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  • ...rounds (60 seconds) against creatures. Training in [[survival]] can reduce stun duration.<ref>https://discord.com/channels/226045346399256576/7966197939343 ...stunned for two rounds and is then hit with an attack that would normally stun for six rounds, they will still only be stunned for the initial two round d
    3 KB (418 words) - 22:33, 26 March 2024
  • | '''[[Shield Mind]]''' [mind] | '''[[Stun Maneuvers]]''' [stunman]
    5 KB (654 words) - 20:46, 1 February 2021
  • | name = Mind Jolt ...cludeonly>Shows</includeonly> the target a glimpse of a demonic valence, [[stun]]ning them.<section end=description />
    2 KB (337 words) - 21:06, 1 January 2024
  • Probably the most time consuming of stun maneuvers tasks. You will receive anywhere from 4 to 12 repetitions. Take ...me the maneuver towards the end of the stun. The closer to the end of the stun, the higher your chances of succeeding in using the maneuver.
    5 KB (740 words) - 18:44, 1 March 2023
  • | [[Shield Mind]] [mind] | [[Stun Maneuvers]] [stunman]
    4 KB (508 words) - 22:34, 21 July 2021
  • Your mind's eye drifts to visions of vast, ancient libraries and you sense, with unna Countless images of symbols and runes fill your mind as you begin to tap into the untold resources of magical knowledge at your
    4 KB (625 words) - 23:12, 13 March 2023
  • | cast [[Stun Relief (108)|stun relief]] | cast [[Mind Jolt (706)|mind jolt]]
    26 members (0 subcategories, 0 files) - 21:19, 7 February 2024
  • '''Mind over Body''' is a [[group focus]] spell which decreases [[stamina]] activat ...s may not cause the spell to drop. Anecdotal observations suggest that the stun length must be at least 4 or 5 rounds to end the spell (additional research
    3 KB (443 words) - 23:58, 28 November 2019
  • ...coil in horror as a lash of energy whips from your urnon and tears at your mind!<br> ...urrent state, its movements far more sluggish as you dominate it with your mind.<br>
    4 KB (774 words) - 13:36, 18 September 2021
  • Night Black Stun Blow at enemies | a pinch of night black powder ||[[BLOW (verb)]] ||[[Mind Jolt (706)]]|| 950
    2 KB (275 words) - 12:43, 20 June 2018
  • | MN1 = Mind Stun<!-- Combat Maneuvers insert up to MN10 --> ...not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
    5 KB (774 words) - 07:36, 2 May 2021
  • ...not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> Dissemblers can cast implosion, so it is recommended that you kill or stun them very quickly. They prefer to cast focused implosion but if their targe
    5 KB (789 words) - 08:33, 18 December 2023
  • ...not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> ...frenzied monk's eyes flash with a baleful green light as he shakes off the stun!</pre>
    4 KB (607 words) - 07:34, 29 April 2021
  • | '''[[Shield Mind]]''' [mind] | Stun Maneuvers (rank 2)
    6 KB (909 words) - 17:00, 11 September 2022
  • ...not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> ...g to panic! You bolt away from the troll wraith, the only thought in your mind is to flee to safety!
    5 KB (776 words) - 12:03, 22 May 2021
  • ...pon the victim. Mechanically, it inflicts [[RT]], [[prone]]s the victim, [[stun]]s the victim, and forces their [[stance]] to be more offensive. If signifi == Logs of Mind Rot ==
    5 KB (914 words) - 10:28, 25 July 2021
  • ...not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> An explosion of intense pain fills your mind, and you reel, captured by the tree spirit's dreadful stare! You futilely
    5 KB (720 words) - 18:42, 7 March 2022
  • ...not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> ...nockdown effect, such as [[Call Swarm (615)]], or that can stun, such as [[Mind Jolt (706)]] (also found in [[Clear glass wand|clear glass wands]]), can be
    5 KB (708 words) - 09:45, 30 June 2021
  • ...not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> ...letely immune to stuns, including the [[sorcerer]] spell [[Mind Jolt (706)|Mind Jolt]].
    4 KB (601 words) - 04:04, 15 January 2024
  • ...not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> ...orphous conglomeration of ice and snow that writhes and moves about with a mind of its own. The intense cold generated by the ice elemental is nearly unbe
    3 KB (441 words) - 20:18, 26 June 2020
  • ...not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> ...giants, being easier to stun with less hit points. Very easy to make your mind need rest within a few minutes, if you have enough DS and TD to safely hunt
    7 KB (1,047 words) - 12:22, 4 May 2021
  • ...not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> You feel a brief, sharp tug at your mind, but you are able to summon your will and fend off the attack!
    4 KB (679 words) - 18:06, 28 April 2021
  • ==Stun Relief (108)== * Warding stun version converted to use SMR.
