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Ycelacie (prime)

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Leafiara Autumnwind, or Leafi to her friends, born on a Tilamaires on Jastatos 6, 5092, is a half-sylvan cleric of Tilamaire and citizen of Wehnimer's Landing. Though typically cheerful, she can become ferocious if her friends or her home are at risk and will use anything at her disposal--warding magic, bolt spells, [[::Edged Weapons|edged weapons]], her own hands and feet, spying with the help of [[::Magic_Item_Creation_(420)|friends]], skills learned at the Order of Voln, or simply distributing information as a TownCrier reporter--to protect her loved ones.

Despite her youth, she possesses incredible abilities both on the battlefield and as an artisan. In her spare time she's a master [[::cobbling|cobbler]], master [[::Artist%27s_Easel|painter]], master with darts, master of forging [[::Brawling_weapons|brawling weapons]], [[::Edged_Weapons|edged weapons]], and polearms, has developed the greatest talent with various instruments that one can without being a bard, became a Guild Master of the Cleric Guild as nominated by Guild Masters Rohese Bayvel-Timsh'l and Mikalmas, and bakes top quality manna bread after being inspired by Cruxophim.

Leafiara Autumnwind
Race Half-elf
Culture Sylvankind
Profession Cleric
Religion Follower of Tilamaire, Admirer of Cholen
In-a-Word Energetic
Disposition Adventurous, cheerful, lively
Demeanor Friendly
Flaw Struggling with vengeful tendencies
Greatest Strength Fearlessness
Greatest Weakness Impatience, recklessness
Habits Ringing bells, shooting friends with her water cannon, throwing [[::Snowball_satchel|snowballs]]
Hobbies Cobbling, singing, snuggling, tickling
Soft Spots Chocolate, sweets
Loyalties Conscience
Best Friend Severine Veneuve
Loved One Saranja, Lyrna, Eyona Ghianna, Saraphenia


Appearance

You see Town Councilor Leafiara Autumnwind the Officer of Twilight Hall.
She appears to be a Half-Sylvan.
She is bathed in a golden sheen of sunlight that mutes the light of Tilaok, causing her aura to shimmer with orange light.
She is moderately tall and has a well-toned frame.  She appears to be youthful.  She has sparkling green eyes and pristine fair skin.  She has shoulder length, tousled cherry red hair framing her face in a disheveled, carefree style.  She has a well-defined, heart-shaped face and slightly pointed ears.  She has alternating cherry and vanilla polish brushed onto her neatly rounded fingernails.
A myriad of ethereal confections appear to be following her every move.
Miniature yellow treble clefs spiral outward from her before fading away.
Her hands are covered in a light dusting of sugar.
Colorful, wispy threads shimmer in and out of existence, twining and dancing freely around a white imflass manacle encircling her left wrist.  Its empty keyway is outlined in a bold red glow that pulsates rhythmically.
She is wearing a shimmering cherry red cloak, a leaf-spangled imflass scabbard slung over her shoulder, some shiny red zelnorn chain mail emblazoned with a large white leaf, a ribbon-laced white silk blouse, a pure white imflass manacle painted with a bold red leaf, a side-slit knee-length red silk skirt adorned with a dozen white bells, a silk-lined imflass thigh-sheath, and some showy red silk sandals laced with leaf-patterned silk ribbon.

Her "Adventurer Casual" outfit, which is everyday attire suitable for flipping between battle and chatter on a whim. I'm in the camp of picturing torso chain mail as just chain mail, so most of her body is unprotected by armor as I envision her, but that doesn't matter since she's a cleric well defended by spells; her wearing heavier armor is more a symbolic gesture about having a powerful core, or something like that. Speaking of symbolic, her manacle is a mysterious item whose backstory I haven't delved into yet, but it notably lacks a chain.

The shimmering cherry red cloak has a script that makes it unalterable, so to make it not stand out as her only short description clothing, I gave her a very simple blouse and included her FancySheaths (normally hidden in other trinket sets), since those also can't have long descriptions. It's an interesting contrast, I think.

See other outfits on the subpage here!


History

Please see each individual subpage for more detail! Subpages marked with a * are official Landing storylines while those without are the more laid-back pace of occasional events between big stories.

Background (prior to moving to the Landing)

Eyes of the Dawn* (mid-late 5116)

Keeping Up with the Kestrels* (all 5117)

Rise of Rone* (early 5118)

A Period of Tenuous Peace (mid-5118)

The Rone Resurgence* (mid-late 5118)

Autumnwind of Change (late 5118 to early 5119)

Witchful Thinking* (mid-late 5119)

(still to update: All That Remains, Blood Son, A Knight to Remember)


Publications

Logs, Talks, and Interviews


Leafiara's Tales (Character Vignettes)

(These are stories, mostly posted to the official forums, surrounding events from Leafi's life in the Landing.)

