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  • This category includes spells in the [[Major Elemental]] spell circle. [[Category: Spells]]
    27 members (0 subcategories, 0 files) - 15:30, 31 December 2014
  • The following buff spells self-cast limited and can be stacked, unless otherwise noted. *[[Elemental Deflection (507)]]: +20 DS.
    919 bytes (121 words) - 23:04, 15 December 2021

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  • ...and spiritual magic. The circles of magic further break down the various spells into the following categories: *[[Elemental]]
    1 KB (148 words) - 14:38, 15 July 2023
  • This category includes spells in the [[Major Elemental]] spell circle. [[Category: Spells]]
    27 members (0 subcategories, 0 files) - 15:30, 31 December 2014
  • ...jor Elemental|Major Elemental Spells]] | [[Minor Elemental|Minor Elemental Spells]]
    1 KB (123 words) - 18:36, 9 June 2021
  • | navigation = {{major elemental navigation}} ...dispelled. At minimum, two spells will be dispelled (provided at least two spells are active on the target).
    2 KB (235 words) - 21:02, 1 January 2024
  • {{Major elemental header}} The '''Major Elemental''' [[spell circle]] is purely [[elemental]] in nature, and is designed for [[wizard]]s to complement offensive, defen
    2 KB (227 words) - 11:11, 5 November 2016
  • ! align=center bgcolor=#dddddd | [[Major Elemental|Major Elemental Spells]] |[[Elemental Deflection (507)]]
    2 KB (294 words) - 17:52, 4 November 2016
  • ...ach spell circle has its own category (such as [[:Category:Major Elemental Spells]]) into which the various spell articles are included. - Oliver ([[User:Ans
    300 bytes (46 words) - 20:36, 31 December 2014
  • ! align=center bgcolor=#dddddd | [[Minor Elemental|Minor Elemental Spells]] |[[Elemental Defense I (401)]]
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  • ...reak invisibility, but mass spells, such as [[Mass Blur (911)]] and [[Mass Elemental Defense (419)]], do if they affect others. ...visibility (109)]], [[Sun Burst (609)]], [[Elemental Wave (410)]], [[Major Elemental Wave (435)]], and [[Searing Light (135)]]. Invisible characters may be det
    955 bytes (127 words) - 10:23, 25 July 2021
  • ...ll training is not considered with [[attunement]]. There are four types of Elemental Lores: *[[Elemental Lore, Air]] - Time Alteration, Utility
    1 KB (154 words) - 11:24, 7 December 2020
  • | navigation = {{major spiritual navigation}} ...dispelled. At minimum, two spells will be dispelled (provided at least two spells are active on the target).
    2 KB (236 words) - 20:31, 1 January 2024
  • There are three major '''spheres''' of [[magic]] in Elanthia. While the magical powers found with ;[[Elemental magic|Elemental Sphere]]
    3 KB (379 words) - 12:51, 14 January 2016
  • | topic = Wizard Spells ...d duration stackable spell (base 1200 seconds + 60 seconds per known Major Elemental spell) and is self-cast only. Example areas of RoundTime reduction are the
    2 KB (353 words) - 15:33, 30 March 2017
  • ...o provide different benefits. See each specific lore article to see which spells it affects, and see the [[lore chart]] for a breakdown of how many ranks ar ...Elemental Lore, Earth]], or 20 ranks each in [[Elemental Lore, Air]] and [[Elemental Lore, Water]].
    22 members (0 subcategories, 0 files) - 16:02, 6 January 2017
  • ...or elemental spells learned, up to a cap of +25 CS. (at 75 minor elemental spells)'' ...alf of what a wizard would get as the sorcerer is of a hybrid profession - elemental and spiritual) to their CS. --[[User:KAGE|KAGE]] 16:55, 20 January 2010 (
    2 KB (268 words) - 20:32, 31 December 2014
  • ...er mostly utility and defensive capabilities. There are a number of attack spells as well, though they are generally less potent and/or more expensive than t All [[stackable]] and [[refreshable]] enhancement spells last for +60 sec per rank unless otherwise stated.
    2 KB (313 words) - 11:12, 22 June 2017
  • ...able to be [[evade]]d, and the spells [[Elemental Wave (410)]] and [[Major Elemental Wave (435)]]. </nowiki></code> ...able to be [[evade]]d, and the spells [[Elemental Wave (410)]] and [[Major Elemental Wave (435)]].</nowiki></code>
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  • | add_dur = 60 sec per [[Major Elemental|rank]] | td = +20 TD ([[elemental]])
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  • | navigation = {{Major elemental navigation}} Note that spells may be RELEASEd and re-prepared (and subsequently placed into storage) unti
    1 KB (177 words) - 11:41, 10 September 2017
  • ...oll/list_of_eligible_spells|list of eligible spells]] for the full list of spells that can be found on scrolls. | scope="row" role="rowheader" | [[Elemental Focus (513)]] || {{#section:Elemental Focus (513)|description}}
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  • {{Major elemental navigation}} {{Otheruses4|the Major Elemental spell, Strength|the statistic|Strength}}
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  • | topic = Wizard Spells ..., the caster can just 'INCANT 950' in the future to always recast the same spells again).
    3 KB (503 words) - 14:09, 16 March 2017
  • *Multi-target spells activated by players via {{boldmono|[[CAST]]}} and {{boldmono|[[CHANNEL]]}} *All multi-target spells offer an option to {{boldmono|[[EVOKE]]}} the spell, which will possibly hi
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  • ...jor Elemental|Major Elemental Spells]] | [[Minor Elemental|Minor Elemental Spells]]
    2 KB (340 words) - 13:42, 7 April 2016
  • ...ntal-based magic.|the [[:Category:Creature_Body_Types|creature body type]]|Elemental body type}} ...his power, molds it, and diverts it to spells. Most powerful element-based spells reflect their origin in the natural phenomena.
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  • ...ds it with his mind, channeling this psychic energy into a wide variety of spells. ...ental in nature, and they will also have access to both the [[Major Mental|Major]] and [[Minor Mental]] spell circles.
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  • | category=Magic Spells/Systems ...[[Cleric Base|Cleric]] and Minor Spirit spells will contribute to their [[Major Spiritual]] CS.
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  • ==Elemental Disjunction (530) and Spiritual Abolition (230) Release== |category=Magic Spells and Systems
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  • |align=right|[[Elemental]] |align=right|[[Minor Elemental]]<br>[[Major Elemental]]
    1 KB (129 words) - 11:12, 1 January 2015
  • <div class="alert alert-danger" style="text-align:center">'''AOE spells underwent a revamp in December 2020. Until this article is updated, be sur Area of Effect spells (AoE) target an entire room, and sometimes adjoining rooms, without a visib
    2 KB (246 words) - 16:15, 2 January 2022
  • ...s. Doing this has allowed us to make the following changes across all such spells: - By using cast options other than EVOKE, all player cast spells will no longer target other players. This includes both grouped and ungroup
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  • ! align=center bgcolor=#dddddd | [[Wizard Base|Wizard Base Spells]] |[[Minor Elemental Edge (902)]]
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  • ...and the [[Hall of Mages]], a considerable majority of humans that manifest elemental abilities are tested and taken to the Hall for training, even if that train ...ds are traditionally those with an inborn ability for [[Wizard]]ry [[Major Elemental]] spellcasting who lack formal training from the Hall. Time has diluted thi
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  • | topic = Major Elemental Circle ...for 15 seconds or 2 attacks. In addition, weapon attacks enhanced by the [[Elemental Blade (411)]] spell that also match the same element as 502 will also cause
    4 KB (562 words) - 17:45, 16 March 2017
  • | [[Major Fire (908)]] | [[Major Elemental Wave (435)]]
    6 KB (644 words) - 15:15, 31 December 2014
  • {{Major elemental navigation}} For each rank of [[Major Elemental]] spells known:
    3 KB (434 words) - 10:52, 16 May 2023
  • ...mental Magic and Lore: An Excerpt From Earth and Ember, Wind and Water: An Elemental Codex |type = essay |author = Lielruel Nellereune Illistim |author-displaye ...at permeate the world. It is commonly accepted that there exist four prime elemental energies, which are typically identified as Air, Earth, Fire, and Water. As
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  • ...2 align=center | [[Major Spiritual|200]]s &bull; '''300s''' &bull; [[Minor Elemental|400s]] |align=right|[[Minor Spiritual]]<br>[[Major Spiritual]]
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  • |category=Magic Spells and Systems |topic=Major Elemental Circle
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  • | subtype = [[Attack strength|AS]] , Elemental [[CS]] | navigation = {{Minor elemental navigation|type=Offensive}}
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  • {{Major elemental navigation}} ...ranks of the Major Elemental spell circle (benefit capped at level) and [[Elemental Lore, Air]] increase the RT reduction by 1% for every five ranks, as shown
    3 KB (405 words) - 01:04, 4 July 2018
  • | add_dur = 60 sec per [[Major Elemental|rank]] | navigation = {{Major elemental navigation}}
    3 KB (461 words) - 10:53, 16 May 2023
  • '''Evocable spells''' are spells that have a different effect when {{boldmono|[[EVOKE]]d}} versus being cast ==Spells Using Evoke==
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  • | scope="row" | Minor Elemental...50 | scope="row" | Major Elemental...50
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  • | family = Elemental<!-- Add creature to family page list, which will be linked on preview/save | type = Elemental<!-- Creature body type -->
    4 KB (539 words) - 11:56, 19 March 2020
  • | navigation = {{Major spiritual navigation}} ...like effects from [[creature maneuver]]s, such as some variants of [[Major Elemental Wave]].
