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  • '''[[:Category:Level 24 Creatures|Level 24]]''' <noinclude>[[Category:Level X creatures templates| ]]</noinclude>
    383 bytes (40 words) - 12:47, 29 December 2023

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  • |width = 20% | {{Level 1 creatures}} |width = 20% | {{Level 2 creatures}}
    124 members (124 subcategories, 0 files) - 20:00, 28 May 2022
  • '''[[:Category:Level 24 Creatures|Level 24]]''' <noinclude>[[Category:Level X creatures templates| ]]</noinclude>
    383 bytes (40 words) - 12:47, 29 December 2023
  • This page lists all the '''Mustelid Family''' creatures in Elanthia. ...tures are elongated bodies, short legs, short, round ears, and thick fur. Creatures within this family include weasels, badgers, wolverines, and otters.
    3 members (0 subcategories, 0 files) - 16:15, 28 July 2020
  • '''Creatures Include''': : Wind Witches (Level 16)
    1 KB (194 words) - 11:10, 10 January 2024
  • Level 100 Sorcerer... 703 = TD of -24<br>
    1 KB (144 words) - 12:36, 19 September 2021
  • Canines are carnivorous [[quadruped]] creatures and are distinguished by their large size, massive skulls and teeth, long l ! Level
    20 members (0 subcategories, 0 files) - 08:55, 24 December 2023
  • ...equal to, double, or triple the character's levels (counting level 0 as a level), depending on the particular skill and profession involved. [[Statistic]]s also increase with level, based on their [[Statistic growth rate|growth rate]].
    2 KB (252 words) - 10:20, 28 November 2020
  • ...living or undead, body type, level, and additional subcategories. For the creatures local to each area, see the [[:Category:Hunting Areas| hunting areas catego * '''[[:Category:Living creatures| Living Creatures]]''' are creatures that are considered alive, and if not anti-mana in nature, can be affected
    614 members (12 subcategories, 0 files) - 18:16, 1 March 2023
  • | date = 9/24/2020 4:43 PM CDT ...s. A failed warding results in a 30 second debuff to the creature target’s level based on warding margin.
    1 KB (152 words) - 07:38, 27 September 2020
  • ...be known as nymphs, sprites, pixies, and sirens, but there are many other creatures that this pertains to as well. !Level
    14 members (0 subcategories, 0 files) - 10:58, 18 January 2023
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 8<!-- This will also be used at the end of the page in the Near level creature template -->
    3 KB (455 words) - 15:40, 14 May 2021
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 8<!-- This will also be used at the end of the page in the Near level creature template -->
    3 KB (492 words) - 19:06, 4 May 2021
  • {{TOCright}}'''Spellburst''' is a balancing mechanic for higher level hunting areas to manage the amount of outside spells a character can wear i !Area Name||Level<br>Start||Level<br>End
    6 KB (829 words) - 10:09, 3 July 2023
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 8<!-- This will also be used at the end of the page in the Near level creature template -->
    4 KB (630 words) - 09:57, 15 May 2021
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 8<!-- This will also be used at the end of the page in the Near level creature template -->
    4 KB (536 words) - 22:21, 24 May 2021
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 8<!-- This will also be used at the end of the page in the Near level creature template -->
    4 KB (580 words) - 16:59, 14 May 2021
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 8<!-- This will also be used at the end of the page in the Near level creature template -->
    5 KB (787 words) - 08:33, 2 May 2021
  • This page lists creatures within the '''Reptilian family creatures'''. ! Level
    26 members (0 subcategories, 0 files) - 10:27, 31 January 2023
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 24<!-- This will also be used at the end of the page in the Near level creature template -->
    3 KB (475 words) - 13:43, 16 August 2020
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 24<!-- This will also be used at the end of the page in the Near level creature template -->
    3 KB (482 words) - 13:46, 16 August 2020
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 24<!-- This will also be used at the end of the page in the Near level creature template -->
    3 KB (482 words) - 23:55, 4 November 2021
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 24<!-- This will also be used at the end of the page in the Near level creature template -->
    3 KB (499 words) - 13:02, 7 November 2021
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 24<!-- This will also be used at the end of the page in the Near level creature template -->
    3 KB (499 words) - 13:01, 7 November 2021
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 24<!-- This will also be used at the end of the page in the Near level creature template -->
    3 KB (515 words) - 10:15, 29 April 2021
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 7<!-- This will also be used at the end of the page in the Near level creature template -->
    3 KB (512 words) - 13:21, 26 April 2021
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 24<!-- This will also be used at the end of the page in the Near level creature template -->
    4 KB (526 words) - 13:02, 7 November 2021
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 7<!-- This will also be used at the end of the page in the Near level creature template -->
    4 KB (528 words) - 14:40, 13 May 2021
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 25<!-- This will also be used at the end of the page in the Near level creature template -->
    3 KB (454 words) - 17:05, 27 June 2020
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 9 <!-- This will also be used at the end of the page in the Near level creature template -->
    3 KB (452 words) - 10:38, 19 May 2021
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 22<!-- This will also be used at the end of the page in the Near level creature template -->
    3 KB (481 words) - 10:33, 29 April 2021
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 22<!-- This will also be used at the end of the page in the Near level creature template -->
    3 KB (485 words) - 10:07, 9 August 2020
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 8<!-- This will also be used at the end of the page in the Near level creature template -->
    6 KB (886 words) - 09:24, 28 September 2022
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 2<!-- This will also be used at the end of the page in the Near level creature template -->
    3 KB (483 words) - 13:52, 12 May 2021
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 1<!-- This will also be used at the end of the page in the Near level creature template -->
    3 KB (509 words) - 19:30, 26 April 2021
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 28<!-- This will also be used at the end of the page in the Near level creature template -->
    4 KB (623 words) - 11:04, 28 December 2023
  • This spell is strongly influenced by [[level]] and the number of [[Wizard Base]] spell ranks known. The change in [[sta *Caster/target [[level]]
    3 KB (330 words) - 21:23, 1 January 2024
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 23<!-- This will also be used at the end of the page in the Near level creature template -->
    3 KB (518 words) - 19:02, 4 January 2023
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 24<!-- This will also be used at the end of the page in the Near level creature template -->
    5 KB (813 words) - 11:13, 9 November 2023
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 23 <!-- This will also be used at the end of the page in the Near level creature template -->
    4 KB (559 words) - 11:16, 19 September 2021
  • Should Tephra's race be "Gargoyle family creatures" (which currently is an actual page that has "stone gargoyle" and "lesser s ...e to make a redirect page from [[Gargoyle]] to [[:Category:Gargoyle family creatures]] and use Gargoyle as the race in all the Windfellow's Retreat NPC boxes.