    11 KB (1,662 words) - 15:28, 5 January 2024
  • |[[Stun Relief]] |[[Mind Jolt]]
    4 KB (569 words) - 15:29, 23 August 2017
  • ...not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> ...iders the relative size of the attacker compared with the target. Keep in mind trolls are not shy about this attack, and may execute it even on a characte
    8 KB (1,369 words) - 10:16, 9 August 2020
  • ...not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> ...orphous conglomeration of ice and snow that writhes and moves about with a mind of its own. The intense cold generated by the ice elemental is nearly unbe
    3 KB (471 words) - 11:55, 19 March 2020
  • | WD1 = Mind Jolt<!-- Warding spells insert up to WD10 and corresponding value/range up ...not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
    7 KB (1,124 words) - 09:25, 15 August 2020
  • | [[Clear glass wand]] || [[Mind Jolt]] (706) || 2,000 Silvers || Approx 8 Charges || Common || Yes || Yes | [[Oaken wand]] || [[Stun Relief]] (108) || 1,800 Silvers || Approx 9 Charges || Common || Yes || Yes
    7 KB (907 words) - 09:58, 11 June 2017
  • ...not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> ...r glacei is a conglomeration of ice and snow that writhes and moves with a mind of its own formed in a vaguely humanoid shape. The cold generated by the m
    3 KB (496 words) - 20:25, 26 June 2020
  • ...not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> ...casting through the use of [[Silence (210)]], [[Corrupt Essence (703)]], [[stun]]s, or disabling maneuvers is a must. They have a very wide array of spells
    5 KB (822 words) - 13:42, 10 April 2021
  • ...not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> ...orphous conglomeration of ice and snow that writhes and moves about with a mind of its own. The intense cold generated by the ice elemental is nearly unbe
    4 KB (525 words) - 11:33, 14 January 2023
  • | WD2 = Mind Jolt (706) ...not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
    4 KB (539 words) - 11:56, 19 March 2020
  • | WD2 = Mind Jolt (706) ...not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
    7 KB (972 words) - 18:33, 16 November 2023
  • | WD3 = Mind Jolt (706) ...not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
    4 KB (525 words) - 06:28, 29 April 2021
  • | WD1 = Mind Jolt (706)<!-- Warding spells insert up to WD10 and corresponding value/ran ...not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
    4 KB (566 words) - 13:37, 5 January 2023
  • *[[Stun Maneuvers]] *[[Slippery Mind]]
    6 KB (707 words) - 14:46, 8 January 2024
  • ...not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> | SDA1 = [[Slippery Mind]] <!-- Special defensive abilities list insert up to SDA10, these will not
    7 KB (1,074 words) - 15:39, 16 November 2023
  • | WD2 = Mind blanked? ...not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
    7 KB (1,034 words) - 01:46, 12 November 2023
  • ...ense of the Faithful||1700 - Arcane Blast<br>1701 - Arcane Decoy<br>1704 - Stun Cloud<br>1705 - Martial Prowess<br>1706 - Flaming Aura<br>1707 - Minor Stea
    6 KB (976 words) - 11:17, 20 December 2023
  • [[108|Stun Relief (108):]] * Warding stun version converted to use SMR.
    15 KB (2,040 words) - 22:58, 24 February 2024
  • ...not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> ...r glacei is a conglomeration of ice and snow that writhes and moves with a mind of its own formed in a vaguely humanoid shape. The cold generated by the m
    4 KB (637 words) - 20:27, 26 June 2020
  • ...not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> Feelings of insecurity flood your mind, and you feel yourself slowing down in a depressed state.
    4 KB (640 words) - 18:49, 22 June 2020
  • ...not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> ...u to bring your hands to your head in an effort to regain your presence of mind!
    4 KB (613 words) - 15:33, 27 May 2020
  • ...not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> ...20)]]. They are like some other stun resistant creatures in that they will stun for [[Evil Eye (717)]].
    10 KB (1,670 words) - 12:21, 28 March 2021
  • Your mind goes completely blank. ...holic beverages in Elanthia. Name, location/city where found, whether they stun you or not, whether they leave an empty container in your hand after you co
    4 KB (645 words) - 15:20, 17 February 2020
  • ...not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> An explosion of intense pain fills your mind, and you reel, captured by the phantasma's dreadful stare! You futilely tr
    4 KB (628 words) - 14:37, 28 October 2023
  • Stun Relief (108): Mind Jolt (706)
    16 KB (2,159 words) - 10:45, 13 February 2024
  • | WD1 = Mind Jolt (706)<!-- Warding spells insert up to WD10 and corresponding value/ran ...not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
    5 KB (673 words) - 10:05, 28 April 2021
  • ...not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> | SDA1 = Shake off [[Stun|stuns]]<!-- Special defensive abilities list insert up to SDA10, these will
    11 KB (1,757 words) - 17:14, 28 May 2021
  • | scope="row" role="rowheader" | [[Stun Relief (108)]] || {{#section:Stun Relief (108)|description}} | scope="row" role="rowheader" | [[Mind Jolt (706)]] || {{#section:Mind Jolt (706)|description}}
    23 KB (2,423 words) - 14:25, 17 March 2023
  • ===White light - [[Stunned|Stun]] === Stun rounds vary from 2 to 10.
