Category:Merchant NPCs: Difference between revisions

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Merchants are a relatively rare occurrence, but are seen somewhat more commonly in [[Mist Harbor]] and during special events. Appearances taking place outside of special events are sometimes previously announced, but more often are not.
Merchants are a relatively rare occurrence, but are seen somewhat more commonly in [[Mist Harbor]] and during special events. Appearances taking place outside of special events are sometimes previously announced, but more often are not.


When in presence of a merchant, it is generally considered to be good etiquette to remain as still and quiet as possible (aside from whispers); this is due to the fact that such events often attract large crowds and unnecessary movement or speech can be disruptive. However, some merchants actively encourage and participate in roleplay.
When in presence of a merchant, it is generally considered to be good etiquette to remain as still and quiet as possible (aside from whispers); this is due to the fact that such events often attract large crowds and unnecessary movement or speech can be disruptive. However, some merchants actively encourage and participate in [[roleplay]].


[[Category:Merchant Services]]
[[Category:Merchant Services]]

Revision as of 13:28, 20 August 2014

Merchants are generally understood to be Non-Player Characters that are controlled by GameMasters, and provide specialized services unavailable in any existing automated shops.

Such services often include one or more of the following (the first three services are commonly offered together, which is known as GALD):

  • Altering the description of an existing item (within reasonable limits; cosmetic only)
  • Enlarging the capacity of a container - also referred to as deepening.
  • Reducing the weight of an item (most commonly used for armor, containers or types of clothing) - also referred to as lightening.
  • Adding or removing flares from weapons, shields, and armor

Some merchants charge for their services, while others may be provided free of charge. Some will provide service for each individual on a "first come first served" basis, known as 'room order', while others choose randomly with the aid of 'spinner' items.

Merchants are a relatively rare occurrence, but are seen somewhat more commonly in Mist Harbor and during special events. Appearances taking place outside of special events are sometimes previously announced, but more often are not.

When in presence of a merchant, it is generally considered to be good etiquette to remain as still and quiet as possible (aside from whispers); this is due to the fact that such events often attract large crowds and unnecessary movement or speech can be disruptive. However, some merchants actively encourage and participate in roleplay.

Subcategories

This category has the following 2 subcategories, out of 2 total.

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Pages in category "Merchant NPCs"

The following 172 pages are in this category, out of 172 total.