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  • i haven't been able to find a list of spells that can be [[Magic Item Creation (420)|embedded]] or not, does anyone know (401) Elemental Defense I<br>
    3 KB (418 words) - 13:01, 31 March 2017
  • *TURNing the staff will allow you to switch between the spells stored. *Can store spells under 20th level from these spell circles:
    3 KB (457 words) - 14:48, 31 December 2014
  • | family = Elemental <!-- Add creature to family page list, which will be linked on preview/save | type = Elemental<!-- Creature body type -->
    3 KB (496 words) - 20:25, 26 June 2020
  • ...h]], the relevant [[statistic]] bonus(es), and certain active [[#Items and spells to boost CS|spell effects]]. ...bonus]])<br> + round([[#Stat Bonus|Stat bonus]])<br> + round([[#Items and spells to boost CS|Spell effects]])
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  • .... In addition, it provides an unknown defensive benefit against [[SMRv2]] spells and maneuvers. ...e_review_(saved_posts)#Elemental_Wave_(410)_and_Major_Elemental_Wave_(435)|Elemental lore review (saved posts)]]
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  • | family = Elemental<!-- Add creature to family page list, which will be linked on preview/save | type = Elemental<!-- Creature body type -->
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  • | navigation = {{Major elemental navigation|type=Offensive}} ...gin=description /><noinclude>'''Elemental Focus'''</noinclude><includeonly>Elemental Focus</includeonly> provides a base bonus of +20 to [[bolt spell]] [[attack
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  • | family = Elemental<!-- Add creature to family page list, which will be linked on preview/save | type = Elemental<!-- Creature body type -->
    3 KB (495 words) - 11:58, 19 March 2020
  • | navigation = {{Major elemental navigation}} ...ooms full of creatures, as the damage it causes is equivalent to that of [[Major Shock (910)]], a [[Wizard]]'s most powerful [[bolt spell]].
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  • | family = Elemental<!-- Add creature to family page list, which will be linked on preview/save | type = Elemental<!-- Creature body type -->
    4 KB (525 words) - 11:33, 14 January 2023
  • ...-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3 {{Creature ability|[[Major Fire (908)]]|+271 [[Attack strength|AS]]}}
    4 KB (539 words) - 08:30, 17 August 2020
  • ...-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3 {{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
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  • Saved posts pertaining to [[:Category: Pet Spells|pet spells]] in general. ==Mass Spells (11/2007)==
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  • | family = Elemental<!-- Add creature to family page list, which will be linked on preview/save | type = Elemental<!-- Creature body type -->
    4 KB (587 words) - 11:54, 19 March 2020
  • | family = Elemental<!-- Add creature to family page list, which will be linked on preview/save | type = Elemental<!-- Creature body type -->
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  • | family = Elemental<!-- Add creature to family page list, which will be linked on preview/save | type = Elemental<!-- Creature body type -->
    4 KB (553 words) - 11:48, 19 March 2020
  • ...4) ranks, though many casters continue to train in it to aid some of their spells, increase the rate of return of their mana, or compensate for another playe ==Spells and Abilities Affected by EMC==
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  • ...-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3 {{creature ability|[[Major Cold (907)]]|+127 [[Attack strength|AS]]}}
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  • '''Attunement''' is a character's innate tie to a particular elemental energy. These include the prime elements of Air, Earth, Fire, and Water, a == Elemental Damage Types ==
    3 KB (345 words) - 16:54, 25 October 2022
  • ...harder to cast in heavy armor than Spiritual or Mental spells, and Mental spells are far harder to cast in armor that covers the caster's head. ...Characters wearing a [[leather breastplate]] will experience hindrance for spells cast from every spell circle. A base mana cost will be taken, stance will b
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  • | colspan=2 align=center | [[Major Elemental|500s]] &bull; '''600s''' &bull; [[Sorcerer Base|700s]] |}<includeonly>[[Category:Spells| ]]</includeonly><noinclude>[[Category:Spell circle headers]]</noinclude>
    1 KB (125 words) - 11:14, 1 January 2015
  • <div class="alert alert-danger" style="text-align:center">'''AOE/Multi-target spells underwent a revamp in December 2020. Until this article is updated, be sur | subtype = Cast Multiple Spells
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  • ...-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3 {{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
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  • | family = Elemental<!-- Add creature to family page list, which will be linked on preview/save | type = Elemental<!-- Creature body type -->
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  • | navigation = {{Major elemental navigation}} Training in [[Elemental Lore, Earth]] increases the spell's [[damage factor]] (DF).
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  • Posts pertaining to [[Elemental Wave (410)]] Spells generally don't use the "standard maneuver roll," which is mostly for critt
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  • ...as a '''Wizard hand''' lets the owner cast nearly all of the wizard circle spells. The color of the hand changes based on the spell the hand will cast. *Holds 40 charges, each spell is worth 1 charge and any combination of spells can be used for all the charges.
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  • | topic = Wizard Spells }}The major elemental spell 520 - Mage Armor has been released. This spell replaces the previous
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  • ...-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3 {{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
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  • ...-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3 {{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
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  • ...ls have ''Additional Duration'', which would leave an empty field for some spells. Additionally, the longer field names ''Base Description'' and ''Additiona ...does not bother me, since the values (such as "30 seconds for each [[Major Elemental]] spell known") will be pretty long themselves so it's not exactly going to
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  • | family = Elemental <!-- Add creature to family page list, which will be linked on preview/save | type = Elemental<!-- Creature body type -->
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  • ...-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3 {{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
    3 KB (489 words) - 18:19, 22 March 2021
  • ...a very important statistic for a Pure Mage as it adds an AS bonus to bolt spells. The other statistics are less important, but should not be "tanked" as th ...Elemental Mana Control, and the four Elemental Lores. Magical skills and spells are key for wizards who use a runestaff, which requires at least eight tota
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  • type = [[Elemental]] [[pure]] | circles = [[Minor Elemental]], [[Major Elemental]], [[Wizard Base]] |
    9 KB (1,328 words) - 00:44, 18 March 2015
  • |add_dur = 60 sec per [[Major Elemental]] rank {{Major elemental navigation}}
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  • | family = Elemental<!-- Add creature to family page list, which will be linked on preview/save | type = Elemental<!-- Creature body type -->
    4 KB (634 words) - 15:10, 5 December 2021
  • ...-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3 {{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
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  • ...uvers or various spells like [[Major Elemental Wave (435)]]. Some specific spells like [[Grasp of the Grave (709)]] may take the skill into account, and Dodg
    2 KB (235 words) - 21:03, 19 June 2017
  • ...g and thin rods, typically made of wood, bone, or metal, that hold magical spells. They are commonly found as [[treasure]], and can also be crafted with [[al |[[Major Cold]]
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  • ...-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3 {{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
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  • ...target, the target will experience damage from the initial hit as well as elemental critical damage as a result of the explosion. The explosion may splash on u ...ty]] bonus, although other spells, such as [[Elemental Focus (513)]] and [[Elemental Targeting (425)]], can add significantly to its effectiveness. Successful a
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  • Posts pertaining to the [[Elemental Lore]] review that never came to fruition. ==[[Minor Elemental]]==
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  • ...-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3 {{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
    4 KB (554 words) - 09:53, 28 March 2021
  • ...between Naos and myself, and will have a significant impact on the [[Minor Elemental|400s list]]. We've laid out the groundwork for adding/modifying lore bonuse ...ese Phase 2 items will be replicating spell effects from existing castable spells. Some will be familiar magical effects, others will help establish the sens
    2 KB (242 words) - 00:18, 23 July 2017
  • ...-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3 {{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
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  • | navigation = {{Major elemental navigation}} #[[Major Elemental]] spell ranks determine the maximum amount of mana that can be leeched.