    5 KB (741 words) - 21:42, 17 May 2023
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 25<!-- This will also be used at the end of the page in the Near level creature template -->
    4 KB (507 words) - 14:28, 29 April 2021
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 23<!-- This will also be used at the end of the page in the Near level creature template -->
    4 KB (537 words) - 05:35, 29 April 2021
  • <section begin="undeadinfo" />The '''Undead''' are creatures that are brought to a semblance of life after their death, in a manner that The [[:Category:Corporeal undead creatures|corporeal]] undead generally take damage normally from blessed weapons.
    8 KB (969 words) - 17:05, 22 December 2023
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 24 <!-- This will also be used at the end of the page in the Near level creature template -->
    5 KB (791 words) - 21:07, 22 December 2023
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 23<!-- This will also be used at the end of the page in the Near level creature template -->
    4 KB (560 words) - 06:11, 29 April 2021
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 24 <!-- This will also be used at the end of the page in the Near level creature template -->
    5 KB (820 words) - 21:06, 22 December 2023
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 25<!-- This will also be used at the end of the page in the Near level creature template -->
    4 KB (525 words) - 06:28, 29 April 2021
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 22<!-- This will also be used at the end of the page in the Near level creature template -->
    4 KB (622 words) - 21:20, 13 April 2021
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 23<!-- This will also be used at the end of the page in the Near level creature template -->
    4 KB (629 words) - 10:40, 21 May 2023
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 23<!-- This will also be used at the end of the page in the Near level creature template -->
    4 KB (664 words) - 10:42, 21 May 2023
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 16<!-- This will also be used at the end of the page in the Near level creature template -->
    4 KB (652 words) - 05:36, 27 May 2021
  • ...spell disablers so that magic has options available to set up and disable creatures. ...can go up to level 20 higher, but there's a 10% chance of failure for each level past 10. Subsequent attempts against the same Ascension target increases th
    16 KB (2,159 words) - 10:45, 13 February 2024
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 25<!-- This will also be used at the end of the page in the Near level creature template -->
    5 KB (799 words) - 21:27, 8 November 2023
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 7<!-- This will also be used at the end of the page in the Near level creature template -->
    4 KB (696 words) - 12:14, 19 June 2021
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 22<!-- This will also be used at the end of the page in the Near level creature template -->
    4 KB (612 words) - 12:06, 1 February 2024
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 37<!-- This will also be used at the end of the page in the Near level creature template -->
    7 KB (1,067 words) - 08:29, 16 August 2020
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 26 <!-- This will also be used at the end of the page in the Near level creature template -->
    4 KB (630 words) - 07:30, 29 April 2021
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 2 <!-- This will also be used at the end of the page in the Near level creature template -->
    4 KB (665 words) - 08:04, 6 May 2021
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 23<!-- This will also be used at the end of the page in the Near level creature template -->
    4 KB (645 words) - 20:10, 23 May 2021
  • Towns are areas where adventurers are generally safe from creatures, in which they can rest, replenish supplies, and socialize. ...]], a dwarven town on a volcanic island in the [[Great Western Sea]] (min. level 20)
    69 members (20 subcategories, 0 files) - 23:31, 11 March 2023
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 73<!-- This will also be used at the end of the page in the Near level creature template -->
    5 KB (805 words) - 09:01, 2 February 2024
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 24<!-- This will also be used at the end of the page in the Near level creature template -->
    6 KB (896 words) - 00:21, 5 November 2021
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 25 <!-- This will also be used at the end of the page in the Near level creature template -->
    5 KB (844 words) - 17:44, 29 October 2023
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 26<!-- This will also be used at the end of the page in the Near level creature template -->
    5 KB (708 words) - 10:52, 13 January 2023
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 102<!-- This will also be used at the end of the page in the Near level creature template -->
    5 KB (704 words) - 22:54, 20 May 2022
  • | date = 8/24/2008 2:07:18 AM ...t has been added to the following tasks: [[Adventurer's Guild#Culling|Kill Creatures]], [[Adventurer's Guild#Heirloom (loot)|Retrieve Heirloom]], [[Adventurer's
    5 KB (673 words) - 22:29, 14 March 2017
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 24 <!-- This will also be used at the end of the page in the Near level creature template -->
    6 KB (1,031 words) - 21:00, 22 December 2023
  • ...ntuition and Wisdom bonuses, their Survival and Perception skills, and the level difference between the Ranger and the target creature. Rangers gain a bonus ''>>How does it work for summoned creatures amd sunfist, bandit, or escort type activities?'' [[User:ROLFARD|ROLFARD]]
    8 KB (1,320 words) - 08:33, 3 July 2023
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 26<!-- This will also be used at the end of the page in the Near level creature template -->
    5 KB (744 words) - 20:08, 23 May 2021
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 22<!-- This will also be used at the end of the page in the Near level creature template -->
    5 KB (778 words) - 19:17, 8 November 2023
  • ...for 11-30 level characters; the second was auctioned in the tent for 31-60 level characters.) Roundtime 24 Seconds.
    4 KB (604 words) - 12:18, 8 April 2017
  • ...ave an initial duration of approximately 35 minutes and 45 seconds. Using level 100 [[grimswarm]] troll blood, the initial duration will cap at 45 minutes. ...tes|update]] made on 2016 Jan 12 (post #3449) will have the former maximum level 63 restriction still applied.</small>
    14 KB (2,108 words) - 13:30, 16 June 2022
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 100 <!-- This will also be used at the end of the page in the Near level creature template -->
    7 KB (1,093 words) - 18:27, 18 November 2023
  • ...Spiritual Abolition (230)]] respectively, fill the previously empty 30th [[level]] slots. With the addition of spell 230 Spiritual Abolition, the 40th level Empath Base spell slot, previously home to the [[Empathic Dispel (1140)|Emp
    6 KB (840 words) - 11:53, 22 September 2017
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 24<!-- This will also be used at the end of the page in the Near level creature template -->
    6 KB (978 words) - 12:03, 5 April 2023
  • |+'''Force on Force, Like-Level Opponents''' ...This system works both ways and Force on Force penalties can be applied to creatures as well.