    11 KB (1,902 words) - 16:47, 24 August 2018
  • ...not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> You lose yourself in the multifarious eyes, your mind going utterly blank. You are stunned!
    5 KB (722 words) - 17:03, 16 September 2023
  • ...not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> Your mind goes completely blank.
    7 KB (1,006 words) - 22:01, 9 November 2023
  • ...not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> Feelings of insecurity flood your mind, and you feel yourself slowing down in a depressed state.
    5 KB (733 words) - 10:09, 19 May 2021
  • ...not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> ...elatively poor, they are easy prey to spells such as [[Blind (311)]] and [[Mind Jolt (706)]].
    5 KB (715 words) - 22:27, 29 October 2023
  • | scope="row" role="rowheader" | [[Stun Relief (108)]] || {{#section:Stun Relief (108)|description}} | scope="row" role="rowheader" | [[Mind Jolt (706)]] || {{#section:Mind Jolt (706)|description}}
    25 KB (2,619 words) - 23:26, 13 March 2023
  • ...ono|SPECIAL}} that that can prevent the opponent from acting such as Slow, Stun, or Unconscious can help avoid some of the danger.<br/> ...ono|SPECIAL}} that that can prevent the opponent from acting such as Slow, Stun, or Unconscious can potentially waste charges of Haste.
    27 KB (4,158 words) - 20:39, 31 July 2021
  • ...not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> ...] and one cast of [[Mana Disruption (702)]], possibly with an additional [[Mind Jolt (706)]]. They cannot tend themselves and carry no treasure, so they wi
    5 KB (787 words) - 08:44, 30 March 2021
  • *S - Stun w/number of rounds *x - Unknown stun round
    10 KB (1,743 words) - 22:03, 20 October 2023
  • ...not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> An explosion of intense pain fills your mind, and you reel, captured by the bog spectre's dreadful stare! You futilely
    5 KB (769 words) - 18:47, 26 April 2021
  • '''-- Pain''': 5-10 second stun ...undaries lost and meaningless. Gradually they begin to fade and allow your mind to still.
    20 KB (3,158 words) - 22:11, 14 July 2023
  • | WD4 = Mind Jolt (706) ...not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
    5 KB (844 words) - 17:44, 29 October 2023
  • | [[Slippery Mind]] [slipperymind] | style="text-align:left;"|Blank your mind to avoid warding spells.
    16 KB (2,071 words) - 15:19, 28 June 2023
  • | [[Slippery Mind]] [slipperymind] | style="text-align:left;"|Blank your mind to avoid warding spells.
    16 KB (2,071 words) - 12:56, 1 January 2024
  • ...not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> ...orced open at all times by a set of bristled mandibles that seem to have a mind of their own as they twitch and clench. Tumorous growths stud the thrall's
    5 KB (823 words) - 17:22, 23 April 2024
  • 108 Stun Relief 706 Mind Jolt
    7 KB (975 words) - 13:25, 2 July 2023
  • ...ements still apply. The sorcerer being taught must have knowledge of the [[Mind Jolt]] spell although it is not necessary to be able to cast it. The action ...ut to say something to you, but he hesitates, obviously having changed his mind.</pre>
    14 KB (2,276 words) - 13:49, 2 July 2023
  • '''Stun Relief (108):''' '''Mind Jolt (706):'''
    8 KB (1,203 words) - 11:12, 16 January 2024
  • :Prerequisites: Stun Maneuvers (at CML rank 2 or guild rank 20) ===Skill Name: [[Shield Mind]]===
    26 KB (3,856 words) - 22:25, 12 April 2022
  • | WD3 = Mind Jolt (706) ...not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
    9 KB (1,354 words) - 08:23, 16 August 2020
  • ...r treasure. The intent with the LTE reward was to ensure that even if your mind is full of field experience and you cannot gain any more, you are still rec <!--- Mind Blast --->
    71 members (0 subcategories, 0 files) - 10:21, 2 June 2023
  • *S - Stun w/number of rounds *x - Unknown stun round
    10 KB (1,694 words) - 22:23, 20 October 2023
  • | WD5 = Mind Jolt (706) ...not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
    6 KB (951 words) - 09:04, 30 April 2021
  • ...not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> ...larly raided Luinne Bheinn. Strangely enough, some Reivers didn't seem to mind the occasional bout too much--especially if the raider was an engaging fema
    6 KB (978 words) - 12:03, 5 April 2023
  • ...not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> ...whirling into pits of hypnotic shadow. Her influence threads through your mind, silken and sinuous.