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  • | family = Elemental <!-- Add creature to family page list, which will be linked on preview/save ...-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3
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  • ...-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3 {{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
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  • | [[Minor Elemental]] | [[Major Elemental]]
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  • ...ill be a short section. This description is followed by a list of relevant spells using the formatting detailed below: ===[[Major Elemental]]===
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  • An '''elemental runestaff''' is a runestaff with special functionality that is based on [[ ===Elemental Combinations===
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  • ...-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3 {{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
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  • ...acter's mana regeneration and grant the ability to [[multicast]] defensive spells. :*[[Elemental Mana Control]] (EMC)
    7 members (0 subcategories, 0 files) - 12:25, 5 December 2021
  • ...-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3 {{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
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  • ...-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3 {{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
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  • {{ #ifeq: {{{type}}} | Attack | [[Category:Attack Spells]] | {{ #ifeq: {{{type}}} | Defensive | [[Category:Defensive Spells]] |
    13 KB (1,566 words) - 15:15, 31 December 2014
  • | navigation = {{Major elemental navigation}} ...pells cast cost an additional 5 mana. Training in [[#Mana Control Benefit|Elemental Mana Control]] will reduce the recovery period. Rapid Fire is '''not''' re
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  • ...-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3 {{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
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  • ...(ungrouped), all critters (creatures), or only a single individual. Some spells are limited in number and will chose targets randomly from an above list. ...equency of damage over time effects if the spell has such a component. For spells without any time interval component, set this parameter to "None" to hide t
    9 KB (1,377 words) - 11:20, 30 March 2023
  • ...ur ranks, though many casters continue to train in it to aid some of their spells, increase the rate of return of their mana, or compensate for another playe ==Spells and Abilities Affected by SMC==
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  • | family = Elemental <!-- Add creature to family page list, which will be linked on preview/save | type = Elemental<!-- Creature body type -->
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  • ...y increases the DF of Hurl Boulder (510), but '''if you have more ranks in Elemental Lore: Fire, those ranks will be used instead'''. Hybrid bolts that already == Minor Elemental ==
    9 KB (1,167 words) - 15:08, 28 December 2020
  • | topic = Wizard Spells ...here is no such delay when the spell is natively self-cast. At 50 ranks of Elemental Lore: Air training, the caster may EVOKE a group version of the spell.
    7 KB (1,163 words) - 14:31, 13 September 2017
  • | family = Elemental <!-- Add creature to family page list, which will be linked on preview/save ...-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3
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  • ...-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3 {{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
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  • {{Minor elemental navigation}} Magic Item Creation can be used to imbed spells known via [[spell knowledge item|spell knowledge enhancive]]s.
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  • | ctype = Variable Elemental | navigation = {{Major elemental navigation}}
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  • {{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND MANEUVERS WILL LINK AUTOMATICALLY. --> | BT1 = Major Fire<!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ -->
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  • == Minor Elemental == ;*[[Elemental Wave (410)]]
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  • ...-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3 {{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
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  • <div class="alert alert-danger" style="text-align:center">'''AOE/Multi-target spells underwent a revamp in December 2020. Until this article is updated, be sur ...ke effects from [[SMR|creature maneuvers]], such as some variants of Major Elemental Wave.
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  • <div class="alert alert-danger" style="text-align:center">'''AOE/Multi-target spells underwent a revamp in December 2020. Until this article is updated, be sur | navigation = {{Major elemental navigation}}
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  • ...hant of the arrow or bolt being fired (either from material or spells like Elemental Blade) no longer has an affect on ranged attack strength. === [[Bolt|Bolt Spells]] ===
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  • ...ough it is still useful for [[CAST (verb)#Multi-casting|multi-casting]] or spells with non-standard casting mechanics. Once a spell is prepared, it may eithe | [[Major Spiritual]] || You trace a sign while petitioning the spirits to bestow the
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  • | navigation = {{Major elemental navigation}} Training in [[#Lore Benefit|Elemental Lore, Air]] provides a chance for the target to be groggy if awakened.
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  • | family = Elemental <!-- Add creature to family page list, which will be linked on preview/save | type = Elemental<!-- Creature body type -->
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  • ...not the person is speaking of lesser demons or demons of the [[Major Demon|major class]]. ...demons of varying powers would have been summoned by spell 725. The repel spells in the [[Cleric]] base list at the time scaled the power of the undead rela
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  • *Enchant/Ensorcell: 2013 updates have enabled these spells to be usable with Blink weapons. 405 is also usable to determine the encha ...at the weapon and is accomplished by the use of the CAST verb. High level spells may take multiple attempts before the infusion succeeds. Flares draw no ma
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  • == Minor Elemental == ;*[[Elemental Defense III (414)]]
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  • ...ur ranks, though many casters continue to train in it to aid some of their spells, increase the rate of return of their mana, or compensate for another playe ==Spells and Abilities Affected by Mental Mana Control==
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  • * Dispel flares have tiers, which corresponds to how many spells they can remove at a maximum in a single activation. ...stance if you have a weapon that has tier 3 dispel flares, between 1 and 3 spells will be removed.
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  • ...{{boldmono|SPELL}} will also indicate details about uses of daily cooldown spells including [[Miracle (350)]], [[Time Stop (550)]], [[Regeneration (1150)]], SPELL Displays number of spells known by circle.
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  • ...-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3 {{creature ability|[[Major Elemental]]|<N/A> [[Target defense|TD]]}}
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  • ...ributes2|Creature defense attributes2 template]] - Lists DS, TD, defensive spells, etc. ...-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3
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  • ...here are two types of bolt spells: true bolt spells and ball spells. Bolt spells may be {{boldmono|[[CHANNEL]]}}ed for a higher chance of hitting a vital ar ...l. The DF bonus is based on the number of ranks trained. For the following spells the DF increase is 0.001 per rank up to 50 lore ranks, 0.001 per two ranks
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  • {{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND MANEUVERS WILL LINK AUTOMATICALLY. --> | BT1 = Major Fire<!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ -->
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  • <div class="alert alert-danger" style="text-align:center">'''AOE/Multi-target spells underwent a revamp in December 2020. Until this article is updated, be sur | navigation = {{Major elemental navigation}}
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  • ...ing increases the level of spell that can be read, but players cannot read spells higher than their level + 1. ...ch spells exist on a scroll and how many charges of each remain (including spells with zero charges), a [[sorcerer]] can use the [[Odeir'cos (rune)|odeir'cos
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  • ...Symbols, Magic Item Use, Spell Aiming, Harness Power, Spell Research, and Elemental Lore. :War mages take hits more often and cast spells less often than pure wizards. As such, leather breastplate (27 skill ranks
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  • ...ny of the Sonic spells used by bards and the increases in various air base spells, such as [[Hand of Tonis]], for wizards. Sorcerers also often train in thi ==Minor Elemental==
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  • ...strength]] (CS) and provide maneuver defense on warding and maneuver bonus spells, respectively. MIU is one of the cheapest [[skill]]s available for members ...150 skill bonus). Using [[Magic Item Creation (420)]], he has placed the [[Elemental Wave (410)]] spell into an amulet and selected rub as the activator. Morbo
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  • ...earing it. The soulstone is reusable. The energy equivalent of 10 capped elemental kills must be stored in the soulstone to enter the Confluence by pushing in ...ve entrances to each local Confluence, corresponding to the five different elemental [[attunement]]s, and a character using {{boldmono|[[ATTUNE]] SENSE}} will r
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  • Saved posts regarding the [[Major Spiritual]] spell circle. | category = Magic Spells/Systems
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  • | family = Elemental <!-- Add creature to family page list, which will be linked on preview/save ...-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3
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  • | family = Elemental <!-- Add creature to family page list, which will be linked on preview/save ...-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3
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  • ...ensive, defensive or utility benefit for a set duration. The usage of buff spells in this guide might not perfectly agree with the mechanics usage for things ==A guide to Buff Spells==
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  • | topic = Major Elemental Circle | messagenum = [http://forums.play.net/forums/GemStone%20IV/Wizards/Major%20Elemental%20Circle/view/2723 2723]
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  • ...o your "magical" item through the in-game mail system. A list of accepted spells will follow in this forum for your review soon. Please post any and all qu ...07 - Minor Steam<br>1708 - Mystic Impedance<br>1709 - Minor Cold<br>1710 - Major Acid<br>1711 - Mystic Focus<br>1716 - Neutralize Curse
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  • *Most spells that disable or debuff a single target will have a 2 second cast roundtime ...longer force a TD reduction on the caster. This already applies for newer spells but some older ones still have this mechanic.
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  • ...Elemental Confluence is a nexus of interplanar collision between the Prime Elemental Planes and the material plane where Elanthia exists. This just means that :Entrances to the Confluence are all over. They are the elemental instabilities you see as you travel about.
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  • Starting today, we'll be releasing a number of updates for spells that disable or debuff targets. * Most spells that disable or debuff a single target will have a 2 second cast roundtime
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  • ...)]], but is the most common demon to pierce the veil when a sorcerer has a major failure for [[Planar Shift (740)]], which is always a [[lithe black abyran' Abyran'ra are impractical to combat via warding spells.
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  • This spidersilk cloak allows you to cast spells from the Sorcerer Base Spell Circle with the following messaging: This dark emerald amulet allows you to cast spells from the Sorcerer Base Spell Circle with the following messaging:
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  • |a bolmara root || major nerve wounds |a brostheras root || major head & neck scars
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  • ...ing roll against a [[Spiritual]] [[sphere]] spell, with reduced chance for spells from other spheres.<section end=description /> The base chance for activation vs. spells of different spheres is as follows:
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  • ==Enhancement Spells== ...ld]], will increase one's ability to block enemy attacks. Some enhancement spells have a balancing negative effect. For example, [[Spirit Barrier (102)|Spiri
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  • ATTUNE: Selects 1-3 random combat spells for which the tome becomes a scroll. Cooldown: 1 day. ...t Action - Booklash: If owner is incapacitated in combat, performs a Major Elemental Wave. Cost: 30 anima. Cooldown: 1 hour.
