
Icemule Environs
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Lesser shade |
2 |
Wehnimer's Landing |
Coastal Cliffs
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Moaning phantom |
2 |
Ta'Vaalor, Wehnimer's Landing |
Glaise Cnoc Cemetery - TV, The Graveyard - WL
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Phantom |
2 |
Icemule, Wehnimer's Landing |
Icemule Environs, The Graveyard - WL
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Revenant |
4 |
Solhaven, Ta'Vaalor, Wehnimer's Landing |
Cairnfang Forest - SH, Glaise Cnoc Cemetery - TV, The Graveyard - WL
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Dark apparition |
5 |
Icemule, Ta'Vaalor |
Icemule Environs, Glaise Cnoc Cemetery - TV
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Mist wraith |
5 |
River's Rest, Solhaven, Ta'Vaalor |
The Citadel - RR, Cairnfang Forest - SH, Glaise Cnoc Cemetery
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Firephantom |
6 |
River's Rest, Solhaven, Wehnimer's Landing |
The Citadel - RR, Vornavian Coast -- SH, Glatoph - WL
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Spectral fisherman |
6 |
Solhaven, Wehnimer's Landing |
Vornavian Coast - SH, Coastal Cliffs - WL
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Death dirge |
9 |
Solhaven, Ta'Vaalor, Wehnimer's Landing |
Vornavian Coast - SH, Plains of Bone - TV, The Graveyard - WL
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Snow spectre |
9 |
Icemule |
Snow Fort
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Shadowy spectre |
14 |
Ta'Vaalor |
Plains of Bone
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Spectre |
14 |
Solhaven, Wehnimer's Landing |
Vornavian Coast - SH, Old Mine Road - WL
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Wolfshade |
15 |
Ta'Vaalor, Wehnimer's Landing |
Plains of Bone - TV, Sentoph - WL
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Wraith |
15 |
Icemule, Wehnimer's Landing |
Icemule Environs, The Graveyard - WL, Wehnimer's Environs
|
Ghost wolf |
16 |
Icemule, Ta'Vaalor, Wehnimer's Landing |
Icemule Environs, Plains of Bone - TV, Danjirland - WL
|
Ghostly warrior |
18 |
Wehnimer's Landing |
Old Mine Road
|
Sacristan spirit |
25 |
Ta'Vaalor |
Lunule Weald
|
Spectral monk |
25 |
Solhaven, Wehnimer's Landing |
Castle Varunar - SH, The Monastery - WL
|
Tree spirit |
26 |
Icemule, Solhaven, Ta'Vaalor, Wehnimer's Landing |
Icemule Environs, Foggy Valley - SH, Lunule Weald - TV, Danjirland - WL
|
Darken |
28 |
Ta'Illistim |
Wraithenmist
|
Moaning spirit |
28 |
Wehnimer's Landing |
Castle Anwyn, The Graveyard
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Elder tree spirit |
30 |
Icemule |
Icemule Environs
|
Ghostly mara |
32 |
Ta'Illistim |
Wraithenmist
|
Ghostly pooka |
33 |
Wehnimer's Landing |
The Graveyard
|
Spectral warrior |
34 |
River's Rest |
The Citadel
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Barghest |
35 |
Ta'Illistim |
Black Moor
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Spectral shade |
35 |
Solhaven |
Foggy Valley
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Spectral woodsman |
35 |
Icemule |
Icemule Environs
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Troll wraith |
35 |
Zul Logoth |
Troll Burial Grounds
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Spectral lord |
36 |
Ta'Illistim |
Wraithenmist
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Shadow mare |
37 |
Wehnimer's Landing |
Shadow Valley
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Shadow steed |
38 |
Wehnimer's Landing |
Shadow Valley
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Spectral miner |
40 |
Wehnimer's Landing |
Shadow Valley
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Bog wraith |
41 |
River's Rest |
Miasmal Forest
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Phantasma |
42 |
Solhaven |
Castle Varunar
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Gaunt spectral servant |
44 |
River's Rest |
Marsh Keep
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Ice wraith |
45 |
Icemule |
Arctic Tundra, Nightmare Gorge
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Bog spectre |
47 |
Ta'Vaalor |
Fethayl Bog
|
Warrior shade |
48 |
Ta'Vaalor |
Fethayl Bog
|
Banshee |
50 |
Teras Isle, Wehnimer's Landing |
Fhorian Village - KD, Darkstone Castle - WL
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Ethereal mage apprentice |
54 |
River's Rest |
The Citadel
|
Eidolon |
55 |
Solhaven |
Bonespear Tower
|
Nightmare steed |
55 |
Wehnimer's Landing |
Darkstone Castle, The Broken Lands
|
Wind wraith |
61 |
Teras Isle |
Temple of Luukos
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Phantasmal bestial swordsman |
62 |
River's Rest |
The Citadel
|
Warped tree spirit |
68 |
Ta'Vaalor, Wehnimer's Landing |
Red Forest
|
Seething pestilent vision |
70 |
Icemule |
Den of Rot
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Naisirc |
75 |
The Rift |
Plane 1
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Seraceris |
78 |
The Rift |
Plane 1
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Lost soul |
91 |
The Rift |
Plane 5
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Fallen crusader |
97 |
The Rift |
Plane 4
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Spectral triton defender |
98 |
Teras Isle |
Ruined Tower
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Spectral triton protector |
98 |
Kraken's Fall |
Atoll
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Ethereal triton psionicist |
103 |
Kraken's Fall |
Atoll
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Ethereal triton sentry |
103 |
Teras Isle |
Ruined Tower
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