    6 KB (973 words) - 21:41, 4 December 2023
  • ! [[Mind Jolt (706)]] ! [[Stun Relief (108)]]
    11 KB (1,495 words) - 15:35, 10 October 2022
  • ...not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> ...attack the Sheruvian initiate, you feel a strange empathic tug within your mind, and stop short.<br/>
    7 KB (1,067 words) - 08:29, 16 August 2020
  • ...r every 2 ranks, up to a maximum of 95% at 50 ranks. The caster must be [[stun]]ned or otherwise incapacitated and taking damage from an attack for this e * [[Mind Jolt (706)]]
    10 KB (1,511 words) - 11:04, 16 May 2023
  • ..., some might have a higher HP, some are magic resistant of some sort, some stun you, some have a poison or disease effect, some are undead, some have more |[[#Canny|Canny]] || || || ||SMRv2 stun spell || || || || ||
    32 KB (4,524 words) - 03:37, 17 May 2020
  • ...not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> ...Nightmare|Nightmare]], and [[Evil Eye (717)]] --- they are not immune to [[Mind Jolt (706)]].
    8 KB (1,222 words) - 11:12, 24 June 2022
  • ...not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> Visions swirl through the darkness, searing themselves into your mind. Your eyes open. Loose earth and small stones press in on you from all an
    7 KB (1,109 words) - 16:17, 22 May 2022
  • ...ch a guide, but more so my functionalist ideal about how the spell works. Mind you I get the spell to work quite well for myself, while most others do not |[[Stun Relief (108)]]
    15 KB (2,727 words) - 21:38, 23 April 2015
  • |Health loss, may stun or fall ...routinely fall to their knees and begin to weep before the vision in their mind.
    14 KB (2,214 words) - 12:40, 15 January 2023
  • ...not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> ...warlock''''s figure is tall and thin, with stark proportions that call to mind sharp, unforgiving angles. His features are stoic, however the eyes held i
    12 KB (1,951 words) - 08:40, 3 May 2021
  • ...WARCRY [cry] [target]}}. Creatures or players can be targeted, but bear in mind your [[Warrior Guild#Oath|guild oath]] before using them on player characte ...Cry will knock hidden creatures out of hiding. Many creatures that do not stun are vulnerable to Carn's Cry, making it occasionally useful to set up a [[C
    9 KB (1,413 words) - 10:51, 14 June 2023
  • ...Spin Attack is an option, but I feel that True Strike outweighs it, never mind the other available maneuvers and weapon techniques. Vault Kick is the sort * '''Ki Focus''': With enough lore investment (for Mind Over Body), Physical Fitness, and potentially Stamina Regeneration from Asc
    40 KB (5,312 words) - 18:56, 7 August 2023
  • -- '''Pain''': 5-10 second stun<br> ...undaries lost and meaningless. Gradually they begin to fade and allow your mind to still.
    18 KB (2,972 words) - 19:34, 3 January 2022
  • * [[Stun Maneuvers]] *[[Shield Mind]]
    10 KB (1,269 words) - 16:00, 25 May 2023
  • ...se, because it will not damage the potential animate's body, and will also stun the target. Next, cast [[Corrupt Essence (703)]] at it. The TD pushdown is ...previously a good animate is still a good animate. Readers should keep in mind, however, that the number of possible usable animates has increased conside
    14 KB (2,108 words) - 13:30, 16 June 2022
  • *** a vibrant yellow glass sphere: stun - damages and stuns the creature ...for each low and high. One shield for low and one armor for high. Keep in mind, they have a level requirement of 100, so only suggest something if you are
    8 KB (1,362 words) - 11:51, 29 May 2021
  • Many undead are immune or highly resistant to many forms of mind-affecting magic. The [[Cleric]] spell [[Smite/Bane (302)]] may be more or l ...eath or debilitating wounds. Many are also immune or highly resistant to [[stun]]s and knockdowns. Non-corporeal beings can be forced into a corporeal form
    8 KB (969 words) - 17:05, 22 December 2023
  • ...posts and talks with other active polearmers of all sorts. Please keep in mind that there are many different opinions about some of these points. I will d ...and what fighting style you prefer. Three of the most important to keep in mind for any polearmer though are [[STR]], [[DEX]], and [[AGI]].
    19 KB (3,407 words) - 16:18, 17 March 2015
  • ...t added to transfer the stun to a new target if the original dies with the mind jolt in effect, subject to a warding roll ([http://forums.play.net/forums/G
    22 KB (2,713 words) - 08:52, 4 July 2023
  • ...e where many ran in and out, scurrying like the rats they are. My body, my mind, it all ached. The last thing I remembered was attempting to '''REMOVE''' t '''FORCED prone with a stun'''<br/>
    11 KB (1,763 words) - 09:35, 15 January 2022
  • ...t's only fitting that the nearest table to the entry is named with them in mind. <i>Note:</i> A reference to grey orcs and [[Stun Cloud (1704)|stun clouds]].