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  • | family = Elemental<!-- Add creature to family page subcategory/list, which will be linked on p ...-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3
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  • '''Realms''' are typically set up around the major towns (Wehnimer's Landing, Icemule Trace, Pinefar, Solhaven, Teras Isle, Zu ...alms is important for [[:Category: Transport|transportation means]] (e.g., spells such as [[Spirit Guide (130)]] and items such as [[gold ring]]s) and for th
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  • ...urce of the power. The three major [[sphere]]s of magic, or sources, are [[Elemental]], [[Spiritual]], and [[Mental]]. Each sphere draws its power from a differ ...is the 1st spell of the [[Wizard Base|Wizard]] spell circle and all Wizard spells have a '9' prefix. (For this reason, the Wizard spell circle is commonly re
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  • ...ost more than major-circle spells, which would cost more than minor-circle spells.
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  • Posts relating to [[bolt]] and ball spells. Ball spells are a subset of bolt spells and so bolt spell information will also apply to them. ==Bolt Spells==
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  • <div class="alert alert-danger" style="text-align:center">'''AOE/Multi-target spells underwent a revamp in December 2020. Until this article is updated, be sur | navigation = {{Major elemental navigation}}
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  • *[[Major Spiritual]] The [[Sorcerer Base]] circle is a hybrid between spiritual and [[elemental]] spheres.
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  • | navigation = {{Major elemental navigation}} *First, a flat reduction (equal to 30 + [[Elemental Lore, Air]] ranks) is applied to the base cost of the action.
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  • ...f magic. It is by tapping into this energy that characters can power their spells, whether they tap into the magic through prayer to a god, focusing their in | [[Bard]] || [[Aura]], [[Influence]] || [[Elemental]], [[Mental]]
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  • | type = [[Elemental]] [[Pure]] | circles = [[Minor Elemental]]<br />[[Major Elemental]]<br />[[Wizard Base]]
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  • | subject = New Hunting Grounds: The Elemental Confluence! }}A new set of hunting areas have been released: the [[Elemental Confluence]]!
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  • ...ls in the final version. The basic concept of this page, however, is what spells characters can easily expect to get from others or themselves. Stay tuned! ...ropriate for inclusion in this article? [[Elemental Blade (411)]], [[Minor Elemental Edge (902)]], [[Bless (304)]] [[User:SPYRIDONM1|Mark]] ([[User talk:SPYRIDO
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  • | navigation = {{Major elemental navigation}} ...nks in the [[Major Elemental]] [[spell circle]], [[Magic Item Use]], and [[Elemental Mana Control]] (EMC). Being in a [[magical workshop]] will also add a bonu
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  • ...jor Elemental|Major Elemental Spells]] | [[Minor Elemental|Minor Elemental Spells]] I do, however, like how he lists attack spells as warding spells. And, your last statement goes against the general "Be Bold" policy that w
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  • ...to be triggered later before an attack with{{boldmono| [[BESEECH]]}}. The spells that the weapon can accept depend on a variety of factors, including which ...the spell, then {{boldmono|[[INFUSE (Weapon) (verb)|INFUSE]] <weapon>}}. Spells can be infused from scrolls multiple times up to the weapon's mana capacity
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  • This is a list of approved spells that are allowed when creating/making an SK item. Please look up the spell ==Major Spiritual (200s)==
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  • | [http://www.play.net/gs4/info/combat_guide/tools.asp#bolts Bolt Spells] | [http://www.play.net/gs4/info/combat_guide/tools.asp#warding Warding Spells]
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  • |sign=On dat siren finger, ya got spells dat whot make it easier ta pick locks and disarm traps, as well as dat whot ...rta spell, some spell dat whot will make ya VERY blurry, and two elemental spells dat whot will reflect and make ya more magically aware.
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  • | skill = Elemental Resistance ...n element (heat, cold, steam, nature, or lightning). This item confers the elemental resistance to its bearer. Each tier of Resist Nature bestows a 5% resistanc
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  • | navigation = {{Major elemental navigation}} ...for non-wizards. [[Wizard]]s can increase the item limit by training in [[Elemental Lore, Air]]. Disks also have a hard weight limit of 500 pounds that cannot
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  • ...ered. In addition, only elementally aligned Grimswarm will be able to cast Major Ewave. ...ction occurring. Particularly powerful mass effect spells (such as [[Major Elemental Wave (435)|Mass Ewave]], [[Nature's Fury (635)|Nature's Fury]], [[Song of S
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  • ==Unavailable spells== | category = Magic Spells/Systems
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  • ...we also have no coherent explanation of what [http://www.play.net/gs4/info/spells/spelllist.asp?circle=14 Arcane] magic is, which in its original conception
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  • ...noinclude>'''Minor Water''' is an</noinclude><includeonly>An</includeonly> elemental [[bolt]] spell that enables the caster to send a bolt of highly compressed ...This requires training in [[Elemental Lore, Water]]. With 20 ranks in [[Elemental Lore, Fire]], this spell can be [[EVOKE]]d to cast [[Minor Steam (1707)]] f
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  • ...-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3 {{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
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  • ...-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3 {{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
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  • ...-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3 {{creature ability|[[Major Elemental]] |+100 [[Target defense|TD]]}}
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  • |sign=The items in the trunk contain an assortment of unfriendly spells and are also rechargeable by mages. They will NOT crumble. The items in the bin contain an assortment of defensive and utility spells, they are NOT rechargeable, and will crumble.
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  • *No direct PvP attacks allowed. Mass Attack spells like [[Elemental Wave (410)]] that can hit players as well as creatures have a 30 second coo *Spells that significantly impact a room without attacking a player (notably [[Mino
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  • [http://www.play.net/gs4/info/spells/scroll_infusion.asp Original Play.net document] ...is either locked or unlocked. Unlocked spells can be charged, while locked spells cannot.
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  • ...-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3 {{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
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  • ...-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3 {{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
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  • Starting today, we'll be releasing a number of updates for spells that disable or debuff targets. * Most spells that disable or debuff a single target will have a 2 second cast roundtime
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  • ...om [[orb gem]]s. At its base, the spell functions similarly to the [[Minor Elemental]] spell [[Magic Item Creation (420)]], but uses gems instead of blank [[Mag ...ity formula appears to be {{mono|12 + ROUND(VALUE/200,0)}}. Additionally, spells may be blessed into items created using [[Imbue (614)]].
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  • ...{{boldmono|[[CAST_(verb)|CAST]]}}ing spells at it, with the exception of [[Elemental Detection (405)]], which will only tell you the function. They were first m ...bed later. Some mana will be lost during the initial transfer, so low mana spells may not infuse anything. It has not been tested to see if [[Mana Control]]
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  • *[[Major Spiritual]] The following elemental based spell circles will only receive the [[#Truehand effect|Truehand effec
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  • ...-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3 {{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
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  • | category = Magic Spells and Systems ...mental [[CS]] stat. Instead of a single [[Statistic|stat]] for all mental spells, the responsible stats will be dependent upon the type of mental magic used
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  • ...[713]]. Balefire is a plasma-based ball-type aimed spell. Like other aimed spells, Balefire will use the Spell Aiming skill, dexterity bonus, and other magic ...ll do so is improved with the caster's skill in Spiritual Mana Control and Elemental Mana Control. If the demon contributes damage, it will lose two mana points
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  • | family = elemental<!-- Add creature to family page subcategory/list, which will be linked on p ...-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3
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  • *The lesser dice positive spells last somewhat more than 2 hours per roll. | 3||[[Pain]]||||[[Elemental Bias]]||[[Earthen Fury]]||[[Phoen's Strength]]
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  • ...Kick and Throw are 4 seconds each. The RT can be reduced with the [[Major Elemental]] spell [[Haste (506)]]. If the Voln Fu user fails his or her attack the ro === Spells and Symbols ===
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  • This is a magical item, which casts spells from the Arcane sphere. It has 4 charges. This is a wavable item, which casts spells from the sorcerer's sphere. It has a few charges.
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  • ...-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3 {{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
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  • [[#Spells and Abilities|Spells and abilities]] can also provide temporary padding while they are in effect ===Spells and Abilities===
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  • UOM spells available (DR, or beyond?) This was the list of self mana spells given on Discord: https://discordapp.com/channels/226045346399256576/594009
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  • Elemental Mana Control.............| 201 101 Elemental Lore - Air...............| 178 78
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  • ...owbark runestaff and notice brightly burning sigils corresponding to these spells: (508) Elemental Bias<br>
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  • ;*[[Elemental Mana Control]] ...ypes of charging. Secondly, it reduces the cost penalty for out of circle spells. I currently can’t find the person who posted it (I am looking though),
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  • ...ive one spell customization for 203 (Manna Bread), 111 (Firework), or 220 (Major Sanctuary), OR a custom written spell prep. The recipient will work with a These are "Elemental Gloves", and are intended to be UCS Equipment which allows for temporary SM
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  • ...-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3 {{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
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  • ...ency and cost with which skills may be trained, and the type and circle of spells which may be learned. There are currently ten professions from which to cho ...eive a bonus to their Wisdom and Intuition stats, and have access to the [[Major Spiritual]], Minor Spiritual, and [[Cleric Base]] spell spheres of magic.