    9 KB (1,277 words) - 12:34, 7 December 2023
  • '''Corporeal''' beings are creatures that have a physical body. The term is frequently used to differentiate bet ! [[Level]]
    78 members (0 subcategories, 0 files) - 21:54, 24 April 2023
  • .../Veldt and Orcswold so critter ranges are more compatible. Level 14 and 24 creatures are intermixed (specifics TBD; proposal got lost in forum reorg) * Remove the ability for the creatures to disarm and implode. This would be an amazingly fun quest if you could b
    3 KB (513 words) - 17:05, 8 April 2019
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 20<!-- This will also be used at the end of the page in the Near level creature template -->
    6 KB (885 words) - 12:38, 9 November 2023
  • ...an include orcs, trolls, ogres, giants, titans, kiramon, and various other creatures. ==Creatures==
    93 members (1 subcategory, 0 files) - 05:11, 6 January 2022
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 23<!-- This will also be used at the end of the page in the Near level creature template -->
    5 KB (798 words) - 03:18, 26 December 2020
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 31<!-- This will also be used at the end of the page in the Near level creature template -->
    6 KB (915 words) - 14:43, 9 November 2023
  • ...cess in Sacrifice is highly dependent upon the sorcerer level vs. creature level difference, but the ability to use various aspects of Sacrifice is dependen ...ame type spawning with AS, DS, CS, and TD penalties equal to 5 + (creature level / 5). || 100 ranks
    14 KB (2,276 words) - 13:49, 2 July 2023
  • ...y spending mana when casting offensive spells at enemies of an appropriate level for the caster to earn experience by killing them. Offensive spells general ...This is the cost to increase the bonus of the item by 1 point. e.g. from +24 to +25 costs 2400 essence; from +49 to +50 costs 62400 essence; from +0 to
    13 KB (2,087 words) - 16:43, 16 November 2019
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 106<!-- This will also be used at the end of the page in the Near level creature template -->
    6 KB (888 words) - 12:47, 20 March 2020
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 24<!-- This will also be used at the end of the page in the Near level creature template -->
    8 KB (1,222 words) - 11:12, 24 June 2022
  • | topic = Critters and Creatures | topic = Critters and Creatures
    6 KB (943 words) - 13:50, 25 June 2020
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 23<!-- This will also be used at the end of the page in the Near level creature template -->
    6 KB (953 words) - 18:12, 28 October 2023
  • Stone Fist is ineffective against [[non-corporeal]] creatures. ...training requirements for the use of additional commands are based on per level training rather than rank thresholds.
    7 KB (1,091 words) - 16:43, 14 January 2023
  • The DS bonus is capped at the caster's [[level]]. ...not considered in whether the reflected bolt occurs. Hidden and invisible creatures will not be hit by a reflected bolt.
    3 KB (461 words) - 10:53, 16 May 2023
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 69<!-- This will also be used at the end of the page in the Near level creature template -->
    7 KB (1,073 words) - 11:47, 17 April 2021
  • {{Equation box|{{math|[[Enchant Item (925)|Enchant]] Formula {{=}} [[Level]] + [[Aura|AUR]] bonus + [[Logic|LOG]] bonus + [[Intuition|INT]] bonus + [[ *Ranks up to level: +2 per rank
    12 KB (1,804 words) - 20:52, 5 May 2019
  • ...740 Proposal: Planar Shifting|messagenum=2558|date=December 10, 2005 at 20:24:42 CST|author=GS4-NILVEN}} ...aced with a Mana Control factor that is equally weighted with the wizard's level factor.
    17 KB (2,745 words) - 22:27, 8 April 2017
  • ...the target's level to determine success (70 + ((caster 700 ranks - target level) * 7), capped at 99, floored at 5). Affected targets are knocked down and ...{{mono|[[INCANT]] 709 EVOKE }} may hit other players, but will prioritize creatures first, unless directly targeted at a player.
    5 KB (707 words) - 11:42, 15 January 2023
  • ...ns an important statistic for war mages, it should be placed at a moderate level, since it rises quickly and generally won't be relied upon early. Addition ...y, [[Cone of Elements (518)]] can be effective at clearing large crowds of creatures. Spell Aiming is highly recommended to train in unless short on training p
    17 KB (2,539 words) - 11:18, 30 March 2023
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 106
    6 KB (936 words) - 11:04, 9 November 2023
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 80<!-- This will also be used at the end of the page in the Near level creature template -->
    7 KB (1,083 words) - 20:24, 20 March 2021
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 23<!-- This will also be used at the end of the page in the Near level creature template -->
    7 KB (1,041 words) - 20:10, 12 January 2023
  • ...ealth point]]s, averaging about 20 per flare, and typically causing minor (level 1) [[wound]]s. ...lude all flares that can be obtained via [[Elemental Blade (411)]] and low level mana and acuity runestaff flares. They are also the most likely to be sold
    13 KB (1,923 words) - 23:58, 5 May 2019
  • ...lso earn advancement credit by destroying [[warcamp]]s or by killing enemy creatures. In addition to the headquarters in Zul Logoth, training outposts also exis [[Creature]]s spawned in these special areas adjust their [[level]] and abilities to the [[character]] (or characters) who spawn them. If the
    13 KB (1,998 words) - 12:21, 23 July 2020
  • ...lls, and spells. Meaning, for example, that even if you can hit 50% of all creatures in the game with [[Tackle]] at a 98% success rate, that 50% figure could st ...'' build that works ''somewhere'' in every level range, you can make it to level 100 and beyond. Will you enjoy that build, though? That's up to your tastes
    19 KB (3,163 words) - 01:38, 2 December 2021
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 35 <!-- This will also be used at the end of the page in the Near level creature template -->
    7 KB (1,034 words) - 01:46, 12 November 2023
  • ...this to make sure it’s not an issue. This also means others can kill your creatures. There will be a way to be able to know how many adventurers are in Sonree ...e either been removed or reskinned due to them not playing fairly with low level characters.