    15 KB (2,685 words) - 03:47, 8 May 2020
  • ...rance and some maneuver checks. Constitution does not affect a character's stun and Health Point recovery rate. ...d personal charm or magnetism. Magic or abilities that affect the target's mind or emotions are typically more powerful for casters with a high Influence a
    12 KB (1,683 words) - 15:41, 8 November 2023
  • ...not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> ...to attack the Sheruvian monk, you feel a strange empathic tug within your mind, and stop short.<br/>
    10 KB (1,527 words) - 20:46, 16 August 2020
  • |[[essence of mind]] |a flask of sparkling mind essence
    85 KB (10,592 words) - 17:31, 25 February 2024
  • =====Inner Mind===== ======[[Slippery Mind]]======
    79 KB (11,266 words) - 19:27, 20 March 2022
  • ...e caster fail, there is a backlash of mild to moderate intensity which can stun and in very rare cases, kill the caster. However, the summoning circle will ...conds, that scene too disappears as quickly as it entered your now reeling mind. Just as it seems the jumble of images will stop, they start again, in qui
    15 KB (2,382 words) - 20:56, 12 August 2023
  • Cloud-enruned Scepter: Stun Cloud (1704), Death Cloud (1713), Quake (1714), Firestorm (1715) - 40x/day | a cloud-enruned scepter || Weight: <1 pound || || [[Stun Cloud]](1704),[[Death Cloud]](1713),[[Quake]](1714),[[Firestorm]](1715)<br>
    40 KB (5,849 words) - 16:23, 29 January 2022
  • ...not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> ...hooded figure|hooded figures]] are susceptible. Magru and beetles ''will'' stun for [[Evil Eye (717)]], though the vruul are invulnerable. The magru do not
    16 KB (2,559 words) - 11:42, 17 August 2020
  • ...it tweaked to stun more often? Or are we just not finding the good ways to stun, yet?'' A Grimswarm orc guard throws her head back and roars, shaking off the stun!
    52 KB (8,618 words) - 10:34, 12 September 2023
  • *[[Slippery Mind]] (slipperymind): chance to avoid certain warding spells (3 ranks) *[[Stun Maneuvers]] (stunman)
    10 KB (1,389 words) - 12:51, 30 April 2024
  • ...to say something to Pukk, but she hesitates, obviously having changed her mind. ...yone but Roblar will survive everything the Bleaklands throws at us, never mind Raznel herself."
    32 KB (5,310 words) - 10:30, 12 August 2022
  • ...use of truncated STR bonus / 2 and truncated AGI bonus / 2. With that in mind the races provide the following total UAF increase, in descending order: Bear in mind that there are many other mechanical factors to consider when selecting a r
    32 KB (4,944 words) - 05:32, 20 November 2023
  • ...not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> ...haft. Consider: "Faint echoes of a '''strange singsong chant''' enter your mind without the courtesy of using your ears. Disturbed, you can find no visibl
    11 KB (1,685 words) - 05:05, 6 January 2022
  • *[[Experience]] ('mind') *[[Stun]] ('stun')
    33 KB (5,289 words) - 21:37, 28 February 2024
  • ...es or anyone else that doesn't have a decent TD. Luckily, they're easy to stun with either maneuvers, [[UCS]], or standard attacks so warriors and monks s ...the ground. If you have the patience of Gandhi and MLK combined and don't mind moving to another room whenever one of the other three indigenous critters
    52 KB (9,342 words) - 04:17, 14 September 2022
  • === D. Mind Jolt - Energy Maelstrom === ...out the walls of town. When a target is stunned for any reason (including Mind Jolt) an implosion will instantly vaporize him.
    50 KB (9,106 words) - 17:41, 22 March 2024
  • Range of failures: I actually have a pretty interesting failure concept in mind for this. Muhahaha. I'm not ready to discuss yet how various skills effect ...the invading creatures because the older players doing battle will injure/stun/prone creatures (which will lower their DS) that you can then help with dis
    17 KB (2,745 words) - 22:27, 8 April 2017
  • ...g routines. During REST mode, Bigshot uses the EXP command and checks your mind, hit points, wound status, mana and spirit. Once all of these values are at * '''when percent mind >='''
    42 KB (6,986 words) - 23:53, 20 April 2024
  • ...wish anything more than friendly overtures from you. Please keep this in mind when you interact with her. Some things to keep in mind:
    21 KB (3,024 words) - 16:31, 3 December 2023
  • ...not resist magic and is on the ground; otherwise it may be fatal. Keep in mind that when a box is impervious to magic, rather than resisting Call Lightnin ...ys triggered by either Disarm and/or Unlock (<i>e.g.</i> Sulfur). Keep in mind that boxes with traps easily set off by Disarm and/or Unlock are safe targe
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  • The fourth rule is balance or harmony between mind and body, magic and arms, abstract as it might sound at first this rule has ...will usually stun or knock them down. The tertiary critical will either stun or disorient the target, an effect very similar to being drunk. This spell
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  • *; [[Monk]] : Dedicated disciples of the mystical interactions of mind and body, Monks are masters of the minimalistic approach to combat, special ...rance and some maneuver checks. Constitution does not affect a character's stun and [[HP|Health Point]] (HP) recovery rate.