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  • ...n|documentation]]. The [[Sorcerer Base|Sorcerer Circle]] review and [[ELR|Elemental Lore Review]] took place during this time. *[[UAC]] improvements in The [[Elemental Confluence]]. Users attacking elementals without cold/hot flaring weapons
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  • ...term for one who casts magic, without any implication of that magic being elemental in nature. ...may account for the increasing trend of the monster races utilizing these spells for their own purposes.
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  • ...only the profession itself, but also the [[Minor Mental|Minor Mentalist]] spells as well as the unarmed combat system. The other annoucement was about the d *Monks/Minor Mentalist spells/unarmed combat
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  • ...g, and Mentalism" in terms of causal mechanism, but were later changed to "Elemental, Spiritual, and Mentalism" which reflect their typical spheres of effect. V ...self with elemental effects, with Mages ([[Wizards]]) being specialists in elemental evocation magic. Since the "extension of one's life essence" is used to alt
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  • ...had dabbled in demon summoning. All the Elven houses were appalled at the spells the Faendryl had unleashed. They expressed their outrage by exiling the Fae ...te that followed, the Faendryl made rapid advancements in magical studies. Major discoveries during this time included:
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  • *The lesser dice positive spells last somewhat more than 2 hours per roll. | 3||[[Pain]]||||[[Elemental Bias]]||[[Earthen Fury]]||||[[Phoen's Strength]]
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  • | type = [[Elemental]]/[[Spiritual]] [[Pure]] | circles = [[Minor Elemental]], [[Minor Spiritual]], [[Sorcerer Base]]
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  • ...nd [[Stackable|stacking]] spells for a long time at once, bards sing their spells continually, periodically renewing them. In general, bards have a number of very interesting spells and abilities. For instance, they are able to sing [[1009|shields]], [[Soni
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  • | topic = Sorcerer Spells ...rcerer Spell Ranks, [[Wisdom]], and [[Intuition]]. Secondary factors are [[Elemental Mana Control]] Ranks, [[Spiritual Mana Control]] Ranks, [[Arcane Symbols]]
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  • ...-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3 {{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
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  • Xorus says, "For the reason that we had most mastered both elemental and spiritual magic." Xorus says, "Within this we might refer to 'theurgy' for spells channeled from other sources, and 'thaumaturgy' as those manipulated direct
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  • ...t to the entry area, particularly in the case of using short-duration buff spells such as [[Wall of Force (140)]] and [[Wizard Shield (919)]]. ...includes, but is not necessarily limited to, [[Major Elemental Wave (435)|Major Ewave]], [[Nature's Fury (635)|Nature's Fury]], [[Implosion (720)|open Impl
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  • ...small>([[Major Elemental|MjE ranks]]/2) + <small>[[trunc]]</small>([[Minor Elemental|MnE ranks]]/2) + <small>[[trunc]]</small>([[MIU]] ranks/4) + <small>[[trunc {{equation box|<math>\mathrm{Enchant \ Attempt=\frac{Level}{2}} + Spells \ mod + Skills \ mod + Stat \ mod + Local \ mod + Item \ mod + 10 + D100</m
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  • | type = [[Elemental]]/[[Mental]] [[Semi]] | circles = [[Minor Elemental]], [[Bard Base]]
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  • ...of the [[Elemental Lore]] review. For historical discussion posts, see [[Elemental lore review archive (saved posts)]]. {{main|Elemental Lore}}
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  • | type = [[Elemental]] [[Pure]] | circles = [[Minor Elemental]]<br />[[Major Elemental]]<br />[[Wizard Base]]
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  • ...solution to this problem. Like others of his stature, Loul knew the common spells for recharging wands and staves but these were useless for recharging such ...bo]] and its satellite [[Tilaok]] as viewed from the exact location of the major essence flow. Unfortunately for Loul, this situation occured only once ever
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  • ...-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3 {{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
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  • ...at her disposal for nearly any creature in the game. At the same time, the spells she does use are still very potent. The bone shatter build already presente ...ills are cheap for boosting the defense your runestaff gives, it makes the spells you cast from scrolls and magic items more useful, and you can use items ev
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  • ...recharge the magic of items containg Spiritual and Arcane spells. Nothing Elemental. No scrolls. No Fash'lo'nae's Gift. Spoons are 240,000 silver. 1 item p The items in the trunk contain an assortment of unfriendly spells and are also rechargeable by mages. They will NOT crumble.
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  • <div class="alert alert-danger" style="text-align:center">'''AOE/Multi-target spells underwent a revamp in December 2020. Until this article is updated, be sur ...antly killing it. [[Player character]]s that are vaporized will receive a major wound in every possible location and be transported immediately to the 'cen
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  • ...nd [[Sorcerer Base|sorcery]]. While we sorcerers have an array of utility spells and skills we might bother to bless the world with (in cases of utter bored ...es have an advantage, as the [[Casting strength|CS]] for sorcerous warding spells are influenced by both [[Aura]] and [[Wisdom]] statistical [[New_Players%27
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  • ...ial Order#Armata|Maelshyve]], [[The Rift]], [[Elemental Confluence (plane)|Elemental Confluence]]) ...m a whole planar nexus or demi-plane. (e.g. [[Elemental Confluence (plane)|Elemental Confluence]])
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  • ==Interactions with Other Spells== ...e web. Messaging can be viewed [[Call Swarm (615)#Interactions with other spells|here]].
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  • ...-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3 {{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
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  • Spells: No spells found.
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  • ...linite]], a treasure drop from [[Elemental body type|elementals]] in the [[Elemental Confluence]], can be [[extract]]ed by those sufficiently skilled in picking *If set off, will detonate a [[Major Elemental Wave (435)]] with the potential to damage or kill anyone in the room. Box
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  • ...ntal magic. Halflings are slightly more resistant to poison, disease, and elemental magic than dwarves. Half-krolvin have natural heavy crit padding against c *[[Spell Research]] Learn spells and make those you already know better.
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  • ...ally. Several other professions have access to a Minor Spiritual circle of spells. ...of emanation]] corresponding to the god's influence. The influence of the major pantheons extends over the entire world, while a weaker divine spirit would
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  • ...ollect a lot of wizards for the sole purpose of enchanting. This means one major project per account. The reasons for this restriction are more than just to ...now find that using a tempering potion as before or an updated version of Elemental Detection (405) on a work in progress provides them with the information th
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  • ...k weakness. Halflings are slightly more resistant to poison, disease, and elemental magic than dwarves. Half-krolvin have natural heavy crit padding against c *[[Spell Research]] Learn spells and make those you already know better.
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  • ...ntal magic. Halflings are slightly more resistant to poison, disease, and elemental magic than dwarves. Half-krolvin have natural heavy crit padding against c *[[Spell Research]] Learn spells and make those you already know better.
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  • ...ia, one would imagine that sorcerer spell ranks, discipline, aura, wisdom, elemental and spiritual mana control ranks would determine the success rate for the i ...ld they have reason to stock magical chalk, which they have not because no spells known to magi at large require it, that they might allow their customers to
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  • This cylinder of chalk allows you to cast spells from the Sorcerer Base Spell Circle with the following messaging: This mushroom pin allows you to cast spells from the Empath Base Spell Circle with the following messaging:
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  • | circles = [[Minor Spiritual]]<br />[[Minor Elemental]] ...ntal magic. Halflings are slightly more resistant to poison, disease, and elemental magic than dwarves. Half-krolvin have natural heavy crit padding against c
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  • ...yl, but he followed a substantially more physical training path (e.g. 1.5x spells, .5x MoC) and got frustrated with it in his early 40s. ...crolls. However, scroll infusion makes it practical to use a lot of scroll spells every hunt. Without Whirlin's assumption, swinging is immensely more practi
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  • ...mmation chart]] will show the tier bonuses beyond 202 ranks for applicable spells. ...Lore || bgcolor=#87ceeb colspan=5|Mental Lore || bgcolor=#87ceeb colspan=4|Elemental Lore
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  • It is currently imbedded with the Elemental Defense III (414) spell.</nowiki><br><nowiki>Charges Remaining: 3</nowiki>< ...ment will grant you permanent access to a special method of preparing your spells.
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  • ...spells. Fireworks customizations for [[Fire Spirit (111)]] also apply to [[Major Fire (908)]]. ...an have no more than 150 customizations in this system. For a full list of spells currently on this system, visit [[Player Customization System]].