    9 KB (1,611 words) - 10:53, 11 October 2023
  • | date = 7/24/2008 3:51:49 PM | date = 7/24/2008 4:17:01 PM
    15 KB (2,398 words) - 23:00, 28 July 2021
  • | -24 or 25 TD, no warding check ...nts are available. {{boldmono|CURSE HELP}} will display the current power level, which cannot be lower than zero.
    14 KB (2,214 words) - 12:40, 15 January 2023
  • ...be commonly found on [[scroll]]s in the treasure system. The maximum spell level that can be prepared is 5 + (success margin/5). The caster can prepare the ...n = 20) when activating Fash'lo'nae's Gift, he can then prepare a spell of level 9 or lower once (5 + 20/5 = 9).
    49 KB (6,356 words) - 13:20, 29 March 2017
  • ...training points, or a balance of the two. As most players will not reach level one-hundred, a balance of the two is best. Wizards primarily rely on menta ...e a runestaff, which requires at least eight total magical skill ranks per level to be an effective form of defense. Some Pure Mages train in weapon and sh
    12 KB (1,758 words) - 11:18, 30 March 2023
  • ...racter can train more ranks or uses skill enhancive items. For example, at level 50, up to 102 ranks in Perception will count towards ranged AS. ...right style="width:240px;"|[[Intuition]] + [[Wisdom]] Bonus||0||6||12||18||24||30||36||42||48||54||60||66||72||78||84||90||96
    8 KB (1,113 words) - 10:49, 11 October 2022
  • This article lists all of the creatures in GemStone IV and their vulnerabilities to various [[cheapshot]]s.<ref>Pos !Critter!!Level!!Sweep!!Subdue!!Footstomp!!Nosetweak!!Templeshot!!Kneebash!!Eyepoke!!Throat
    299 KB (52,455 words) - 15:38, 27 August 2022
  • *R - [[Injury]] level (rank 1, 2 or 3) |24|Fast grab-and-slam to head smashes the [target]'s teeth to pieces! You tal
    10 KB (1,694 words) - 22:23, 20 October 2023
  • ...are learned on. In some cases, this was due to a change in relative power level and in other cases to better match the symbol to the nature of the [[Arkati ...vely high favor cost versus the favor rewards they typically got from like-level hunting. In addition, "symbol favor" has been seperated from "advancement f
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  • +There are a couple new creatures in the arena. Hobgoblins have moved to becoming champions where kiramon mov ...res have less bolt and ranged DS equivalent to a negative modifier of your level / 2. This means at cap, you'll see a reduction of 50 DS.<br>
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  • ...as you level to 100, the games level maximum. There is advancement beyond level 100 in that you continue to generate [[training points]] to expand your ski |Helps tend wounds for survival and skin creatures in the wild.
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  • ...typically be found in [[aquamarine wand]]s dropped as treasure items from creatures or available for purchase from certain shops within each town. It can be im !align="right"|Elemental Lore, Water ranks||0||1||6||8||13||18||24||30||40||60
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  • *R - [[Injury]] level (rank 1, 2 or 3) |24|Flying axe kick seriously rattles the [target]'s noggin.|S4|R2
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  • Level 55: 10 exceptional snow madrinol skins: 1254 bounty points, 700 experience ...silver. -[[User:BELATHUS|Andy]] <sup>[[User talk:BELATHUS|talk]]</sup> 20:24, 22 August 2006 (EDT)<br>
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  • | 24 | 24
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  • ...how robust and varied the profession can be. Having brought an empath from level 1 straight up to cap as a spellcaster, perhaps I might offer a couple thoug - [[Physical Fitness|Physical fitness]], either once or twice per level for life. Physical fitness figures into a lot of systems, in ways we do and
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  • ...ty version will have 16 verbs in total. And they change depending the gore level. POSE changes depending on day, night, or darkness indoors. ...ons to spec existing, favorite weapons. Including / especially the auction level one!''
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  • At level 82 I [[fixskills|fixskilled]] my sorcerer to swing a lance. It has been fun ...wn training choices and experiences, which include advice on specific high-level hunting grounds.
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  • By default, the spell only affects creatures. If evoked, the spell is group-friendly but can affect player characters ou !align="right"|Spiritual Mana Control ranks||0||24||50||100||150||200||250||300
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  • ...training points, or a balance of the two. As most players will not reach level one-hundred, a balance of the two is best. Wizards primarily rely on menta ...e a runestaff, which requires at least eight total magical skill ranks per level to be an effective form of defense. Wizards may also choose to train in sh
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  • ...items can be purchased from shops or sometimes found as treasure items on creatures. ...tem's mana capacity, the level of the spell, the number of charges and the level of the caster. If the caster is failing the imbed portion of the process, i
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  • .../sub>]] '''Ulthripe''' [[User talk:ULTHRIPE|<sup>reads this</sup>]] 00:06, 24 December 2006 (EST) ...hortly. [[User:Anshou|Oliver]] <sup>[[User talk:Anshou|Talk]]</sup> 00:10, 24 December 2006 (EST)
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  • ...this effect is 600 sec + 6 sec per [[Sorcerer Base]] spell rank (capped at level). |style="text-align:right;"|Pounds||10||12||14||16||18||20||22||24||26||28||30
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  • Don't expect to obtain redux until you're close to level 40 if you train in the necessary skills as much as you can. I didn't earn Redux on my warmage until I hit level 45, but I sacrificed some TPs in my early levels to boost up EL:A ranks fas
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  • *R - [[Injury]] level (rank 1, 2 or 3) |24|Swift strike to the throat! That'll be hard to swallow.|S6|R2
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  • ...Thank you!! [[User:CLTIDBALL|CLTIDBALL]] ([[User talk:CLTIDBALL|talk]]) 16:24, 8 March 2017 (CST) I had a nasty issue with borked first level spell page displays (901, 1601 etc) and I wasn't sure how it happened or ho
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  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 25<!-- This will also be used at the end of the page in the Near level creature template -->
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  • *[[Harness Power]] 3 mana per training up to your level, 1 per after that. *[[Dragonclaw (1209)]] UAF bonus and able to hit magical creatures with UAC.