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  • | As you touch your black ora jazerant, a satiated groan fills your mind, though you sense a perpetual need for just a little more. * FORCED prone with a stun
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  • ...st for a small benefit to train ranks in excess of one's level, some don't mind the expenditure. 2&times; per level is particularly common among lower leve ...ight limit of [[Phase (704)]], provides a chance for a [[Mind Jolt (706)]] stun to carry over to a new target, increases retribution success with [[Cloak o
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  • Bear in mind that there are many other mechanical factors to consider when selecting a r ...s up to 100 ranks and .001/4 ranks beyond that. Increases the duration of Stun Shock by 1 second per Seed 10 summation.
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  • Mind, today I stand revealed before locks onto ME, it...well... it seemed must. Keep in mind the potential Try to develop your body each level
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  • ...only be used within Duskruin Arena. It causes electrical damage and will stun creatures. ...item must stay a bag-like container of some sort. When altering, keep in mind that some of the bag's show always remains.
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  • bleeding, put you into a stun or C Crit: no modifier immune to stun and thus stuns from
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  • ...only be used within Duskruin Arena. It causes electrical damage and will stun creatures. ...item must stay a bag-like container of some sort. When altering, keep in mind that some of the bag's show always remains.
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  • ...only be used within Duskruin Arena. It causes electrical damage and will stun creatures. ...item must stay a bag-like container of some sort. When altering, keep in mind that some of the bag's show always remains.
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  • |[[Stun Relief (108)|108 (Unstun)]] |[[Mind over Body (1213)|1213 (Mind Over Body)]]
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  • ...only be used within Duskruin Arena. It causes electrical damage and will stun creatures. ...item must stay a bag-like container of some sort. When altering, keep in mind that some of the bag's show always remains.
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  • *[[Stun Relief (108)]] is unrestricted, you may unstun as many players as you wish. |align="center"| 20||1 Instant Mind Clearer (instantly moves 1000 current field exp into their absorbed exp poo
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  • |desc=Troll's Blood (1125) base chance to break a stun has been increased by 10%. This increased bonus applies to the entire Empa Please keep in mind both of these features will remove titles earned by owning a certain number
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  • | [[Shield Mind]] (mind) || Buff || 6 || 12 || 18 || - || - || Spell Block (at rank 1), ensorcelled ...oints. For the helpful paladin, using an [[oaken wand]] before learning [[Stun Relief (108)]] might be suitable either for raising clerics or during group
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  • Self Discipline: Control over mind and body<br> Presence: Control of your own mind: Courage, Bearing, Charisma<br>
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  • Keep in mind, in this guide i'm referring to paladin training from birth to cap (lvl 100 ...anks. this will give you the life saving beseech ability for webs, poison, stun, disease, measles, mumps, typhoid fever, some curses and more!
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  • |[[EHShop:Peace of Mind|Peace of Mind]]||[[EHShop:Cooktop Conundrums|Cooktop Conundrums]]|| * Extraction WILL stun and injure the target player.
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  • '''Proposal:''' If we agree that this is fact (not that we like it, mind - that has an entirely different resolution path), then the question become ...each category, with a note not to count the effects of disabling statuses (stun/knockdown/interference/curse/etc.). Also, I just noticed that armor is list
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  • ...making processes at the beginning. Still, it is important to keep an open mind so that you can learn more about your character as you explore and interact *[[Mind Jolt (706)]]: Stuns anything that is not immune to stuns, preventing it fro
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  • ...worth the effort. I mean, what if you spend hours trying to get into that mind of yours and then you find out there was nothing in there in the first plac ...s in the room (Not just the caster or the caster's group, although keep in mind that ice patches don't last very long once the caster is gone).
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  • | / \ | hunting companions, is a two-round stun. I'm still very etal giants are nasty. Why bother?" a three - round stun or abdominal
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  • online game with HUNDREDS of members, serious questions to mind. Do we Then hark! Like a twister, Mel's mind whirls away.
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  • ...If you could retrieve 9 samples for me, I would be most grateful. Keep in mind that I need these samples to be in pristine condition. That means no eatin ...Sunfist]] members. Bandits will spring a trap when spawned that may bind, stun, or otherwise incapacitate the adventurer. Rewards are based on your level.
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  • ...s, "So basically, you are going to get this raw damage and hold it in your mind while you look up crit tables."''' ...enough to even move the needle from "light tap" to "light tap and 1 round stun."]
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  • Bear in mind that there are many other mechanical factors to consider when selecting a r ...sh]] - This is an excellent opener for any shield user, giving a chance to stun, knock down, stance up, and inflict RT.
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  • severity of the critical. Mind now enhance enchanting and imbedding and still have the time to parry up hold/stun/blind them, this can be a
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  • Bear in mind that there are many other mechanical factors to consider when selecting a r ...w upkeep costs, but spirit can be burdensome for some races. Just keep in mind that you will have to train some harness power to get mana for your signs.
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  • Not merely healers, their studies into anatomy and the workings of the mind have led empaths to develop powerful offensive magics that can unbind flesh *Mind-affecting spells against undead require ranks at least half the target's le
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  • A dark orc hunter throws her head back and roars, shaking off the stun! A dark orc hunter throws her head back and roars, shaking off the stun!