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  • ...ds, and she might train for katars in the future. She has fully trained 2x spells and wears robes. * '''Combat Focus''': Almost a gimme since bards' major weakness is TD. I'd recommend this to every bard unless they hunt bandits 1
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  • * Custom Major Sanctuary (3 Prime/1 Platinum) ...notaph brooch graced with a duo of black opal crows (Cool Down Item, Casts Major Sanctury, 5 charges (recharges every 288 minutes))
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  • ...ns that may or may not be ideal for your profession, weapon choice, and/or spells the more successful you will be. In some cases you may even have to exerci ===CS Spells===
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  • The elemental resistance for Sonic Armor has been improved at the low end to provide a mi A major revision to Song of Rage was implemented today, resolving numerous bugs and
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  • * an enruned water elemental talisman * an enruned air elemental talisman
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  • .... When they resurrect they receive all of their boons back including extra spells if that boon is on them. They do not heal completely when they resurrect an |rowspan="2"|May give hard RT for casting at them, certain parts of spells might get their damage cycle ignored or dodged which likewise may apply har
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  • ...arly afternoon to get started. We are going to combine the Manias (no mini/major) since it was difficult to not blur the lines between them. I will do every ...out earlier than what we normally do outside HESS. The portal strips your spells, so only go in when you want to stay there.
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  • ...to expect are disarm roundtime changes, updates to four cleric spells, an Elemental Lore: Fire update, and quite a bit more. ** [[Elemental Detection (405)]] Update
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  • ...cial but long grinds like 303 Harness Power on pures, 1x Dodging on pures, spells on warriors or even rogues, 2x Dodging ''plus'' 2x Combat Maneuvers on rang ...emental to be heavily converting PTPs to MTPs; if not, then training Minor Elemental is far more efficient than Earth lore.)
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  • | category = Magic Spells and Systems | category = Magic Spells and Systems
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  • <b>Major Enchanting:</b><br> Grey's interests, as he grew into a teenager, leaned more and more toward the elemental forces, especially the manipulation of time to gain advantage in combat. To
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  • ...s on a basic level. Simutronics has a basic [http://www.play.net/gs4/info/spells/animate_dead.asp Official Animate Dead Guide]. ...re willing to do fifteen minutes of foraging in exchange for four hours of spells. You may, alternately, choose to purchase moonflowers from the ranger (this
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  • ...indigenous to the solar system since Alusius claimed it was the source of elemental magic, was traveling much slower than the speed of light. The Confluence is ...major" spell lists from two realms at higher expense for the more powerful spells. This has never been true mechanically in GemStone, where hybrids are consi
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  • * have been infused with the power of an earth elemental and have 15% chance to flare after a successful attack. * cast the Major Fire spell when waved.
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  • ...ult for the wizard to acquire, so most wizards prefer to research powerful spells and literally blow their foes out of the very boots they wear, rather than ...ofessions may seek. Wizards strive to balance their understanding of the elemental forces, providing a general service of utility to others in the lands that
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  • ...ed). Failed attempts can drain 1-2 spirit on minor failures and up to 5 on major ones. A successful attempt will cost 2 spirit, kill the target, and return A combined [[Elemental Mana Control]] and [[Spiritual Mana Control]] skill bonus of 102 (24 ranks
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  • ...is is the critical table for the wizard spells [[Minor Shock (901)]] and [[Major Shock (910)]]. ...-based spells such as [[Call Lightning (125)]], [[Dark Catalyst (719)]], [[Elemental Strike (415)]], [[Cone of Elements (518)]], creatures and environmental haz
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  • ..., physical combat, Paladins conquer their foes with force, supplemented by spells of the spiritual magic sphere. To aid with their constant fighting on behal ...Armor Use]] and have a wide selection of [[Shield Specialization]]s. Their spells are mostly focused on enhancing melee combat abilities and debilitating opp
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  • ...There are corner cases, nonetheless, but for more on that, see the Greater Elemental Flares drawbacks section. ...g per Duskruin in which you can buy a +25 Fighting Knife that ''also'' has elemental flares for 3,500 bloodscrip. ['''Note''': There's not such an offering duri
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  • ...g [[Piercing Gaze]] (416), depends on [[Perception]] skill ranks, [[Minor Elemental]] spell ranks, [[Intuition]] bonus, [[Logic]] bonus, and the spell [[Disarm ...sarm (408)]] spell is at least partly based on the caster's level, [[Minor Elemental]] spell ranks, the caster's [[Aura]] bonus, and the spell [[Disarm Enhancem
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  • ...empaths. It contributes directly to the effectiveness of all your warding spells and to your starting mana pool. It grows very quickly, so placing it at 70+ ...tistics for empaths, so setting it high at the start is advisable. It is a major factor in using martial weapons, and is useful as well for carrying equipme
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  • | 15. [[Sigil of Major Bane|Mj.Bane]] | 19. [[Sigil of Major Protection|Mj.Protection]]
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  • ...[[Minor Water (903)]] when [[EVOKE (verb)|evoked]] with a minimum of 20 [[Elemental Lore, Fire]] ranks, [[Nature's Fury (635)]] (when appropriate climate and t |45|Boiling steam strike to the [target]'s chest causes major heartburn.. and lungburn..|S7|R3
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  • ...-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3 {{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
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  • ...[[Navigator|guide]] for this trip, informed me of strange patterns in the elemental energy of this area and warned me that such unforeseen dangers might make t Jaron was not a stupid man. No one simply forgets a major landmark and source of so many legends overnight, there was sorcery at work
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  • ...t often have to consider the logic behind alchemical formulas, or our rote spells, as our predecessors in these practices sorted all of that out generations ...rate how we can also apply these principles in the development of our rote spells."
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  • |itemsummary= Each attuned spell has 100 charges. The spells do not replenish after 24 hours. You must {{boldmono|[[ATTUNE]]}} again an ...ot need to be holding the tome to invoke spells off of it. You may invoke spells from the tome while it is in flight.
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  • ...||contents= a maoral shield-shaped carving, a gold target defense medal, a major enchant contract, a folded shield resize bill, a lunar moth trifle, a durab | style="vertical-align: top; white-space: nowrap;" | a major enchant contract ||style="vertical-align: top; white-space: nowrap;"|
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  • ...eapon (+10 AS, 8 pts weighting, or flares), no undead, 5 raffle winners '''major''' (GM Elidi) ...hziri armor]] unlocking 1 tier (10 spots) and adding to armor (5 spots) '''major''' ([[#Ithziri Armor Schedule|see below]]) (GM Haliste)
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  • ...mastered alchemy, and then had a frontal lobotomy kthx''' " Now I make [[elemental soulstone]]s and [[inky black potion]]s, as well as some other things when *57 to 63: [[Major_sneezing_powder#Major_sneezing_powder|major sneezing powder]]: essence of fire (x2), s'ayanad crystal (x2). Simmer, bo
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  • ...such as (but not limited to) Mass Blurs (911), Mass Colors (611), and Mass Elemental Defense (419) are not permitted. The half-elven invoker is no longer permit ...and Soothing Word (1205). Note that this list is in addition to the other spells allowed during group hunting, not in replacement thereof. You may also atte
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  • * Boss Creature - a major boost to a single creature ...have a poison or disease effect, some are undead, some have more defensive spells than usual. I will be able to figure this out more as I receive more logs f
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  • ...ocus, followed by finishing up the spell lists, namely [[Minor Elemental]] spells. -[[User:BELATHUS|Andy]] <sup>[[User talk:BELATHUS|talk]]</sup> 01:36, 21 ...[[Lornon]], [[Ta'Nalfein]], [[WAVE (verb)]], Monk Base, [[Rhoska-tor]], [[Elemental Blade (411)]], [[Lorminstra]], [[Holy Receptacle (325)]], [[Silvean Rashere
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  • ...such as (but not limited to) Mass Blurs (911), Mass Colors (611), and Mass Elemental Defense (419) are not permitted. The half-elven invoker is no longer permit ...and Soothing Word (1205). Note that this list is in addition to the other spells allowed during group hunting, not in replacement thereof. You may also atte
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  • ...or character advancement, but some features like item storage and casting spells on other characters are disabled or limited. You can purchase passes to lif :[[Aura]]: Elemental CS/TD, Max Spirit
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  • ...to switch between for [[Custom Manna]] and [[Major Sanctuary (220)|Custom Major Sanctuaries]]!<br> ...ters as they update various areas of the game, it's a helpful chart of all major releases for the current year. Check it out by reading the '''[[:Category:
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  • ...arge boosts to Logic, Intuition, Aura, Magic Item Use, Arcane Symbols, and Elemental Mana Control for thirty seconds (WIZARD ONLY)||Enhancive||style="text-align ...lements. Each of the seven gemstones on this ring will entirely consume an elemental attack made against the wearer. Then it will refresh itself over the course
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  • ...r firing a bow is modified by the character's [[Strength]] bonus, strength spells and [[enhancive]]s. For each 10 STR bonus, one second is deducted from the ...ier (102)]], [[Bravery (211)]], [[Heroism (215)]], [[Dauntless (1606)]], [[Elemental Targeting (425)]], and [[War Cries|Warcry]].