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  • ...oth shoes twice unlocked) (part 1 - meaning, there is another verb at this level as well)== | date = 10/13/2013 11:24 AM
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  • ...nes or ones with one page. I have not touched categories having to do with creatures unless something seemed off (see [[troll wraith]]). I'm also paying specia ...page. My policy has been to promote the most active contributors to this level when necessary, but I haven't really kept up on who has been doing what on
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  • ...y ranged or solely magical means. Paladins can train up to three times per level in [[Armor Use]] and have a wide selection of [[Shield Specialization]]s. T High level Paladins can bond to a weapon with [[Holy Weapon (1625)]], beseech their pa
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  • ...ess efficient on a sliding scale. The first 10 levels are unchanged. After level 10, the efficiency of absorption gradually decreases. This can be fully or ...ch tends to favor the formula for on-node exp loss: Exp Loss Per Pulse = (Level - 10) / 1.75 .
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  • ...t uses a runestaff, heavy training in magical skills (at least 8 ranks per level) is required. ...to read and invoke scrolls. It is not possible to read a spell of higher level than your number of ranks in Arcane Symbols, and further skill increases bo
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  • ...eceive an invitation. This invitation may be extended to any adventurer, [[level]] 3 or higher, by the '''[[grizzled old warrior]]''' in [[Wehnimer's Landin ...r, the amount of favor gained from releasing an undead also increases with level.
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  • ...that [[character]]s within [[Elanthia]] can participate in. There are no [[level]], [[race]], or [[profession]] requirements to participate in this guild. A ...adjusts the level range of tasks you can be assigned (only available after level 15)
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  • A voice whispers, "Master, the blood of your enemies runs freely in me." (+23-24, shadow flares more often) ..., I cannot feed from this one." (Creature/person's level is too low VS. my level)
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  • '''04/24/2019''' ...on perception or hiding or any other skill checks, and it has no effect on creatures sniffing you out or anything like that.
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  • ...to aid in their defence or summon nature to assist in attacking unfriendly creatures through knowledge of their unique spell circle. ...the number of [[Training point|training points]] a ranger receives at each level compared to the other statistics. Meanwhile, the ranger's wisdom bonus will
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  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 84<!-- This will also be used at the end of the page in the Near level creature template -->
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  • *R - [[Injury]] level (rank 1, 2 or 3) |24|Fuming water vapors make the [target]'s knees all wobbly.|S4 K|R2
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  • ...number of [[Training point|training points]] (TP) a bard receives at each level compared to the other statistics. In addition, these statistics will both a ...s (sometimes by optimizing their total number of statistics points for mid-level play, around levels 50-60).
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  • ...acks are not, however, limited to the undead. They can be used against all creatures and characters. <small>Note: Professions that can 2x train each level in brawling are [[Bards]], [[Monks]], [[Paladins]], [[Rangers]], [[Rogues]]
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  • Raw damage: 23.6 rounds up to 24<br> Calc max crit w/o weighting: 24/6 = 4<br>
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  • 24 Ososis 451586788 100 M Giant War ...n right for deeds done & items owned (Sagan, Kree, Jesh, Thalior), or have creatures named after them ([[Bresnahanini rolton|Artuero]]). Compare these names to
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  • ...power the ensorcellment. This is done automatically via killing like-level creatures. A sorcerer can view their progress towards harvesting the amount needed to Primary factors involved in this check are level, Sorcerer Spell Ranks, [[Wisdom]], and [[Intuition]]. Secondary factors are
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  • ! width="100px" | Level Range | style="text-align: center; border-left: none; border-bottom: none;" | 24-29
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  • ...flares with the power of elemental ice when employed against all elemental creatures. Tier 6 - TAP verb cooldown reduced to 24 hours.
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  • ...elling? [[User:DRIZZT-12|Adam]] <sup>[[User talk:DRIZZT-12|talk]]</sup> 21:24, 16 February 2009 (EST) : Done. [[User:Anshou|Oliver]] <sup>[[User talk:Anshou|Talk]]</sup> 08:09, 24 February 2009 (EST)
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  • ...spells, and stance. A character with 1x Dodging training can evade a like-level foe roughly 5% of the time in stance offensive. A character with 3x Dodging ...ck are based on the defender's Shield Use ranks compared to the attacker's level. It is affected by stats, shield size, and stance.
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  • Raw damage: 23.6 rounds up to 24<br> Calc max crit w/o weighting: 24/6 = 4<br>
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  • ...nd keep their current name should they wish to do so. After rerolling, new level, race, and profession information should be conveyed via updating the wiki ...rs of the party should be able to gain experience from at least one of the creatures in the given area. Any member of the party may skin the corpse or loot the
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  • ...on death to the attacker, found on fire mages and granted by boons to boss creatures, will no longer trigger if the creature is stunned, webbed, or immobilized |date=12/24/2022
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  • ...nd keep their current name should they wish to do so. After rerolling, new level, race, and profession information should be conveyed via updating the wiki ...rs of the party should be able to gain experience from at least one of the creatures in the given area. Any member of the party may skin the corpse or loot the
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  • *[[Harness Power]] 3 mana per training up to your level, 1 per after that. *'''Core training''' includes skills you train in a certain amount each level for that build.