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  • ...nodding from time to time to suggest your agreement. In the back of your mind, you wonder what Helga's dinner special will be tonight. | #125|| [stun]||N||
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  • Bear in mind that there are many other mechanical factors to consider when selecting a r ...ed to consider runestaff flares, which are designed purely with casters in mind.
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  • Furthermore, how is it ________________________ to stun, yet we hard- this technique unless you don't mind Defensive Method
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  • through this maze (and earn || ing treasure chests now as STUN CLOUDS Wand which casts Stun Relief Free weekends in GemStone are being
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  • idea to ask if they mind you taking and leave while the chest opener was powerful characters weaken or stun (Also for profit too! :).
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  • | a quill pen | 706 Mind Jolt |~| __ important. With that in mind, let ment. Put your second lowest roll
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  • ...nter rowspan=21|[[520]] || rowspan=21|Mage Armor (Lightning) || align=left|Stun Cooldown (combined air/water ranks) 30 seconds||bgcolor=#F49D9D| || bgcolo !align=left|1% chance for Stun Shock (add flat +30% if target soaked) ||bgcolor=#F49D9D| || bgcolor=#E158
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  • hope for a stun (and hope no other ~~~~~~~~~~~ area opened up right who can stun the puma, at least one
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  • | It can Sculpt the Mind. Knowledge is the greatest of all Weapons, for | their Spheres of Influence are: arise from control of ones mind.
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  • While most people make the con- around town, while your mind is Please keep in mind that I am not and rewarding game to play IF these
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  • train in it once per level from then One sorcerer I know uses Mind Jolt on. You should train in Directed to stun his opponents before
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  • Mind and the Renaissance" William | you worked on it before. It | crystal out in front of him while he linked to the mage's mind with the
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  • ...ad. It also has the side effect of forcing you to a less defensive stance, stun you, and stick you on the ground, which would be bad in an invasion scenari
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  • Bear in mind that there are many other mechanical factors to consider when selecting a r Sigil of Escape provides protection against Stun/web/binds/etc, once per day. This is definitely going to save your life at
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  • Speaking coolly to Talinvor, Anieit says, "Someone who has more of a mind for protecting the innocent than for drama." Speaking to Meril, Yardie says, "If I can get close to them, I can stun. But in truth, there are many others of the Palestra far more talented. I
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  • Compare the image in your mind with higher level than you. So try to /@| _|_|_ | helping to take one's mind off absorbtion of their
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  • Mange says, "should i stun her again" Pheyrmerrin says, "Larchus comes to mind, yes."
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  • stats, keep in mind that the higher in mind, and the fact that most decent potential in ST and QU is de-
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  • | 4 | Stun Cloud | Slow I | Open I (*) | to stun targets the most often.
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  • '''Leafiara says, "The Mind Over Body buff."''' '''Speaking to Leafiara, Auxilon asks, "Does that also give a stun break? or do you just die a little bit later?"'''
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  • stew) -- which translates into 'The Blinding spell and the Stun Relief hunt. However, please bear in mind The best way to handle them is to
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  • ...hampions make your Grizzled bounty critters look easy. The champions won't stun, don't usually die from the usual death crits and have ''lots'' of extra he ...general, slower, absorbing. Remember, you learn zero from combat once your mind gets to MUST REST
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  • Bear in mind that there are many other mechanical factors to consider when selecting a r Sigil of Escape provides protection against Stun/web/binds/etc, once per day. This is definitely going to save your life at
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  • ...Wyrom always manages to find something I to tempt me with? Stop readin my mind!'' One thing to keep in mind, the alternative is to go back to 1 of each and auctioned. We need to contr
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  • keep in mind that not everyone wait long enough to post a message, tummy, or preys more on my mind, than these treats on your mate the next
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  • Speaking to Pukk, Ycelacie says, "No stun clouds, otherwise it would go too far." Speaking softly to Keiiko, Adelynn asks, "Mind if I lay on your shoulder?"
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  • mind to pay attention to the little keep the countdown in mind. Do not to the clerics and healers who want
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  • was published to help you select My mind seems always fresh and clear \_/_____________/ right mind want to was Ishmael, who devised the current
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  • * Once he realizes it's 5119 and we're doing the "mind dance," he has Sir [[Cryheart]] lead to the shadow of [[Melgorehn's Reach]] ...procedure, bringing the world around them to become what was in Pylasar's mind in the past, and Pylasar uses [[plinite]] to begin the venture. He first re
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  • skipped a beat while my mind raced my head upon the catapult's broken keep in mind that both are equally from another Manticore or its deadly
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  • _| And my mind never clears up all day! | Keep in mind that the crit roll is recognize that older monsters in the
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  • ...nodding from time to time to suggest your agreement. In the back of your mind, you wonder what Helga's dinner special will be tonight. | #125|| [stun]||N||
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  • ...ased with his drink. I told him quickly, "Ok be gone with you or else i'll stun ya and drag you to the latching rooms!" Many tales of Roblar come to mind and most involve him fighting valiantly and leading people to victory by de
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  • ...nt. The cloak can be altered with a long or a show, just keep all this in mind when working with a merchant.<BR /> ...be altered with a long description OR a show description. Please keep in mind that these are meant to be knee-high stockings with some sort of bow or ado
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  • els is more of a challenge. Now, I'm experience (exp) your mind can hold First thing in the character manager your mind. Just like Eloquence, too
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  • ...when you are sitting....sometimes they will have too much life and perhaps stun you." Evician exclaims, "Heh drooling mind controlled kobold goodness!"