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  • ...Illistim families within the city, it is imperative to mention some of the major players within the field of politics, and they are thus listed below: ...nd Master of Lore. The Veythorne family is famous for its research in the elemental planes – going as far back as the founding of the Elemancers centuries ag
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  • ...iver, the resulting arrows will take on the properties of the spell. Fire spells would impart fire flares, [[Bless (304)]] would allow for blessed arrows, [ |'''a polished entwined wand'''<br>[[Elemental Dispel (417)]]|/[[Spirit Dispel (119)|Spirit Dispel]] double-wand
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  • ...er day (spells [[Prayer of Protection (303)]], [[Dauntless (1606)]], and [[Elemental Bias (508)]]). Bacon magic lasts 24 hours, then it's just bacon. 3 verb tr |Custom [[Major Sanctuary (220)]] ||custom messaging ||1m ||1m
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  • ...A popular tactic for completing this task is to receive as many defensive spells as possible, wear full plate armor (regardless of actual training), enter t | [[Sigil of Major Bane]]
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  • ...[[flows of essence]], imposing steep penalties (say 90%) on Essence realm spells. ...ides +30 to Essence realm resistance rolls ([[warding]]) or applies -30 to elemental attacks such as bolts. ''(Source: Alchemy Companion (1992); Chapter 2.2.7:
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  • * [[Duskruin/saved posts February 2024]] where GMs place briefs of major announcements made on Discord ...uskruin is open, here's how you get to this elusive destination from every major city:
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  • ...e recovery period is now viewable in SPELL ACTIVE or the [[Wrayth]] Active Spells window. | topic = Major Elemental Circle
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  • ...manually (314 was successfully cast during this), idle for a bit, check my spells (again, take note of 314 being active), and then log out. Spells:
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  • ...there will be a slight difference between the way violent and non-violent spells are to be prepared."</i> The town halls in major cities are sending out an urgent call to its citizens. Due to an accidental
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  • ...a bard to [[Loresinging|LORESING]], having a warrior [[ASSESS]], casting [[Elemental Detection]], and using one of the magic crystals (such as the one in the Ab ...n item; finding a "feedback loop" with spells or mana points, which allows spells to be cast multiple times with little or no cost; repeatedly injuring yours
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  • ...ells, all of Open and Closed Essence and Channeling (which are minor/major Elemental and Spirit), all the Evil Essence and Channeling lists, and all of the [[Na '''(4) Staff:''' Stores up to 100 levels in spells simultaneously and changes in size between seven feet and a wand.
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  • |ranged, short bow base, 40/200, can load wands into bow to give arrows elemental flares, said to flare on every shot ...es<br>40/310, just over 4x, holds a number of charges, can be used to cast Major Cold, recharges ten charges a day, part of a set that will grow in power wh
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  • ...nge effects unique to any given storm, they typically had severe winds and elemental disturbances. They would often cause random portals to form in uncontrolled ...ely. The availability of [[mana]] may fluctuate wildly. It is possible for spells to be ripped off or dispelled, as well, which is an effect that still happe
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  • | Spells and Armors ................. Yashantre Spleenbender 8 | in part (rather than owned) by: _ | _ | _ press time, a Major Spider
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  • I've added several new bases of greater elemental flares (gloves, flamberge, handaxe, war hammer, awl-pike, and runestaff - 2 ...laring weapons? They're neat weapons, they have great scripts. But greater elemental flares are also notoriously weak. 20k is a bit steep- any way to get that d
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  • ...s likely to remain limited. This is particularly true in mechanics behind spells and spell like effects. As long as I can recall, the game has been one of ...ation, this is it. To [http://forums.play.net/forums/GemStone%20IV/Wizards/Major%20Elemental%20Circle/view/2147 quote GM Estild]: "We no longer update the s
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  • not necessarily cast spells or en- anently blessed falchion and allows _| _~~~~\~\ |on spells of disrup- put higher values in these stats, or
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  • |a custom major sanctuary certificate<br>([[Major Sanctuary (220)]]) |a custom major sanctuary certificate<br>([[Major Sanctuary (220)]])
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  • ...se it felt a bit extraneous and because it didn't cover the exception bolt spells with different DF gain rates, but in hindsight, I should have done it anywa Elphieya quietly says, "I do change my spells based on what will or won't hit something, but I think that is more about r
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  • ...aclysm that may not have happened yet, since time flows differently on the elemental planes. ...scendants draw upon the mental acumen of their entire collective, so their spells are phenomenally powerful. Individual ascendants can be destroyed, but thei
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  • if ambushed by Wight Lords. The essence spells give more overall collection of spells at their dis- fice 20 to 45 points of defensive
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  • Chandrellia: "Remember no lightning spells." The voice of Asben says, "No lightning spells folks."
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  • ...o cast a customized Major Sanctuary (220.) You must have knowledge of the Major Sanctuary spell (220) to use it. At this time, redemption of this customiz ...o cast a customized Major Sanctuary (220.) You must have knowledge of the Major Sanctuary spell (220) to use it. At this time, redemption of this customiz
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  • Aurmont Anodheles's reign as emperor, for example, has seen major growth in the power of the Small Ministry, a circle of lords--traditionally ...addition, the Hall of Mages is tasked with the registration and control of elemental magic users within the Empire's borders to better manage and contain disast
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  • ...ceremony each year, called the Trine. The word Trine, as well as being the major halfling holiday, is also used to refer to the three original branches of t ...conflict escalated in the eyes of the Ardenai from a minor annoyance to a major issue. The proud Elves of Ta'Ardenai would not countenance such aggression
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  • ...spells. Fireworks customizations for [[Fire Spirit (111)]] also apply to [[Major Fire (908)]]. Please note: Each customized spell can have '''ONE''' custom Some spells, like [[Major Sanctuary (220)]], [[Transference (225)]], [[Familiar Gate (930)]], and [[R
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  • introduced major fighters and ||/| that the readjustment went over claw attack and you happen to be Spells can work well to bring down
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  • ...ndit runs, excursions to Old Ta’Faendryl, Sanctum of Scales, the Rift, the Elemental Confluence, or Nelemar as well as any future released hunting grounds desig ...s much magical protection as you can garner. Also note that area of effect spells are not advised inside of the camp due to the shroud surrounding it.
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  • "Protective defensive spells in the rods in the sacks on the ground! Take 'em if you need 'em, and they ...lls in the sacks on the ground. Just raise those rods to activate. They're spells you can't get from Dreavenings or other places!"
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  • | Healing Spells ........................... Lady Kayla Kyndhart 10 | comprise a major defect for those all this, we can say the future
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  • |It is currently imbedded with the Mass Elemental Defense spell.<BR /> It has been infused with the power of a fire elemental.<BR />
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  • ...de to war. The southern cities remain ever vigilant, prepared for the next major conflict with the Horned Cabal. ...o have long, lingering memories of the days when the Citadel represented a major territorial power. Together, this alliance successfully overruns and loots
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  • F. Mana Controls - Elemental, Spiritual, Mental (one to another)<br> ...r flares will remain at Duskruin. To ensure those folks that wish Greater Elemental Flares at Duskruin can get a base flare on their item, we are going to add
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  • ...e mages, who are often found with elemental fey spirits like fire sprites. Elemental worship is not always ancient. Sometimes the Arkati are eschewed following ...und special importance in mortuary rituals. Ancestor veneration is often a major aspect of these religions. Those who believe in a transmigration of souls w
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  • Malifren's hands glow with power as he summons elemental energy to his command... Melikor traces a burning rune into the air, melding the spiritual and elemental powers by sheer force of will.
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  • ...lutions--putting extra locks on his door, having others lock him in, using spells to keep him in his room, tying his ankle to something, staying in a more se ...from one of the people who witnessed it) The locked door unleashes a Major Elemental Wave after Roblar bashes it open. Adventurers enter and proceed to the very
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  • |Bacl||a pale crystal shard||Sand Elemental |Picler||a gold and steel entwined wand||Major Shock, Major Fire Dual Wand
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  • Sun/23: Begin Major Quest (registration may be necessary) Mon/24: Continue Major Quest
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  • You say, "I've seen others use similar spells to great effect against trollkin, though I wager you have better methods." ...a says, "It's what those in the know would call an eight times enchanted [[elemental bow]]."
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  • ...to magic--join the fray, then antimagic effects in the air dispel foreign spells, then anti-mana effects in the air drain people of mana, then undead vipers ...rself, Leafiara admits, "Did -not- expect to need to imbed some Purify Air spells for this particular war..."
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  • You concentrate on the Elemental Detection spell... ...god damn thing happening...<roar>. Ok, I?ll shorten this up more. TD based spells don?t work, can?t be slept, boiled, bound, webbed, calmed...you name it, it
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  • Surname registry offices opened for business today in every major town. Customers may register their existing last name, thus ensuring that t ...as been determined that some places that previously rejected teleportation spells allow them now. Truly a bizarre evening in Solhaven!
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  • ''>If so what spells are able to work with that? -PUNX Many spells will work. Mostly those with some sort of elemental flavor, but others as well.
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  • Greater elemental flaring weapons (previously sold at Duskruin) <br /> | [[Major Cold (907)]]
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  • Godefroy says, "I'm going to lend my spells to the group guarding the package." Ekal asks, "Major fire is what you are requesting i presume?"