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  • !Level Range ...an be certain that no matter where you go, it will be cold. Many dangerous creatures make these harsh lands their home. Few can be found that will hesitate befo
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  • Vathors should be considered level 110+ in power range and as a demon is not a normally spawning creature in t AS: +551 vs DS: +847 with AvD: +24 + d100 roll: +66 = -206
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  • * Duskruin's xazkruvrixis metal, which has flares that instantly kill creatures, costs roughly $952 worth of bloodscrip. ...f starting fresh from level 0, they would reach level 61 within a year and level 95 within two years. Alternatively, if we look at a veteran or more hardcor
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  • ...ff of the target's level. That is, a level 1 target costs 1 mana whereas a level 105 target costs 14 mana. This mana cost grows at a much slower rate than t ...uration of Prayer of Holding previously was dramatically influenced by the level of the caster. This factor has been reduced in importance and replaced with
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  • ...two (2) long-term experience boosts per day via random drops upon LOOTing creatures that they are eligible to earn experience from. These drops are weighted to | date = 11/24/2016 05:07 AM EST
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  • ...values are quoted as the Physical/Mental training points required at each level this skill is trained&mdash;a reflection of the in-game and web-browser tra Below are the core skills for any standard sorcerer (trained on a per-level basis):
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  • *I have tried to include the seed level from the [[summation chart]] wherever possible, even when the seed is not s !align=left|+24 resistance ||bgcolor=#F49D9D| || bgcolor=#E15858| || bgcolor=#BEE4FA| ||
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  • ...ve stance the recharge time is reduced by 5 seconds per block against like-level targets. The spell has a base of 2 charges and can be increased to 3 at 40 ...aladin glows brightly as he becomes the sanctioned target of his foes. All creatures in the area are subject to a warding roll and if they fail, will only targe
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  • ...t well trained adventurers can traverse, as well as the occasional hostile creatures that can interrupt travel. High Lord Stewardess Tahlthi Vaalor has stated t ==Dateline 6/24/2009: [[Ta'Vaalor|TA'VAALOR]] CONSTABLE RESPONDS TO [[Undead|UNDEAD]] ACTIV
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  • ...adjective. Players have alternatively called this "glam critters," "gifted creatures," or "boosted critters." ==Types of Boss Creatures==
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  • | laen/mein/glaes || +15 || +24 || +65 | galvorn/golvern || +25 || +24 || +99
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  • Creatures in level range: (1-110) Lvl : Creatures
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  • Profession: Monk Level: 100 Strongest foe vanquished: a malevolent vertiginous nightmare (level 133)
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  • * Unbalance damage has been reviewed and the immunity many creatures have is removed. ** Creatures that are not scared easily will be better at resisting, and vice-versa.
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  • The arena is PvE. So you fight through a progression of creatures and deal with random hazards! Creatures scale to level, yes. Creatures are "tough" though, and have hit points depending on scale grouping.
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  • ...o be added. In 2017, they were sold off-the-shelf with a +20 (4x) enchant level. They have a special [[Slash critical table|slash]] flare, known as a "[[# ...ees. A single tentacle snakes upward in front of your face, resting at eye level. The tentacle's tip rapidly sharpens into a point as it strikes! You feel a
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  • A voice whispers, "Master, the blood of your enemies runs freely in me." (+23-24, shadow flares more often) ...r, I cannot feed from this one." ''(Creature/person's level is too low VS. level)''
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  • ...or]] with [[resistance]] to a damage type, a proper loresong will tell the level of resistance. :If the item is enhancive, it will tell what it enhances and the level requirements but not the specific amount of the boosts.
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  • ...aced strike. So too can the two weapon ambushing ranger, but the world has creatures that cannot be critical struck and only massive raw damage will suffice. This is your base training that every two weapon ranger should have each level.
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  • ...must be studded leather or heavier. High steel is the bane of extraplanar creatures and provides defensive benefits against them. The winner must show up prom ...atas, katanas, bows, or runestaves. High steel is the bane of extraplanar creatures. The winner must show up promptly to claim their prize, or risk forfeiture
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  • ...tes? Creatures can gen within a level range - is the goal to show the base level stats, or the min/max that can occur? Similarly should the DS stat be from :There is no style guide for creatures yet, but I welcome this discussion as the beginning steps to making one. [[
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  • ...lly been building up enough box data to give some hopefully decent data on creatures regarding their box data. I'll share my most thorough example so far here.B ...n here to make trap ratios anything close to what they really are for the creatures. Any and all suggestions welcome, going to be a slow but steady process get
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  • ...quicker, and the rate is also modified by the chosen race. Until reaching level 20, you have the option of changing your initial statistics (up to 5 times) ==== Advanced Topic: Optimal Statistics For Level 100 ====
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  • ...ng, but [[Minor Summoning (725)|demons]] and [[Animate Dead (730)|animated creatures]] will continue to follow as normal. ...e book and chalk. The maximum success rate for this version is 98%, and a level 75 Sorcerer who is 1x in Demonology can expect to see approximately this su
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  • ...to the armor, it increases the padding of the armor. The padding starts at 24 points, and reduces a wee bit each time you get hit. The wearer can TEND th ...der to retain ownership. To claim this property, contact GM Valyrka by 12/24/2016 to receive a tour and guidelines for remodeling. The winner must final
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  • ==== Before Level 20 ==== ...ache, as that plan doesn't really start giving you a decent statline until level 25 or 30.
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  • | Essence Shift.... 4 Tuilindo by Kalagay Halatil...... 24 | | Animated Folks... 4 "Pooh" Poem by Owlet Stalmorgan.. 24 |
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  • |[[Level]] |15 - 24
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  • '''September 24, 2020''' You say, "Incidentally, if any of you here *aren't* capped but are at least level 20, you too can play with ascension at least a little bit, so we'll start t
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  • ...recognize the vibrant yellow aura surrounding it as indicating a moderate level of enchantment. ...ncumbered body weight. E.g., a halfling with a body weight of 120 lbs. and 24 lbs. of encumbered weight will have a penalty of 20 to the pour modifiers t
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  • ...31, 2021''' <includeonly>|| [[Caligos Isle]]</includeonly> || '''Pre:''' 9/24 - 10/1<br>'''Finales:''' 10/25 - 10/31 || 10/15 - 10/22 || 10/8 - 10/15 || ...n access a similar fighting venue run by demons. Entrants face five undead creatures, one a time, and when complete, prizes are awarded, including a chance at [
    12 members (3 subcategories, 0 files) - 00:46, 18 October 2022
  • ...his is how how this stat bonus would aid you in each and every level, from level 0 on. ...you will have to spend during the skill development phases and from future level gains...the following stat ranges give you the associated development point
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  • ...wever, some characters, whether because of their individual hunting style, level, or roleplay, do prefer to snipe. If you are planning to snipe, consider th ...your style. If sniping, train in as much hiding as possible, because some creatures are very perceptive, especially animals and the [[undead]]. If one is fight
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  • | Mages: Level Race | Sorcerers: Level Race | | Clerics: Level Race | Healers: Level Race |
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  • ...5 minute, non-cumulative duration. In addition, it will now detect hidden creatures. Training in [[Elemental Lore, Air]] provides a chance to be able to point | date = 08/24/2015 08:25 AM CDT
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  • ...l check utilized to activate the item and there are minimum thresholds for level and certain skills that must be met to even make an attempt. The skill che ...ess. Attempts that result in automatic failure due to not meeting minimum level/skill threshold will not consume a charge.