During Eyes of the Dawn

4 vignettes!


During Keeping Up with the Kestrels

2 vignettes!


Between Rise of Rone and The Rone Resurgence

3 vignettes!


During The Rone Resurgence

3 vignettes!


Between The Rone Resurgence and Witchful Thinking

4 vignettes!


During Witchful Thinking

10 vignettes!


Between Witchful Thinking and All That Remains

5 vignettes!


During All That Remains

4 vignettes!


Between All That Remains and Blood Son

1 vignette!


During Blood Son

6 vignettes!


During A Knight to Remember

22 vignettes!


After A Knight to Remember

It's a Wonderful Leafi (January 11, 2022)

Haunted by sleepless guilt over playing a role in approving the Darkstone Bay Consortium's bazaar, Leafi anticipates and prepares for assassins pursuing her from every corner of the Landing. However, she instead finds herself spiraling into dejected disappointment as everyone around her reacts to her expectations with confusion while they rationalize, disregard, or praise a decision she herself condemns. The timely re-appearance of the ethereal entity calling itself Echo voices Leafiara's discontent on her behalf, guiding her toward an epiphany one week of consideration later...



Non-Canonical Vignettes

[OOC note: These are vignettes I wrote (or, more often, started writing) that never happened and aren't in Leafi's canon, for reasons explained in the pages themselves. Even though they didn't happen, I'm sharing anyway just because... well, I wrote them, so I might as well, right?]


Song Parodies

(still to find and post: Social Norms (Let It Go) from March 2020, Pure and True (Let It Go (yes, again)) from May 29 2021, Plucky from June 18 2021)


Characteristics

Likes

  • Adventure
  • Chocolate and all sweets
  • Dance
  • Fighting competitions such as the Festival of the Fallen or events held at the Icemule Trace Brawling Tavern
  • Ladies, especially elven and half-elven ones (including sylvans and dark elves)
  • Music
  • Rescuing
  • Shoes, especially sandals
  • The Brotherhood of Rooks (at least in theory)
  • Theater
  • Top three forms of good in her eyes: 1) self-sacrifice, 2) speaking truth to power, 3) giving the benefit of the doubt
  • Wehnimer's Landing

Dislikes

  • Bureaucracy
  • Cowardice
  • High heels
  • Prejudice
  • Slavers
  • Stoics
  • Stuffy clothing or armor
  • Ta'Vaalor
  • The Turamzzyrian Empire (mostly)
  • Top three forms of evil in her eyes: 1) taking away others' freedoms systemically, 2) lying, 3) stealing

Hopes

  • Acceptance despite being half-sylvan
  • Being a great resurrection-specializing cleric
  • Excitement in everyday life
  • Recognition of heroic deeds
  • Staying young at heart--and in body

Fears

  • Boredom
  • Giving in to vengeful feelings, in case her friends are right that there's no turning back on that road
  • Hurting loved ones
  • Inability to save a life
  • Learning of some great power that could tempt or corrupt her
  • Maturing
  • Mind control
  • Normalcy
  • Pain
  • Rejection
  • Slavery

Other Quirks

...she has a lot of quirks. Click here.


Affiliations


Mechanical Musings

Character and Gear Choices

  • Ascension Considerations: Various calculations and theorycrafting on optimizing gains through Ascension.
  • Combat Maneuver Choices: What I selected as the combat maneuvers for each of my characters and why.
  • Pre-Ascension Stopping Points (coming soon): What I settled on, and why I settled on it, as the right stopping point for each of my characters before committing to exp gain going 100% into Ascension without ever looking back. In most cases, these stopping points haven't been reached yet and are a long way off.
  • Project Gear: Wildly outdated information that I need to clean up and revisit at some point.

Artisan skills

In the skill of forging - crafting, you are a master with 500 ranks.
In the skill of forging - one handed edged, you are a master with 500 ranks.
In the skill of forging - pole arms, you are a master with 500 ranks.
In the skill of forging - brawling weapons, you are a master with 500 ranks.
In the skill of cobbling, you are a master with 500 ranks.

Instruments

Your current skill level in woodwind instruments is Apprentice.
Your current skill level in necked stringed instruments is Apprentice.
Your current skill level in stringed instruments is Apprentice.
Your current skill level in percussion instruments is Apprentice.
Your current skill level in horn-type instruments is Apprentice.

Guild skills

You are Guild Master of the Cleric Guild.
You are a Master of General Alchemy.
You are a Master of Alchemic Potions.
You are a Master of Alchemic Trinkets.