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  • ...g as improving TD by 2. CvA and TD, of course, are defense against warding spells. The armor and shield part is the simple aspect."''' '''Leafiara says, "Rangers need to prepare the resistance item with doses of elemental potions supplied by an herbalist NPC who charges 50,000 silver and five sam
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  • ...ers, krynch warriors, [[storm griffin]]s, gold-feathered griffins, [[earth elemental]]s, frost giants, troll soldiers, [[stone troll]]s, [[minotaur magus|minota ...Baron...perhaps...could be...probably better to have the brother with the spells for that kind of thing."
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  • |@/_____________________/ sporting six new spells, \~\__/~/ and wiser. First place prizes in- / SPELLS \ |~|___||
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  • |Art of the Drapery, The|| ||Elemental Establishments Custom Major Sanctuary (3 Prime/1 Platinum)<br>
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  • ...body. There are some ways to prevent this kind of resurrection. There are spells or poisonous herbs which make the body incapable of hosting the soul. The m ...ndition for consciousness. In this there are very real differences between spells which assault the mind and spirit, even though they may both be "mental" in
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  • Fage's hands glow with power as he summons elemental energy to his command... ...combat; to elaborate further, at this point nobody can use AoE attacks or spells without killing the knights and soldiers]
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  • * Naidem-themed Figurines (with spells in them) ...slip will grant you permanent access to a special method of preparing your spells.
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  • ...'[[Scrolls|scrolls]]''' you may find amongst your treasure. The following spells may now be found on scrolls: [[Barkskin (605)]], [[Spike Thorn (616)]], [[T ...orum] for the details on some of the new offerings, including Elven Armor, Elemental gloves, and more!
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  • ...spond to a single kind of entity, or if there were heterogeneous hordes of major demonic in a single mass slaughter. The blood of a "dead" Ur-Daemon was col ...rehn's Reach. Casting magic at this orb will potentially strip all of your spells and mana, inflicting severe nerve damages. It would be unwise to experiment
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  • | <p>Agate is aligned with spiritual magic, enhancing spells of spirit summoning, religion, and blessing equally. Some suspect that the <p>A major deposit of alabaster once existed beneath Rhoska-Tor, but the magically sen
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  • You gesture and invoke the powers of the elements for the Elemental Detection spell...<BR /> You detect the following spells on a triton radical:<BR />
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  • Studies into Elemental Illusion ...ing into one from two or more. They melt out of spiderwebs, sometimes turn spells back on their casters, and watch out for one another's welfare, often pausi
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  • that spells for Sorcerers will soon \_/ ~~~~ / new trail was dis- ently, many of the spells normally
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  • Nobility confers a certain societal tions. On major quests, nobility or ignored. Whether or not I per- This may mean casting spells, loan-
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  • ...aces of unspeakable evil. Night hounds are a special kind of zephyr hound, elemental manifestations with "dragon breath." Except night hounds are made of darkne ...amorphous. These are most often malevolent forces of evil, associated with major demons or dark gods. Some may shift into humanoid forms. They tend to have
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  • ...thin the clan, they exchanged skills and knowledge for these new spiritual spells, with whomever they could find to trade. ...In later years, mages were invited, under close supervision, to add their elemental magics during the forging process. Many powerful weapons and armors were cr
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  • '''Yet you continue casting spells upon me.''' '''You waste your breath casting protection spells. This hall is protected by my means.'''
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  • ...hat everyone won't stop, Pylasar launches a [[::Major Elemental Wave (435)|major ewave]], killing [[Thrassus]] and Lazaryth! Rasson quickly [[::Web (118)|we ...heals. Zoso puts her to [[::Symbol of Sleep|sleep]], Aleid launches a [[::Major Fire (908)|fireball]] at her and Goldstr finishes her off a second time wit
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  • slung spells to beat out their Wielding a dark steel rapier, Galle- magic events, where no spells or decided to see who was the best in
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  • ...orcerer Circles) without registering would lead to imprisonment, and using elemental magic against another individual would be punishable by death. ...rce, the imperial navy was officially born. In 4319, shipbuilding became a major source of income in Tamzyrr, forcing a sometimes fierce competition amongst
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  • list of spells, and bridge a long too long after the time limit has forego spells in the other lists is done. Destruction of the item and
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  • Gespry traces a burning rune into the air, melding the spiritual and elemental powers by sheer force of will. Gespry traces a burning rune into the air, melding the spiritual and elemental powers by sheer force of will.
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  • A layer of raw elemental energy forms around Hapenlok. Xorus summons a torrent of spiritual and elemental mana and releases upon himself a flurry of abjurations.
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  • ...iss]] [[::Transference (225)|fogs]] over and takes her and Crux into a [[::Major Sanctuary (220)|sanctuary]]. And then the bloodguards stop, stomp away from Hapenlok says, "Those fellows were immune to elemental attacks."
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  • Leafiara mentions, "I can't check back on those spells." Vaemyr says, "Dangit." [his animate Major Elemental Waved us, heh]
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  • ...|blood mages]] of the krolvin, who Auchand has said on Discord is the only major culture that practices blood magic, and that it is worse / darker than what ...Cleric/Paladin base spells and Convert mechanics versus Ranger/Empath base spells), but are treated monolithically as spiritual magic.
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  • ...ly capped with 540 AS and were dangerous for many). One large rushes major elemental wave was productive and our mages noted they were leachable if we see them ...g their wares. One thief in the park cleaned out all who stopped their for spells or a rest. (The Landing News Network - LNN - management disavows any knowle
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  • ...and the battles goes south quickly as [[::Major_Elemental_Wave_(435)|Major Elemental Wave]] and [[::Implosion_(720)|Implosion]] bring swift ends to most of the ...th summoners! Things go south even harder than the last time as more Major Elemental Waves lay waste to adventurers, obliterating everyone.
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  • ...population exploded and the game world continued to grow as a result. New major cities were created to be hubs for player activity to accommodate the growi These days the game is known as GemStone IV, after a major mechanics update in December 2003 introduced a great deal of new and change
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  • ...y. The overall likelihood of the major planks of mythology, Lovecraft, and major aspects being "backwards" are buttressed by the cases for a few other possi ...reater continent, akin to Australia and Australasia, where Elanith was the major central land mass but also including surrounding islands such as [[Atan Iri
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  • Ranged, show, can load wands with fire spells to give ammo fire flares Ranged, show, can load wands with acid spells to give ammo acid flares
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  • ...ildlife to being approached by raiders to getting trapped in sandstorms to spells being stripped away. Pylasar himself seems distracted an wanders off during [everyone loses outside spells; 400 lines of dispels]
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  • There is a direct correspondence between the [[Gods of Elanthia]] and the major pantheons of [[Shadow World]]. Most of these are very similar to their [[IC * ''Spells:'' Base Spell OB +70, Directed Spell OB +140 (Firebolt). Knows all Sorcerer
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  • Major bones in Warclaidh's right arm crack loudly! Balley: "I will come as soon as I get some spells."
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  • ...the end of the Wars of Dominion, the Lords of Orhan set "Guardians" at the major portals, so that the Dark Gods would be unable to use them without tripping ...h plays off [[Research:The Graveyard#The Dark Path|the text]] for how Evil spells are perceived. If the crystal dome in the Broken Lands is able to fashion e
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  • ...ckwards or inverted from their real world counterparts. There are several "major subtexts" that interlock with each other at a hidden layer of meaning. The ...-subtexts-egyptian mw-customtoggle-major-subtexts-medieval mw-customtoggle-major-subtexts-lovecraft mw-customtoggle-grand-design-plants mw-customtoggle-gran
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  • ...Epochxin derivatives have been at the core of the dark magic that has made major impacts on historical events since 5110 Modern Era, but are also related to ...ern Era, with the assistance of "The Alchemist" [[Praxopius Fortney]], and elemental calculations by Magister [[Raelee Svala]].
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  • Nalver says, speaking to Talliver, "I was casting spells at the gate last night. Or the night before. I forget." Grutak says, "Good thing I don't rely on spells."
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  • * The Taladorian army launched a major offensive against Wehnimer's Landing, hurling boulders and arrow volleys in * The krolvin launched a major assault against the City of Freeport in the County of Torre. Citizens of Ri
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  • The ground beneath Necrodeus ripples with multihued elemental mana, slowly unfurling into wispy tendrils of colorful light. The ground beneath Necrodeus ripples with multihued elemental mana, slowly unfurling into wispy tendrils of colorful light.
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  • ...are and some aren't.. I've trouble with some that seem to be absorbing my spells." ...r, you ask, "Absorbed when being cast at or do they absorb your protective spells?"
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  • Jehance says, "Could I trouble evveryone for some spells please? I missed invoker." Missoni summons a torrent of spiritual and elemental mana and releases upon herself a flurry of abjurations.
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  • ...say, "We initially turned the tides by staying near each other and casting spells of wide effect." You say, "Massive elemental waves. Dozens of corpse arms dragging them down. The searing light of the s
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