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  • *[[Holy Weapon (1625)]] Spell level increased on Seed 2 summation, -2 DS/ -1 TD pushdown per rank up to 25 rank ...aith Shield (1619)]] Boosts the TD benefit by 3 per Seed 5 Summation, max +24.
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  • ...r those seeking information on more advanced topics and suggestions beyond level 20, please see [[Comprehensive_Wizard_Guide|a more comprehensive guide on w ...the first 20 to 25 levels of training, traditionally referred to as 'Lord level'. There are other, more advanced guides, which will explain training conce
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  • # CHE 30th Anniversary Giftbox (September 24, 2021-October 2, 2021 at 1am EDT) ===CHE 30th Anniversary GiftBox (September 24, 2021-October 2, 2021 at 1am EDT)===
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  • | I'm (Almost) Second Level ............... Cartek Dammacles 21 | | Kalagay in Mur Fosityr ................... Kalagay Halatil 24 |
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  • ...hould be transferred as appropriate into the new templates. See '''[[Help:Creatures]]''' for full instructions on new creature pages. See the '''[[Special:Wha CLUNK24963 18:22, 24 September 2016 (CDT)
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  • ...learned some useful symbols. When fighting the undead, you may encounter creatures of unusual power. Voln showed his prowess when he taught us how to tempora ...inues, "By concentrating on this Symbol, you will be able to damage undead creatures with your unarmed combat attacks. Kai grants you this ability without requ
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  • ...tored for vulgarity. You've last read the policy in full on Thu Sep 20 01:24:05 ET 2018. ...er characters, not interactions with [[Non-player character]]s (merchants, creatures, royalty, or other NPCs). These should be IC.
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  • ...need to play 250,001 minutes for it to pay off, which is equal to playing 24/7 for about 0.4756 years. * Soul Ward would have a 24% chance to remain in effect after the first attack
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  • | Half-elf 295 (46%) Thief 154 (24%) | | Ranger 0% 24% 10% 19% 7% 10% 9% 11% |
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  • ...ents of a given class once their skill in playing it reaches an apprentice level, which makes practicing go faster and easier on the ears. *NOTE* Training ...’s repertoires it does not require a warding roll and will put most living creatures into a deep sleep, or at least make them drowsy enough to be slowed (adds r
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  • | date = 3/5/24 | date = 2/14/24
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  • | date = 7/28/2010 4:34:24 PM ...staff is pretty non-mainstream as a cleric. Most clerics, especially upper-level ones tend to brawl/shield anyway. -LORDKRIP</i>
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  • ...r [[Bugs on Parade Bug Jar|bugs]] and [[Life Aquatic Collection Device|sea creatures]] across Elanthia! Every month, Rumplesnoots and friends welcome adventure ...system | Unarmed Combat]]''' and see if jabbing, punching, and kicking the creatures of Elanthia sounds like a good fit for you. [[Unarmed_combat_system | Read
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  • ...[Sharath]]. Read all about the Kish'enda, Nhil'mon, Dhosa'nhil and more [[Creatures of Eh'lah and Sharath|here]]. ...[Solhaven]], with a variety of [[Shan]] in the roughly late 50s to mid 60s level range.
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  • ! width="100px" | Level Range ...ding offer a large variety of flora and fauna. Care must be taken with the creatures of the wild here as they are often clever, awaiting to ambush the unwary tr
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  • ...e naming system for its membership, for those members who reach a specific level within the guild."</i> ...onfirmed when numerous artifacts were taken from the site, and whispers of creatures prowling inside have also reached our ears! Tread carefully if you should e
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  • | Wilderness Creatures .......................... Ilstar Darkedge 9 | | Uncovering The Silence (Conclusion) ............... Chad Eberle 24 |
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  • | Synyster's Story .................... Synyster DIAMOND-NINJA 24 | are, especially at higher levels. level.
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  • as possible. quest construction one level of : 24-Hour \\\\\\\\\\\\\ HotLine :\
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  • ease and are torkaans becoming bor- much easier to hit most creatures chests are common, creatures drop DB for not using a shield can be the
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  • figure out just what it is you want. helps you skin creatures, helps your ability in combat at low level. and may aid you against gaze attacks
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  • ...rries a blow. Once it has collected 10 charges, it can be THROWN to hit 4 creatures in the room before it flies back to your hand.<br /> It is currently 5 out of 5 Tiers, which means it can attack 4 creatures in battle when it has collected 10 charges. It currently has 0 charges tow
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  • | Scenes from the Inn ............................. Sean2 Lladd 24 | and character re-rolling. Heck, I made my first level's worth
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  • | Pwyll, Prince of Annwfn, Conclusion ............ Eron Kulsen 24 | the forthcoming events next month, || Level Bonuses/Level Balancing |
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  • | Level Six ..................................... Stanyon Sting 1 | The upcoming Index to Volume 2 is Level Six
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  • ...era's prime goal was to be released from her prison, and summoned terrible creatures to invade Icemule and kill its defenders, trying to force them to find the On Fashanos 24, 5118, Nihala walked into the vortex that was bound within the span of elec
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  • level 100 is kinda high up there, if manner of obstacles. I once saw an and last laps are the easy ones. They may get you from level to level
    116 KB (14,210 words) - 12:59, 31 December 2014
  • | The Iron Wind ............................. Elor Once-Dark 24 | Available only to first level staff a sneak tour of Paupers which
    112 KB (14,366 words) - 12:59, 31 December 2014
  • |Covert Creatures|| ||Sizzle and Spice * You will still have 24-hours to claim your win.