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  • alive. One day she came across a man was caught in a stun cloud and "Never mind about the candles," the longer a boy. From the glimpses I
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  • Cryheart says, "Think we are awaiting for his mind to reveal itself." ...s, "I still have a bit of marble from the last time we went into someone's mind."
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  • Now mind ya, I's done me share of gravediggin'. More'n me share, in fact. But ta me mind, ya only oughta be diggin' a grave one time. Once ya got that
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  • turn of mind (though often MUCH too I did not heed the advice other than /@| \~\__/~/ | what I should do. I quickly answered with "To the Stun!"
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  • help Gwen die. But wait! The stun blessed that the Gods saw fit to However, keeping in mind the will of
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  • then keep in mind, that when the Cavers can be hunted alone, I did, they are preparing a spell, so by careful of the stun clouds that they
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  • Deryia said. "I would not mind go at once to this crypt of yours." Mikhail lept into /@@@@@@@@@|#:#:#//--'`-=| that cast word of stun to
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  • ...hildren." Deepspring repeated, "The songs of children...." Puzzled, Ruup's mind raced back to his childhood, trying to unravel the mystery. Thunder rumbled ...it too, then the God spoke and told me to share the thoughts playing in my mind." I added, "My thoughts returned to visions of the beautiful forest." As we
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  • [General] Witfog asks, "Who can stun Chandrellia for me and help me pack her into a snow woman?" Speaking amiably to Vaemyr, Leafiara says, "Don't mind me." [taking their loot]
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  • Riverwind Entreri and Dralanth sort of duel where a stun cloud cast learn game mechanics and hone their and word of stun. If not, in a
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  • to rip your head off every time you to use Mind Jolt, or mages to use hope for is a set of D100 stat rolls more field experience your mind can
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  • ...hat need to be put into place to ensure a fair competition. Please keep in mind that this contest is run primarily on an honor system and we are trusting p ...dified to allow the use of the following (self-cast or item cast) spells: Stun Relief (108), Undisease (113), Unpoison (114), Spirit Guide (130), Calm (20
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  • ...hat need to be put into place to ensure a fair competition. Please keep in mind that this contest is run primarily on an honor system and we are trusting p ...dified to allow the use of the following (self-cast or item cast) spells: Stun Relief (108), Undisease (113), Unpoison (114), Spirit Guide (130), Calm (20
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  • ** Leafi says he's on a power trip, and has lost his mind and any sense of assessing the situation. He says he supposes in some way h ...she doesn't know if she has men left, as whatever's taken over Thadston's mind has won over some of the militia.
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  • ...your chest and focus your will inward, tapping the wellspring deep in your mind as you focus on [Spell Name]. |a light barnacle-covered twig || Magic Item || Wand, wavable, 5 charges of [[Stun Relief]]
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  • ...delighted and intrigued as you follow the magical transformations of body, mind and spirit that occur within three new tales. One, a Halfling legend: Philo Stun: Challenge ends when one combatant is stunned.
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  • ...begin paying attention to the sigils on the walls, but Jerram says not to mind them. [[Iseo]] and Raza join in trying to talk her out of it, though Crux a ...says, "More incredibly busy and noisy than exciting so far." (OOC: keep in mind that I edit out actions, greetings of non-NPCs, spellups, healing, etc.)
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  • ...s all Bard Base lists. Evil Mentalist lists Mind Disease, Mind Subversion, Mind Death. (All Dervish base, all Arcane Coven Allurement, all Houri base lists ...oralis, incapacitated (-90 for all activity). Only cure is Remove Curse or Mind Disease Cures spells.
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  • |Cooktop Conundrums|| ||Peace of Mind * Extraction WILL stun and injure the target player.
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  • ...the blue-inked parchment.<br>On the blue-inked parchment you see<br>(108) Stun Relief Modify your appearance, but never your mind.<br>I will be available to do just that.<br>~Armella
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  • It is important to keep in mind that most of the Shadow World material that could have been used is not rel Another such example is the Throk Xu, or "Guardian Mind", on page 75 of the Master Atlas Addendum. It is in a chamber called the Va
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  • ...rible shone that face that the sunset lit with fire. '''How vast it was no mind can ever measure, but Carter knew at once that man could never have fashion ...rocks, breaking the monotony of the terrain. There is no question in your mind that '''the dome is man-made''' and not a natural feature of the area. A d
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  • ...an occasional halfling passing by with home and hot food clearly on their mind. You also see a massive snowy white tiger, a black wrought iron gate and o Mystiq says, speaking to a lazy wild greyish-black dog, "Do you mind."
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