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  • | Closed Channeling Spell List Kygar June 24 | "With these new-found skills, the arrive to hunt the evil creatures of
    110 KB (13,045 words) - 12:59, 31 December 2014
  • /@| _|~| |~|_ | slaughtered while level spell casters end up fighting ~~~~~~~~~~~~~ "Hey! I had a have high level spells to use. [Ed.
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  • | Wish List ..................................... Baphomet Eris 24 | | Tuesday, Aug 24 - New Player Night |
    124 KB (15,595 words) - 12:59, 31 December 2014
  • ...tal light inflicts radiation criticals. It can blind or be +30 on darkness creatures. ...tal heat can either warm objects or speed them up, and is +30 against cold creatures or combustibles. Elemental Heat inflicts heat and radiation criticals.
    190 KB (30,400 words) - 10:35, 21 February 2023
  • | Cycles (Part III) .................... Lord Whilder Planrathe 24 | wandering Cockatrices. Being semi-low level folks that has
    110 KB (13,609 words) - 12:59, 31 December 2014
  • ...regards to the krolvin, I will tell you this. They are a race of miscreant creatures, never to be trusted, never to be given mercy. They are no allies to any na ...are 8 areas or “zones” where the krolvin will be spawning, based on their level. There’s four ships in the Darkstone Bay, which you can access via the wa
    62 KB (10,565 words) - 21:34, 17 May 2023
  • | A Secret from the Keep, Conclusion ... Lord Whilder Planrathe 24 | 931. Other players can help you out against certain creatures. If you
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  • ...d now attacks from a member of House Arcane. Perhaps we underestimated the level of summoner sympathizers in this town, but if Arcane does not rein in their | date = 12/12/2011 09:24 AM CST
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  • In the long term, creatures from a water-elemental plane are assailing Solhaven, stepping through its t ...strong adventurers to kill. More dangerous are the parasites, hive-minded creatures that have allegedly infiltrated Vornavis. Long ago, dwarves in the area wer
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  • basic group should have a ranger and wits to raise them above the level Making a Level and passing a Spell Roll
    113 KB (14,495 words) - 12:59, 31 December 2014
  • | Pwyll, Prince of Annwfn, Part II ........ Eron Kulsen 24 _| newbies was when I was a newbie At tenth level her understanding will
    114 KB (15,117 words) - 12:59, 31 December 2014
  • ::: For example: ''Rangers are lamesauce because they don't have a low-level CS-spell, so I recommend that you <do a bunch of different things here.>'' ...ions. [[User:MOD-GSMOTTE|MOD-GSMOTTE]] ([[User talk:MOD-GSMOTTE|talk]]) 09:24, 19 September 2021 (CDT)
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  • :This skill is practiced from rank 14 to 24. :This skill is practiced from rank 20 to 24.
    37 KB (6,036 words) - 11:14, 26 February 2023
  • | First Innocence ................................ Shiloh Strong 24 | level bonus that pure spell casters must be rolled. There is only a 5%
    118 KB (15,780 words) - 12:59, 31 December 2014
  • might want to wait for Level Two. training in weapons. For DB it's From dying creatures of the Kelfournian mist
    83 KB (11,211 words) - 12:59, 31 December 2014
  • | Every Little Bit Helps ..................... Celestin Drowstar 24 | Lord Strom, the highest level woe betide lesser adventurers who
    114 KB (16,087 words) - 12:59, 31 December 2014
  • bonus in Trading and a +24 bonus in | Almandine Garnet.......... 79/86 | | Clear Topaz.................. 24 | |__________________________________|
    107 KB (14,503 words) - 12:59, 31 December 2014
  • | Surviving Level One .................... Metaboculous Griden 21 | | Lords Council of Kelfour's ............. B'halthon d'Anathur 24 |
    144 KB (20,413 words) - 12:59, 31 December 2014
  • armor, and chests these creatures the original room once more. get to meet others of the same level is a ridge line above the mine road
    102 KB (13,357 words) - 12:59, 31 December 2014
  • '''Eorgaen 23-24, 5121''' ...e than I meant to. They've been great in a lot of ways, like plenty of the creatures actually being skinnable (a rarity in invasions), having interactions with
    83 KB (13,532 words) - 15:13, 18 June 2023
  • ...er and knock on the decrepit cabin doors to get either a treat or a trick! Creatures that spawn (undead combat warning inserted here) are attuned to the person ...ou find at the games. It will draw once a night for 10 nights with jackpot-level prizes.
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  • August 24: _________________________________ ed to leave their barracks in | Level 1 | 1: path |
    119 KB (16,146 words) - 12:59, 31 December 2014
  • A cleric should come along... || Sept. 24: | gain at each level. As you go up in bonus. They have a self discipline
    119 KB (13,729 words) - 12:59, 31 December 2014
  • | Dream Weaver ................... Balladeer Carpentere 24 | reroll. Before you do get as much gets past level 10 or so but the
    108 KB (14,457 words) - 12:59, 31 December 2014
  • more roleplaying, creatures that are more intelligent, puzzles that are more on the bodies of slain creatures. Search well, and leave nothing to Chance save
    108 KB (18,768 words) - 15:55, 22 February 2016
  • ...s! Sort of analogous to high level spells, squares unlock one feat each at level 20, 25, 30, 40, and 50."''' '''Leafiara says, "The level 40 feats are basically giving more emphasis to whatever the profession's be
    188 KB (30,191 words) - 10:40, 7 February 2023
  • fing up to an unprecedented level (sometimes impatiently) for them. seen the level of GM morale higher comfortable and wondrous place.
    118 KB (15,752 words) - 12:59, 31 December 2014
  • | Advanced Combat by Celeborn Greyswndir ................. 24 | clever four-level dungeon maze || New Skills Exhibited
    103 KB (12,848 words) - 12:59, 31 December 2014
  • ...North News Issue #2| type = periodical| author = Various | date = 2023-03-24}} ...ooftops filled the square as red-armored hireswords charged forward street level in pursuit of a group of roof-leaping children dropping bundled papers in t
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